Chapter Idea- Beyond the Stars
In this chapter a brand new killer and survivor go above and beyond
[Killer Information]
Name- The Stargazer
radius- 25 Meters
Speed- 4.3 mps
Difficulty- Hard
[Killer Bio]
What Lies beyond the star is a terrible thing. The Stargazer knows all and has seen everything vision is no longer sees eye to eye with others as if he ever could...
Close- Medium range killer that helps enclose the space between him and his victims.
Comes with 3 new Perks - Over the The Moon, Observer, Hex Beyond the Stars
[Starting Off with Perks]
30+ Over the Moon- Life had meaning but never to you looking beyond the point was all that matters
Upon a generator completion the survivor that completed it has a affect
The next time that survivor begins to work on the generator requires a additional 10/15/25% more progress bar that is added
If the survivor who has completed a gen before works with a another survivor they will scream instead of adding progress
"You can't escape time and Space expecting good results it was only destined to failure"
[Perk 2]
35+ Observer- Studies and works tend to get in the way of what you missed.
Whenever a survivor picks up an item the chest that was searched is highlighted for 1/2/3 seconds upon when a survivor enters a 10 radius of it
Cooldown of 35 seconds
"Words are like closed doors I can hear them i can never know what's on the other side"
[Perk 3]
40+ Hex Beyond the Stars- Meaning in life is the the same as it was in death
1 token gained upon hitting 3 unique survivors- Upon token gain 10% increase pov
2 token gain upon breaking 4 gens- upon token increase breaking speed by 15%
3 token gain upon hooking 3 unique surviors- upon hooking all survivors suffer a 10% increase in hook timer
4 token gain upon sacrificing 1 survivor and if all other tokens are gained- upon token gain all survivors share the same hook timer
This targets the lowest hook timer bar
You can only have one of these totems
If totem is cleansed set hook timer to previous process they had before shared
" You feel the same you all feel different from me now you are a part of this place"
[ Ability and passive of the Killer]
Passive The Stars Sight- Almost like the Spirit mode of "the Sprit" your screen is completely Grey you don't see scratch marks aura are revealed 1.5 seconds longer to you
Blood trails are a lot brighter but can no longer be seen when Star sight activates when hitting a survivor or kicking a gen you must wait til cooldown refreshes
Generators,Grunts and noises of survivors,no longer make a sound
Upon kicking a generator gain the ability to hear generator sounds for 30 seconds sound is louder and enhanced based on completion as well as how many survivors are working on a gen
Upon injuring a survivor hear grunts and breathing for 30 seconds breathing is louder by 25% and as well as how many survivors are healing the injured survivor
Can not be reactivated once started and can only be used after 30 seconds and a 15 second Cooldown
General- lasts 30 seconds with 15 seconds Cooldown
[Ability of the Stargazer]
Celestial Reach - channel a miniature orb upon release lob it ahead of you travels as long as you hold the ability button
When letting go of the ability button it stops in its position
This can not be fired through walls nor can it go through them but will reveal through walls just fine as well as floors and ceilings
Does not reveal survivors in lockers
Does go through survivors
Your special ability Pulse Sonar- button activates waves of energy up to 4.3 radius three times delay between waves are 1.2 seconds. that reveals survivors aura nearby gens, chest and or boon totems
With a cool down of 35 seconds before can be used again
Can be refired with no delay but can only have one out at a time
Travels at 5 meters per second can be used while moving as well
[Add on of the Stargazer]
Brown
Rotational Orb- slightly increase travel speed of Celestial Reach (.2) faster
Blindfolds- Aura no longer last 3 seconds longer you cannot see scratch marks or blood trails no matter what gain 100% bloodpoints in all categories
Card- (The fool)- slightly increase aura reading duration (0.250) seconds longer
Stop watch- Slightly increase time between pulses of celestial reach (0.3) seconds off of timer
Yellow
Card- (The Tower) increase radius of celestial reach slightly (0.4)
Miniature globe- considerably increase speed if celestial reach (.5)
School project- Increase the time between pulses of celestial reach (.4)
Noise enhancer- Increase sounds generators make by 10%
Green
Card - ( The Lovers)- survivors healing each other have a additional (15%) louder grunt if Star sight is active
Space Cheese- Moderately increase radius of celestial reach ( 0.6)
Piece of cloud- move (0.3) meters slower celestial reach moves (0.6) faster
Checkers- Greatly increase time between pulses of celestial reach (0.5)
Wad of cash- Greatly reduce time between pulses of celestial reach (0.5)
Purple
Card- ( Death) anyone affected by wave pulses suffer the mangled affect for 10 seconds
Eighth sense- aura reading lasts (.8) seconds longer and all survivors and generator noises are increased by a additional 20%
Reveals survivors in locks
Piece of the sun- Each time a survivor is in pulse range of celestial reach increase next pulse by (1.4) radius
Book "Lost in Mind"- Superiorly reduce cooldown of celestial reach by (8) seconds
Red
Piece of a Blackhole - You can no longer activate the pulses of celestial reach but instead you can recall it towards you from where ever you are every 2 seconds it pulses automatically decrease radius of celestial reach by (0.5)
Decrease speed of celestial reach by (0.7)
Card- (The Hanged Man)
Your passive has a additional 50% in all noise enhance without needed to hit a survivor or kick a gen
Hitting a survivor directly with Celestial reach injures them
[Moving onto a new survivor he goes by the name of. Ben Star]
Survivor information
Name- Ben Star
Gender - Male
Occupation - Ex Astronaut
Description- Previous Space pilot who glanced upon a sight that was beyond imaginable using this knowledge he can use what he learned from above to below with 3 perks. No way Home,Vacuum,Fade off
[perk 1]
30+ No way home - far from you want to be and what you would want to see one last time
For after taking 5/4/3 hits the next time you would be put into dying state you suffer a 30 second mend
[Perk 2]
35+ Vacuum whenever you would scream it is 33/66/99% quieter
[ Perk 3]
40+ Fade off- the day you get caught its over you won't let that happen
When ever you are revealed while working on a gen gain the ability to block it for 15/20/25 seconds