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Crossover Survivor - Phasmophobia

Hey there, welcome to my Phasmophobia survivor concept;

Apperance wise there's a few Phsmophobia characters to use for as the Survivor, I'd personally put it down to between "Luminarie" or "Bookie" because at one point there was a glitch where, no matter who you play as you had a dark skinned hand, kind of a dumb reason yeah, but to me that says who the default skin is at least.

The other's would likely be alts you could buy. https://phasmophobia.fandom.com/wiki/Player


"For this Team of Paranormal Investigators what was supposed to be the simplest of jobs that involved strange happenings in a local household took a turn for the worst, at first objects merely flew about, the lights would flicker, but after an eerie silence crept over the house the blank book they had brought along with them would suddenly have writing inside "Run!" it wrote in the book, "Get Out!" in another page, standard stuff they've seen before, It was only after a strange fog filled the floor and the next page had "PLEASE!" did they relase it was telling them to leave for their own sakes, they ran as fast as they could out of the house a handprint was left on the doorframe something trying to hold on but being dragged along for the ride, outside there were no lights, the van was nowhere, even the house they had just escaped from seconds ago had disappeared, all they could do was continue to run into the endless void."

Ayy, fanfic mment over.


The Perks I've come up with focus on set ups for helping other survivors escape using equipment you have in Phasmophobia, seeing how ghosts work in that game I don't think they'd make for good killers so I tried to implement it in some other way.


Video Camera; You have 2/2/3 Tokens to represent your cameras, Spend a 20/18/16 seconds to attach a video camera to a hook or generator. this objects aura will be shown in white, in an area around these mounted cameras of 24/28/32 you will be able to see the auras of anyone, survivor or killer who passes through the area, once they are set up they cannot be moved, no more than one camera can be set up on one object.

Salt Shaker; Spend 12/10/8 seconds to temporarily trap a vault location, should a Killer try to vault the window they'll be stunned, this has a cool down of 70/60/50 seconds, only one vault location can be trapped at a time

Poltergeist; A minor haunting gone wrong, an entity has been unwittingly dragged along and bound to this survivor, they aren't too thrilled about being here either so they'll help how they can (based on the Tutorial Poltergeist) after breaking a totem you get 1 Token, after this By using 1, the "Point" Emote. The survivor can send the Poltergeist to interact with an object within 25/30/35 meters. Being a Poltergeist, they can only interact with something that can be moved, thus they can slam a locker, drop/pick up a palette or cause a generator to make a loud nosie and stop it from sparking if it is. It will go right through vaults and won't interact with totems, survivors or the killer.


Kinda iffy on the Poltergeist one, but the majorety of equipment in Phasmophobia is tracking stuff so I was kinda hard pressed for a third... like they already HAVE a flashlight, maybe the pills for a heal boost? summoning circle to force the killer somewhere else and throw them off?

Anyway, this Survivor needs time to set their perks up, none of them are instant, overall still needs work but I kinda like what I got so far!