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Will the devs ever make pipping against Tombstone Myers a possibility?
I don't know why the Devs haven't reworked Tombstone yet, it completely bypasses every single altruistic action and as a result, makes pipping next to impossible. Will the devs ever consider looking at giving Tombstone a new effect?
Comments
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I mean not to be that guy, but it kind of sounds like a personal problem. You might just need to get better at being aware of your emblems and what you still need to do in the match. If you're getting literally zero altruism, (which isn't even possible in this scenario, since you start at bronze) that means he's not hitting or downing anyone, which gives you iridescent unbreakable.
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You will only get Iri unbreakable if you escape
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Fingers crossed Judith stays. "oh no, I just died".
It's one of the most interesting things left from old dbd. It's such a shift of imagery. You are now facing a killer that gives you no second chance. It's really cool to face and I recommend you shift your attitude from "very competitive game" to "I'm playing a horror game" when facing tombstone Myers. It's a unique experience if you know how to immerse in it.
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It is broken. I don't care if Tombstone is weaker than Tombstone piece. The ability to mori someone without even hooking them is just broken, and that's what Sadako is all about, not that she's gonna be OP.
It just shows tone deafness towards balancing. Killers play really well with any other killer and struggle to get 1 kill, but others slap these OP add-ons on a baseline weak killer and get at least that many kills pretty much guaranteed because you don't know he has it til the first insta-mori happens.
It's not even like Pinky Finger or Engineer's Fang (two undeserved nerfs) where it just makes the killer stronger, which is what an add-on are supposed to do. Those gave downs because of the add-on, but also required playing well (not necessarily OP). Tombstone gives kills* because of the add-on, and doesn't require playing well (definitely OP).
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They probably won't because yes, it bypasses alturistic actions mostly, but by the time myers get mori, you should already have at least 2 gens complete if your organised. When he gets tier 3, u just have to be more careful. It's possible to escape with other people, but its just difficult :)
Plus, it resets his tier to tier 2 (I believe) so at least he isn't always downing everyone.
However, i do believe it is broken, but bhvr won't fix it probably because of this reason
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How often do u play against tombstone myers?
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Not super often seeing as Myers isn't a very popular killer, but when I do face a Myers, there seems to be about a 50% chance that he's running a Tombstone add-on
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But the thing about Tombstobe is that it doesn't make me think "oh no, I'm playing a horror game", it makes me think "oh great, my teammates did something stupid, and now I'm being removed from the game before I even had the chance to play it"
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Play safe. Tombstone Myers changes the game into something different.
If you see Myers is about to get you in t3, jump in a locker. You'll be caught either way, at least you won't get moried if he has tombstone.
Edit: not to mention there are ways you can get out of the game even faster. But people think dying on hook in the first 2 minutes is less quick than getting tombstoned after 4 minutes.
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