The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Any ideas on why wake up was kill switched?

from the looks of it the only perk that didnt get feedback or was tweaked/blocked was death slingers perk from the midchapter patch. i really cant understand why this one was considered problematic

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