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Nurse range addon bug thing
I don't actually know how the bug works tbh and I thought it was when you equipped both range addons no? or can it happen with just the one equipped cause I've been running the green range addon all day and only the green one btw. I just had a game where I got a 4k and someone said I was abusing the bug when I thought it was when you equip both range addons.
I need confirmation if whatever this bug is only works with both range addons or it can happen with just one cause I'm so misinformed rn.
Comments
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You could check Bug Reporting.
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Zubat made a video and said something off hand.
Now his followers take it as dogma.
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Yeah they basically brought back half of omega blink. You arrive at the blink destination faster but dont charge faster.
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https://forum.deadbydaylight.com/en/categories/bugs ✨
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So it would mean they scaled the blink movement speed with the distance instead of having it as a constant.
I've not tried the add-ons myself. Even before the rework, I've seldom used addons.
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What's dogma?
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Wdym?
Do you mean that if a full distance blink takes 1s to reach it would only take 1s even if you use a range addon? Basically Nurse´s range addons speed her up if you go for fullrange blinks?
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Indeed. However this is only an hypothesis of what may be happening. It sounds like an easy enough mistake to make in the code.
I've seen the Zubatel video but I've not tried myself.
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I can confirm the travel speed using range addons is a bit faster than without any addons.
Since I'm very rarely using addons on the Nurse, I'm not sure if it's normal or not.
I don't think it really poses a problem though. The range at which this is noticeable is pretty long. The Nurse would have to have a pretty long line of sight on the survivors. Aura detection, of course, helps but it's not like survivors would have any reaction time with or without the addons. I believe you have to see though the eyes of the Nurse to notice the difference.
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