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Killers: How Merciful Are You?

StarLost
StarLost Member Posts: 8,077
edited March 2022 in General Discussions

This is something that I often wonder.

When I play killer, unless the enemy team is really cocky and BM, I generally feel bad 4king - especially if it's been a good game and they just got unlucky with a potato, a DCer or a single misplay that turns into 3 downs (seriously people, stop trying to sabo so much! It tends to lose you the game).

I'll often let the last survivor go, or sometimes even a duo. This has become even more common since I've started playing survivor more regularly.

However if anyone teabags me or plays flicky flicky - too bad, you all die now.

Anyone else think like this?

Post edited by StarLost on
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Comments

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,036

    Generally if there's a Dweet in my lobby they're getting hatch. I just can't kill Dweets unless they are toxic.

    If there's a DC early in the match I'll let them all live. It sucks when that happens when I'm a survivor.

  • MilManson
    MilManson Member Posts: 939

    If I dominate the team as nurse I let two survivors go, if the last two people have a toxic person I'll only let the non toxic person go.

  • Carrow
    Carrow Member Posts: 500

    I like ending my session with a 4k, so in those cases I'll try my best to handle hook states in a way as to prevent the last person escaping. Otherwise, sure, last person can go, especially if I rolled them over, I play more than enough survivor to know how nice it is to be given hatch. If they BM-ed me though, well, as long as it is within my skill, they are getting sacrificed.

  • Araphex
    Araphex Member Posts: 696

    That's how I play when I play killer. If it's a good game and survivors aren't trolling, I'll usually let the player I had difficulty catching go.

    I did play the Pig once and used the technique to block one of the Jigsaw boxes. I expected a gift and a boop the snoot for free passage to the box. 2 players needed that box, but only one knew what to do with the Pig, so I let them actually go out the gate.

    I like playing games with the survivors, wish most killer perks were buffed to do it more often so I don't have to always use meta gen regression perks... I just want to be one of those fun killers who play games or scare the survivors. It's hard though due to the perk balance and then players who just want to troll and gen rush. I like long games and the only way I can do that is with gen regression perks which sucks. But yeah, play fairly and in a fun manner and I'll be merciful. Otherwise I'll slug the entire team and proxy camp at hook till game ends. Some survivors just need to learn some respect for us killers. There aren't as many of us as there are them.

  • dugman
    dugman Member Posts: 9,713

    Personally I don’t like when people give me free kills or escapes or whatever, I’d rather lose knowing my opponent tried than get a pity point, so I likewise treat people the same way and play normally and don’t give free points or whatever. But I’ll usually say something nice in chat in case they’re feeling bad about losing.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    I'm not merciful at all. I always try to kill the Survivors. The only time I'll let a Survivor go is if they get bodyblocked by another Survivor on purpose

  • OpenX
    OpenX Member Posts: 890

    That's where I am too. Even if people DC at the start it's still just faster for me to kill off the team and go next instead of mucking around finding the hatch.

    Considering half the survivors in my games are just there to troll the killer, I don't feel bad at all tunneling survivors of my skill level. The only time I feel bad is if it's a player who is clearly new and SBMM somehow put them into my game still

  • tippy2k2
    tippy2k2 Member Posts: 5,204

    I at least was pretty merciful. I would pretty consistently let one person go if I was going to get to the 4K (Not every time mind you but if I feel like someone played particularly well on a bad team or if it was 2 people left and one hid while the other one still did gens, I'd let the one doing gens be and go find the hider).

  • Grandpa_Crack_Pipe
    Grandpa_Crack_Pipe Member Posts: 3,306

    I generally let baby players who've obviously been mismatched go. If the team was competent but polite, i'll let the last one have hatch. If they just plain give up and ask me to kill them, i'll farm with 'em and let them go.

    I don't like making people give up.

  • ChiSoxFan11
    ChiSoxFan11 Member Posts: 1,093

    It varies for me. If the match has been extremely rough for the survivors, I'll often give the last person hatch. If someone gets a kobe off the hook near or at the end of the match, I'll do the same and try to keep them alive. If someone Boops me when I'm playing Pig, that's pretty much a free pass, and if there's an early rage-quit DC that hoses over a team, I'll often let everyone else live, since a quick 3 v. 1 isn't much fun for anyone.

    If someone is BM'ing, though, all bets are off. The gloves come off and mercy will not be in my vocabulary.

  • Cetren
    Cetren Member Posts: 985

    I'll usually let the last person get hatch if they weren't toxic, like others are saying. Occasionally I'll let the whole team go if I completely destroy them, like have everyone 2 hooked before the first couple gens are even done. I just don't feel like they should die because MMR decided that they should get mirked that game.

  • sizzlingmario4
    sizzlingmario4 Member Posts: 6,918

    Assuming you weren’t toxic and didn’t send me to a bad map, you’ve got a pretty good chance of me letting you go as the last survivor. Not a guarantee but more often than not I’ll let at least one survivor out and sometimes more.

    I had a game as nemesis recently where I had 1 kill when the gens got done. NWO won me the game/I got the last 3 slugged while the exits were blocked, but after that I just carried them all to the exit and let them out.

    Also, bunny fengs are adorable and are not to be harmed if they are the last alive.

  • Marc_123
    Marc_123 Member Posts: 3,631

    If i am really too strong or they get a dc i often let some go. Feels bad when MMR hits.

    Unless they are annoying - just wanted the red glyphes today and want to let all go but they were kinda annoying looping and flashlighting. So i had to try and killed them all.

  • MrPeanutbutter
    MrPeanutbutter Member Posts: 1,586

    I will only let survivors escape if:

    1. one of more of their teammates DCs or suicides on first hook (will let all remaining survivors farm and escape)
    2. they were obviously newer players and stomped them with a strong killer build (will at least let the last one have hatch)
    3. Survivor played really well and their teammates were potatoes - will give them hatch
  • EvilBarney666
    EvilBarney666 Member Posts: 334

    I made a rule for myself long ago. If your the last survivor and you don't struggle I will give you hatch/door.

    If there is a DC I usually will farm with the remaining survivors Just so we all get points and keep our pips at least.

    If your toxic or just being a butthead then you get the hook.

  • OpenX
    OpenX Member Posts: 890

    Yup. I actually facecamp the 3rd survivor because I have had too many games where the last two will sit in lockers for like 15+ minutes to waste my time before I finally find one of them

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    I personally just don't like this mindset, just because a survivor is a certain person favorite, u let them go? I personally think if you let that Dwight go you gotta let them all go

  • Murgleïs
    Murgleïs Member Posts: 1,102

    I would say I am very merciful. If you are saying "no" on the ground and you were not toxic I will pick you up and give you the hatch or let you do all the gen with the rest of the team (if they tried their best and were not toxic either).

  • Tysere
    Tysere Member Posts: 36

    I'm terrible at keeping track of hook states per survivors, since there's so much going on and I don't have enough experience with Killer yet, but unless survivors are being completely gross/are way above my rank but still in my match somehow I just play normal.


    Well, normal-casual. I couldn't play sweaty if I tried, but I'm more than happy to let people get points too. There's too much grind in this game and it's even the only reason I'd care about winning. The perk grind is stupid.

  • drsoontm
    drsoontm Member Posts: 4,903
    edited March 2022

    Against weak survivors, very. I'll try to distribute the pain, allow unhooks and generators to be done and even some flashlights. But "thanks" to the MMR I'll still end up killing three and giving one hatch.

    Against good survivors, if I get 3 kills I'm likely to give the hatch to the last one. There are a few behaviors that'll push me to kill him though. Not helping your team, hiding all game, generally being a bad teammate has to be discouraged.

    There is no premeditation though : the one that I'll let live is basically the last one I'm about to down. (Sometimes survivors complain the one who got hatch wasn't "worthy", like if it was a recompense.)

    Also, if a good survivor was particularly cocky against one of my weakest killer, I'll kill him with great satisfaction.

    ...

    edit: Something that didn't occurred to me until a couple of games ago. If I'm going against a group of trolls with at least one cheater, I may exterminate the next few groups of survivors ruthlessly. Mori may be involved at some point.

    Post edited by drsoontm on
  • DoritoHead
    DoritoHead Member Posts: 3,546
    edited March 2022

    If there's a Steve in my lobby, I will usually let them go unless they are toxic or if I'm just not in the mood to be merciful.

    If there's a Scoops Ahoy Steve in my lobby, I will let them go no matter what and I won't lay a finger on them if I can help it. (I won't intentionally never chase them though, seeing as that's a reportable offense. I'll just make a slight effort to avoid them.)


    Oh, and if there's a cheater, I will tunnel and camp said cheater (if by some miracle I catch them) and play mercilessly and be toxic towards the remaining survivors if they continue to play as if there wasn't a cheater in the lobby. (If I somehow kill the cheater then I'll just carry on with the match normally.) If the cheater is a Scoops Ahoy Steve I'll attempt to kill them but with tears in my eyes.

  • deKlaw_04
    deKlaw_04 Member Posts: 3,660

    Kates Jill’s Nancy’s and Claire’s are leaving automatically. But as for the rest. I’ll normally give hatch because I don’t really care about winning. If your a PlayStation player I’ll probably give you hatch if your the last one. I had one match where a Nancy and 2 fengs dropped their items at the beginning of the match. I couldn’t kill them. The only Time I play serious is when I need to pip up. If theres a dc I’ll let them go.

  • Bullettimegod
    Bullettimegod Member Posts: 994

    Ive been playing this game for too long. Mercy is a whim. One second i could be like "hmm ill just chill" next second i try a bit more

  • Brokenbones
    Brokenbones Member Posts: 5,172

    Last survivor gets the hatch if they've had a rough game or if they did something funny during the match.

  • Bullettimegod
    Bullettimegod Member Posts: 994

    You come make make.


    Getting good is a lot like hockey....

  • Sepex
    Sepex Member Posts: 1,451

    I spare the last survivor a decent amount of time. Close the hatch then watch them pull down the gate switch all by their lonesome.

    It's absolutely adorable.

  • El_Gingero
    El_Gingero Member Posts: 1,147

    I usually try to give survivors as much rope as possible whilst still getting a 3 or 4K but I can sometimes give a bit too much lol.

    Aside from that I’ll let one survivor live sometimes, depending on how they play or how many bloodpoints I desire.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    If I have a good game as Oni I'll let one go. Will let 2 go if there's an early DC. Killing all survivors after an earlybDC is unsporting lol

  • Chaos999
    Chaos999 Member Posts: 869

    Well, since you mentioned being merciful and I don't necessarily equate letting survivors escape as mercy, I think I'm fairly merciful. I normally play to win, however in certain instances I will modify my standard kill everyone behavior.

    An early disconnect can have two outcomes. If the remaining survivors are competent then no change, they can do it without mercy. Maybe.

    If they are clearly struggling, then I'll hit them hard, then slow down. Let them get some gens done before resuming the hunt. On this time I will usually chase whoever volunteers or whoever I find first but I will take it easy, let them stun me, etc.

    Another instance is potatoes. I will very specifically not let them go, as this is not a mercy, that would only boost their MMR and that won't do them any good, however I will play slowly. Give them opportunities to practice basic skills like looping, pallet stunning, rescuing, etc, without being too punishing. When we are down to one Gen I'll kill them all.

    Both approaches have the advantage of also letting me rack up BP, so I don't have a problem.

    I will only let someone go if they very clearly let me know they want to go and give me a gift, as they might be attempting some challenge and as main killer that sometimes has to do these annoying survivor challenges, I can relate.

  • RenRen
    RenRen Member Posts: 1,443

    I usually try to 4k no matter what. The only time I let people escape is if there is a person clearly being a bad teammate towards the rest.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,369

    Not at all. All the clicking and bagging has just made me not care.

    If a Surv d/cs im more merciful in the fact ill kill them quickly to end it faster. If they're genuine newbies ill let them get a bit done before i slaughter them.

    No quarter is given to me when im trying a new killer so i show none to anyone.

  • AlbinoViera
    AlbinoViera Member Posts: 169

    I normally try to be as nice as possible as killer.

    Going for as many hooks as I can, making sure people are saved before they reach the next stage on hook, not camping, no tunnelling.


    But.. Give me 4 coldwind maps in a row, audio bugs galore, and survivors that get toxic in the end-chat when I played as nice as possible with an off-meta build.. Then I'll most likely not be showing mercy for a little while.

  • Kurri
    Kurri Member Posts: 1,599

    I used to be really friendly, but it's just one "unalive yourself" too many that flips the switch and you just stop being nice to any other player anymore.

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 467
    edited March 2022

    Since when is a killer merciful?

    Survivors never are!

    If they die it's just a game.

    Besides if things went the other way they would probably teabag.

    Camped, tunneled or teabagged just don't take offence.

    If things are not going well as killer I will camp or tunnel.

    I don't teabag unless it's to distract.

    I find teabagging at the gate pretty lame so I don't do it myself.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    To me if no one was toxic or bm I will let the last survivor go... usually the hatch. I'll down them and hit a object to let them know not to struggle I'm carrying them to the hatch.

    There was one game though I did that and carried them to the hatch when I was met with a dilemma.....the hatch spawned right across from a hook. So when I got there I looked at the hatch then the hook then the hatch before slowly turning towards the hook. The survivor got scared and started to struggle when I dropped them and let them escape. They said at the chat that they were scared when they saw the hatch next to a hook lol.

  • Kuinzu
    Kuinzu Member Posts: 134

    I can be merciful, it depends on how I'm feeling and what the player is like. For example, if I had a bad match the game before, I'll want to prove to myself that I can get a 4k and be a merciless killer. If there are survivors who attempt to frustrate me, there's no way those ones are making it out alive.

    When a survivor gives up wiggling as they're the last one left, or they shake their head in the dying state at me, begging for mercy, I often consider letting them go. I like to have moments where I'm feeling generous because a few killers do the same for me, and it makes me really happy when I'm the 'chosen one' to leave.

  • Sakurra
    Sakurra Member Posts: 1,046

    I had so many matches like this as survivor. DC at first down. Most of time the killer will kill us all or kill 2 and give the hatch to his favorite. That guy can get 15-20k BP while the ones killed will take 3-5k BP. It's just a waste of time.

  • TheSubstitute
    TheSubstitute Member Posts: 2,495

    My general rule is I give the last either exit gate or hatch. If someone asks for mercy, I let them go and generally stop killing the survivors at that point. Solo queue can be quite tiresome at times and I have no interest in pvping with someone who doesn't want to pvp anymore back. Also, if bps or anniversary cake is in play, I'll maximum two hook.

    However, if someone is toxic I'll either one hook or slug camp the survivor. Then I'll let any remaining non toxic survivors farm points off of me. I prefer slug camping for survivors who tbag me at pallets because I totally avoid BT, DS, Power Struggle and any perks like that if I just let them bleed out on the ground.

  • drsoontm
    drsoontm Member Posts: 4,903

    You kind of changed my mind about a few things.

    I'm tired of playing the hard way to just end up being gen-rushed and having to stomp on boons.

    I've played a few games in a way I would call disgusting and it's giving me 2k to 4k for very little effort. (And some salt)

    I wonder how many skilled games like these I will have.

  • PeaceNGrease
    PeaceNGrease Member Posts: 673

    Depends on the game. If I think you played very well and we're outplayed but survived to hatch, I may let you live as I know it sucks being in MMR with horrible teammates, but I'm not generally that merciful in either side (unless I'm shown some as well)

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,036
    edited March 2022

    You don't have to like it. Its not you who's doing it. Its me. I do let all the Dwight's go unless of course they're toxic.

  • RaSavage42
    RaSavage42 Member Posts: 5,549

    At times I let the last Survivor go

    But then again I don't care about the 4K... but if the Survivors don't do Gens why would I let the last Survivor go?

    Also sometimes Survivors don't learn that this game by being let go... so at times I feel good about a 4K

    Plus if a map is played then I will try to 4K... I did that early this morning playing Pig on the Artist's map... the Survivors did 3 Gens then I started to get pressure (multiple Survivors on death hook)

  • Aurelle
    Aurelle Member Posts: 3,611

    If there's a Dweet in the lobby or if the players seem new, I'll let them go. I'll also give the last survivor the hatch if their team is bad.

  • Vlarian
    Vlarian Member Posts: 165

    This is my go to:

    If it was a generally easy or casual match, I'll take the 3k and give last person hatch.

    If they got SLAUGHTERED, I'll let 2 people complete all the gens and leave.

    If I did a misplay or played pretty badly, I'll let someone go If they go down close to the exit gate.

    If the game was extremely active, fun, exciting, had unexpected twists and turns, my sense of who to kill or not kill goes out the window, I just enjoy the ride and whatever happens happens.

    If they're pretty toxic, clicky clicky full meta flashys etc, I'll probably not give hatch, but generally I won't BM or face camp unless I'm having a really bad day.

    The only time I tunnel is if survivors throw themselves at me or the survivors are mega sweaty and I need to tunnel in order to slug the last 3.

  • Heartbound
    Heartbound Member Posts: 3,255

    I'm very mercurial and vulnerable to memes so if a survivor makes me laugh or do something that makes me laugh I'll start playing around. If all four survivors end up memeing they'll all escape. It's a character flaw what can I say.

    There's really no rhyme or reason to it. I'll be playing very seriously and going hard and then suddenly I see two crouching survivors on a hill nodding at me. Well. Don't look at me I'm not gonna kill'em.

  • StarLost
    StarLost Member Posts: 8,077

    Scoops Steve is second only to Christmas Dwight or Ace...well, Ace for being a toxic teabagging little gremlin.

    That's a KOS skin for me, 100% of the time.