Matchmaking test

So as long as one of the days the system is completely turned off so people can experience what its like to actually have a non sweat match then we're cool but highly doubtful.

Comments

  • Nathan13
    Nathan13 Member Posts: 6,979

    This will be interesting, I’m gonna go into it with no expectations.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,734

    I feel like they talk about listening to feedback (which to some degree they do), however the biggest complain was simple - remove MMR.

    Unless there is a special day where MMR is off... I feel like it is something like: "Hey guys... Lets try to change everything but NOT the MMR".

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744
    edited March 2022

    Yep, I think the feedback will be insanely good if they turn MMR off for a day because matches will calm, players won't be encountering the pouring sweat that is MMR right now.

  • Nathan13
    Nathan13 Member Posts: 6,979

    This... we all said to not implement this MMR into the game.

  • mischiefmanaged
    mischiefmanaged Member, Alpha Surveyor Posts: 374

    If one side isn't "sweating" then the other side is just getting... destroyed even though they're trying their hardest? This is the weirdest request because you're essentially saying you want to have easy games because winning is fun. Maybe you should consider playing a single player game?

    At least statements like "the matches feel unbalanced for me and I feel like I have to try too hard to get a single hook/have a single generator done" are an actual complaint with the matchmaking. "I don't want to try but I want to win" is just not a reasonable request for a multiplayer PVP game.

  • MonsterInMyMind
    MonsterInMyMind Member Posts: 2,744
    edited March 2022

    There's a different between wanting to win and using every tool at your disposal to win; this goes for both sides, not just one people want to win for an invisible number that means nothing if you remove that invisible number people have nothing to really sweat for you can't say that's wrong because people really are doing it for an invisible number.

    Also, what a strawman with the "easy matches" you do realize this system doesn't always pair you against good players, correct? Removing the system would only be removing the reason people "take the game serious" is because they wouldn't have some number to care about anymore. How is this hard for people to understand lmao.

  • mischiefmanaged
    mischiefmanaged Member, Alpha Surveyor Posts: 374

    The people who want to win to raise an invisible number and play "sweaty" using "everything at their disposal" are going to do that regardless of the number because they've decided they want to "win" and they will add a win condition regardless of what the game thinks. The most obvious win condition is killing the survivors. Before MMR, streamers regularly did win streaks where the condition was killing the survivors even though the rank based system would allow you to pip up without killing more than one survivor.

    Turning off matchmaking so there's essentially random chance that either side will not be able to play the game does not solve anything other than causing those who are new to just leave the game.

    If you're a new killer and are matched with survivors who are able to loop, do generators, take hits for each other, and are decently well coordinated, they can essentially keep you hostage for the entire game. You either disconnect or hope that they recognize you're new and let you go.

    If you're a new survivor, you get turbo tunneled the minute that the killer finds you in a very obvious bush. You then get unhooked and, because you're injured and likely don't have iron will, you're much easier to find than the unhooker. The killer has to explicitly decide they're not going to tunnel you even though they can guess you don't have DS or, they can just say whatever and risk the DS anyway.

  • dugman
    dugman Member Posts: 9,714

    Agreed, these posts basically saying total matchmaking anarchy is better are mainly from high rated players that want to be able to stomp weaker players without “sweating”.

    If a match makes you feel like you actually have to try to win to do well then that’s a sign matchmaking is working properly, not poorly. If most of your games are ones you can win without trying then that’s a sign matchmaking isn’t doing its job.

  • edgarpoop
    edgarpoop Member Posts: 8,749

    That's the conundrum with DbD though. If you don't have to "sweat" or try hard to win, it's probably not a balanced match. Whether that's fun or not isn't an MMR issue. That's a meta issue at its core, both in terms of tactics and loadouts.