You know the word "subjective"?
Just because you don't like versing a certain perk, or killer, or playstyle, doesn't automatically mean they are an issue. Nor does a game mechanic being hard to verse automatically make it unfun (Pyramid head, Artist, Blight, etc).
Release Legion was an issue due to them having 0 meaningful counters. Every killer in the game currently has valid counterplay (unless you're bad).
Seen too much artist slander recently and I don't like it >:(
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artist bad.
n godd artist, rmove boring
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That’s subjective.
Also, facecamping Bubba has counterplay? Do enlighten me.
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All opinions are subjective. Except for mine. I am objectively correct. So if you ever have any question about any topic, just think "What does Tippy think" and then you'll know the correct answer.
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Do gens, most people escape, simple as
Or, don't get caught in the first place, which is a large portion of the counterplay
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Do gens, easiest 3 man escape of the teams life.
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Yes, survivors should never get caught in DbD. You are absolutely right! My mistake. And three survivors can definitely knock out five gens if a survivor gets downed by him early.
How stupid of me! The counter to Bubba’s power specifically is to do all remaining generators in two minutes, plus open a gate. Thanks a lot!
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Sounds like you have never been on a 5 gen chase. And yes while the survivor team can't knock out 5 gens in 120 seconds, since thats 133 seconds per person, if the survivor team buys ~1 minute of time in any way, stealth, or chase, thats down to 73 seconds over the 120 seconds of hook stages and should be easy to complete and escape, not counting skill checks which save 0.8 seconds and happen statistically once every 12.5 seconds which should shave off 10 seconds per survivor, meaning it should only be ~60 seconds if that one minute is bought.
Math looks pretty easy for a 3 man out in a decent case scenario
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This person knows how to opinion.
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Wrong.
You are solo survivor. Your teammate is on hook. You are going to save, you are seeing Bubba is camping. You are backing your gen. You already lost time. And if your other teammates did same thing, great time wasted already.
Plus all camper Bubbas are using NOED. So they will get another kill.
2 kills are min score.
No counterplay here. Ohhhh maybe we are just bad because you said it.
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Seen too much artist slander recently and I don't like it
I'll just input my opinion here bc i have been happily slandering artist; she is boring and uninspired design.
do i care about the fact that her power is anti-loop no mobility? not in the way you might think.
i dislike artist because of her power, yes, but not in how it feels to face. i dislike her power because it is essentially another copy of anti-loop no mobility killer #33, with tiny tweaks that overall do not impact her all that much, if at all. she doesn't feel great to play because i've already played her- pyramid head, nemesis and slinger to extents- and i do not like her because of it.
original killers are where bhvr shines best creatively, and seeing them just rehash a power frustrates me because of it. i wanted to like her, i really did, but she flopped on arrival and the only thing that can save her is either a full kit rework for her, or a full kit rework for pyramid head, nemesis, slinger, demo, and pinhead.
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Well lets do some counting:
- 20 seconds for 3 survivors to get on split gens (since we spawn pretty much next to them)
- 1 survivor is found at the 20 second mark (average) and is chased for around a minute since all pallets are up. Add on 10 seconds for weapon cooldowns and hooking time.
- At this point 3 gens are just below 90% and will be done in the next 10 seconds.
- 1m 50s for 2 more gens to be done.
- 20s travel time to next gens, next 2 gens get done in at max when there's 10s left. Exit gates 20s. Bubba travel time to gates depends on map.
- So okay, maybe a 2k depending on gate locations and weak endgame chases and NOED.
This is assuming a 1 minute chase, anywhere around a 1m 30 chase is a guaranteed 3 man escape assuming you play well. Any camping perks brought just force you to have a longer first chase and leave a gen 99 for deadlock. With how atrocious map design is currently a 1 30 chase is not too much to ask for.
And this isn't even talking about counters in a SWF with perks:
- Camaraderie
- Well timed Adren + soul guard + BT
- Deli DS UB BT + Sprint burst on unhooker (can be countered by iri flesh tho if unhooked doesn't have DS UB SG)
It is insufferable in soloQ with Mikaela players having an IQ lower than room temperature not knowing how to do gens. If ur in a SWF tho it's very counterable.
Unfun asf? Definitely. Uncounterable? No.
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I can understand that tbh. I guess I just don't get bored of anti loop killers playstyles after playing slinger for so long.
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By definition, opinions are subjective.
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My opinion of your opinion is subjective.
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Sadly Artist and Pyramid Head just feel too similar. At least there are some key differences in Slinger and Artist
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So many people can't even do something as simple as googling "subjective" and "objective".
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YES finally.
The only correct opinion is MINE and everyone else IS WRONG and INCORRECT and WRONG
Even google backs me up smh my head different opinions are cringe.
/s
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Well, if a survivor is downed quickly to the point rest can not finish generators, it's obviously on him.
there is ######### 120 seconds of free time for 3 survivors.
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"solo survivor bad" is problem of solo survivors obviously, so it doesn't invalidate any counters.
Just play swf, as any good players do.
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