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Very frustrated with the game right now.

Vampwire
Vampwire Member Posts: 709

Normally, I don't get too tilted at DBD. But today has been miserable. All matches were over in less than 10 minutes. Everyone had DH. At least one COH. At least two beefy medkit/toolboxes. And, of course, some big map was in play to make mobility a pain.

I played Deathslinger, Nemesis, and Plague. All pretty decent killers. Normally I don't run many regression perks or none at all. I kept retrying for almost 2 hours hoping for better matches. But every single one sucked.

I don't mind losing as long as I can play the game and have a few good chases. But as I said these matches were just over so fast. It felt like I walked at people the entire match. Even when I sent a map offering, it didn't matter. Gens still kept flying. People were constantly so far away that by the time I reached them my power was already about to expire or I lost another gen.

I just don't understand what I'm suppose to do? I can't tag survivors because they'll just heal up in 10 seconds. I can't commit for too long or else the gens are gone. But if I don't commit then I have no pressure. I've been told before that if I play a killer with strong chase tools that people aren't going to try to loop. But what's going to stop them from doing that if I play an m1 killer? It feels like I'm damned if I do and damned if I don't. Because even if I play a less strong killer; those tactics are stronger because I can't kill them as easily once I do catch up.

Another inconvenience has been the amount of de-sync. While this may be just my own hardware failing, it doesn't make it much better. I've been stunned through pallets that I was already the whole way through, hit people then get stunned a second later, have my Deathslinger chain broken in 2 seconds when in the open, rubberband backwards and get looped longer, and a multitude of other problems pop up from it.

It feels like I literally just can't win. And I don't know how to fix these problems or how I could possibly play better. Maybe if I were a robot and made not a single mistake I could win.

Comments

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 467
    edited April 2022

    Sometimes you just can't do enough. Even making no mistakes doesn't help. I swear it's these people with comms completely messing this games balance up.

    Some maps there are too many pallets and vaults for certain killers unless you pick the right perks/add on's.

    I can't think of many time's the perks I picked for survivor made a lot of difference depending on what map I was on.

    Apart from balanced landing I suppose.

  • Bladeisbest
    Bladeisbest Member Posts: 308

    Deathslinger is pretty bad after that nerf in terms of mechanical functionality, Nemesis is only half a Killer since 50% of his strength was made into the AI Zombies that do nothing the entire match anyway unless you are lucky. Plague is decent though.

  • OpenX
    OpenX Member Posts: 890

    I mean you answered your own question. "I don't use regression" and I hate to inform you that you NEED it in this game outside the top tier killers.

    Low tier killers cannot function without regression unless you hard camp / tunnel or the survivors are boosted. No matter how well you play, the gens will fly. You can down people in 15-20 second chases and still lose playing for 12 hooks without regression. The maps are too big and survivors spawning on gens is a big problem only rectified by corrupt intervention.

  • Vampwire
    Vampwire Member Posts: 709

    Comms arent even the issue. Its that the maps are too big to traverse and the game turns into walking simulator with constant resets.

  • Vampwire
    Vampwire Member Posts: 709

    I usually don't need it. Normally I can snowball against survivors well enough to keep the game going. It just seems like recently everyone has gone super sweaty and basically stopped trying to play the game in an interactive way.

  • pseudechis
    pseudechis Member Posts: 3,904

    Yeah either build for slowdown or build for endgame.

    You eventually hit a point where fun builds aren't that fun anymore because what makes them fun is getting good synergy and kills out of them, eventually you either stack regression or play NOED/bloodwarden like everyone else does at high level.

  • OpenX
    OpenX Member Posts: 890

    Well then the survivors are boosted, what else can I say? Your typical match against good survivors is literally going to be a ~4 minute game unless you start getting pressure immediately.

    But on weaker killers they can just predrop during your first chase and you lose 3 gens for it. From there second chance perks can carry them through the last two even if most of the pallets are gone. You need the artifical extra time injected by perks like Deadlock / Corrupt / etc. As I said, with the predrops it doesn't matter at all how good you are at killer. A safe pallet is a safe pallet.

  • Awkweird
    Awkweird Member Posts: 30

    You HAVE to use gen slow perks. You can't jjust ignore that part of the game. That's why the gens are flying and your games are 10 mins long.

    And before you say "ruin gets found in 15 secs" "pop is a waste of time"- Some games they are useless but more often they turn it in your favour like the totem giving you downs from patrolling it or ruin just staying up the whole giving massive regression.

    My favorite right now is the pain resonance with ruin. Pain tells you which gen they're working on better than tinker.

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 467

    Well I will agree to disagree. I can't be bothered to explain all the times I know they have changed a game.

    Yeah map size is an issue for some killers even with stacked regression perks.

  • VirtuaTyKing
    VirtuaTyKing Member Posts: 467

    I use pop and pain a lot as they are the best I have.

    I hate hex's I'm busy enough chasing and defending gens to patrol those too.

  • Vampwire
    Vampwire Member Posts: 709

    Working on getting Deadlock right now actually. It seems like the next best thing to regression. The only reason I don't like using regression perks is because I know it makes the game boring for survivors. I also want to have fun matches where I don't feel carried by a perk build. It only seems to be a recent problem, as every game I go into is filled with these types of playstyles and perks.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Been bullied in all 3 of my matches so far tonight. Macro flashing, headon when exit gates are already powered, BT, teabagging.

    Killers are the just there for the amusement of the survivor most of the time.

  • MilManson
    MilManson Member Posts: 939
    edited April 2022

    Pretty much and then they complain when they get tunneled/camped/NOED etc.

    Once their entertainment hits them back they don't like it.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    I haven't tunnelled but I did camp once. They litterally have every box ticked when playing as SWF and there's not a lot you can do about it apart from not raging.

  • SS007
    SS007 Member Posts: 168

    Duh just pressure gens.

  • SMitchell8
    SMitchell8 Member Posts: 3,302

    Gen tapping. Not enough perk slots to prevent being blinded, gen rushed or looped around the killer shacks 👌

  • Murgleïs
    Murgleïs Member Posts: 1,096

    You don't have to play this game you know. If it's become too much and unbearable, swap to something else with good vibes like Minecraft.

  • Veinslay
    Veinslay Member Posts: 1,959

    JuSt ApPlY PrEsSuRe

  • OpenX
    OpenX Member Posts: 890

    I dunno, I mean here is what my typical matches look like:

    Survivors slamming 5 gens in ~4 minutes, BNPs, camping god pallets, 4x dead hards, etc etc.

    I gotta say I could not care less about survivors having fun when many, many of my matches are against SWFs like this.

    If someone is gonna cry they get tunneled to death in 2 minutes, too bad. It's a 5-6 minute video game a lot of the time for me.

  • Veinslay
    Veinslay Member Posts: 1,959

    Yeah this is pretty much all I ever get matched up against. It's real fun. Your MMR doesn't even drop either. I get 1 kill a game typically and it's not like I get easier survivors lmao

  • Sylhiri
    Sylhiri Member Posts: 178

    I have a question. What is the approprate amount of time that a chase should take and a gen should be completed that would satisfy both parties?

  • Vampwire
    Vampwire Member Posts: 709

    The thing is that when the game is fun, it's really fun. I love being able to play as villains like Nemesis or Pyramid Head, chasing Laurie Strode or Bill Overbeck. There's not many other quality games that allow that. It's just things are so stale at the moment. The issue isn't that it's too hard, it's that people are rewarded for not even playing chases. You're at the expense of someone's charity of letting you play. Eventually I will catch someone who keeps running around the entire map. But I've already lost so much during that period the game is already over.

    I just want to enjoy the game's dynamics. Because there isn't anything like it. But people have been substituting that for sweaty dull gameplay. But for what? You don't get much of a reward outside of bloodpoints and occasionally a few shards. Even those are useless after you've played the game for a long time. I'm just baffled and irritated that people are choosing to load into matches and end them in 5 minutes with whatever they can use.