We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

I think DBD is kinda Pay-to-Win

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Comments

  • Norhc
    Norhc Member Posts: 575
    edited August 2022

    Several of the current best perks are. Anyway, calling this game P2W is ridiculous. Probably a troll thread.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,431

    I think for Survivors rn, especially someone new. Yeah partly.

    Off the Record is your best chance at semi countering Tunneling. Zarina is not a free character, but one that you can unlock through Shards or Real Cash.

  • Pumpkinbros
    Pumpkinbros Member Posts: 425

    I think that's totally fair to say it's pay to win. dbd needs to feature character rotation, for a limited time you can play certain characters for freerb we only have a select few, limiting new players to practically nothing when they first hop on! which is what caused self care to be considered meta even though it was the worst perk in the game. buying all the chapters also costs over 100$ which I don't think anyone's fond of.

  • My_Aespa
    My_Aespa Member Posts: 545

    Survivors at the end of they day are basically skins, because you can unlock their perks in the shrine with shards anyway, you just might not get them at the pace you want. Killers for the most part however, kind of are pay to play since their powers are unique. Trapper, Wraith, Hillbilly, Huntress and Nurse are all free.

  • BoredDBDAccount
    BoredDBDAccount Member Posts: 11

    So, I'm only going to comment on the shrine of secrets part by saying that the shrine of secrets is a pretty garbage way to do perks. It needs a rework, significantly faster updates, more slots per update, or a "pity" system for how long a perk can not show up.

    One of the more extreme examples I can point to is: Mettle of Man. If you want that licensed perk through the shrine, you would have had to of played on June 24, 2020 or November 24, 2019 (those weeks, I don't care to look up the exact full dates). Those are the only two times that perk has ever been on the shrine and it's not been on the shrine once in over 2 years. I think that's a bit more than "you just might not get them at the pace you want" for a pay to play game.

    Now, is Mettle of Man a good perk? No, not really. However, Circle of Healing is pretty good and that hasn't been on the shrine since it came out over 10 months ago either.

  • Coffeecrashing
    Coffeecrashing Member Posts: 3,703

    This game being pay to win can differ from person to person. If a specific player's best killer is licensed, then it doesn't matter if Blight and Nurse have a higher game potential, because that specific player's best killer can only be bought with cash.

    Example, if a specific player would have the highest win rate with Nemesis, then the game is pay to win for them.

  • pseudechis
    pseudechis Member Posts: 3,904

    Not really, pay to win describes a scenario where the only option to get the best stuff is to pay.

    There are free avenues to get the perks from paid content but they take time so it’s pay to jump the queue if you like.

    But if you want it all free it just takes patience.

    See patience was this archaic mindset from a bygone era pre-instant gratification smart phones. You had to wait for things either by mail or some other slow medium and it somehow boosted the payoff when you got it.

    It was just part of life and people were able to exercise patience as a result.

    So if you want it now you may have to pay but if you want it free you may have to wait.

  • pseudechis
    pseudechis Member Posts: 3,904

    God forbid a company wants to make money from a product they create and sell in a commercial market.

    The very backbone of western civilisation is built on capitalism, does a supermarket owe you free food because you are hungry?

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,782
  • pseudechis
    pseudechis Member Posts: 3,904
    edited August 2022

    👍

    Don’t get me wrong though there are definitely sleazier ways to go about it, loot crates, random gambling, all pay walls with no alternative means to acquire stuff.

    DBD is probably one of the better systems especially when you compare it to money grubbing Sony releases.

    Iconic horror characters are behind a paywall but BHVR pay a license to use them so you’d expect that.

    Cosmetics are the cash cow but they play no part in gameplay so it’s pay to play dress up or save your money and don’t it doesn’t matter.

    Un-licensed content can be acquired with shards. I don’t think I’ve paid for a single un-licensed expansion since I bought the game. (Actually that’s not entirely true spark of madness and chains of hate I dumped cash on).

    edit: that’s why the slinger nerf bums me out, he got gutted.

  • My_Aespa
    My_Aespa Member Posts: 545
    edited August 2022

    My quote is still true though, is it not? You don't get them at the pace you want, not at all. I agree the shrine needs a rework, but it's still true that, yeah you have to buy the game to play, but afterwards, what you buy is optional and not required to win. Also, Mikaela can be bought with shards so, idk why people are waiting in the shrine for CoH.

    Post edited by My_Aespa on
  • Kweh
    Kweh Member Posts: 88

    Damn, you should go apply for Blizzard with this kind of take (probably a company dying at a slower rate than a one-trick like BHVR), same mindset as the Diablo Immortal devs. 'You don't need these characters to win' but you consistently address gameplay design flaws or undesirable playstyles through perks. So it's basically 'you'd better pay for them or wait half a decade for the shrine to be relevant or you're not having fun at all'.

  • pseudechis
    pseudechis Member Posts: 3,904
    edited August 2022

    Ah but BHVR are not responsible for your impatience. Is the key point here.

    It’s not pay to win it’s pay to jump the queue.

    Do you shell out for the fast pass at theme parks so you can jump the queue? Basically the same business model.

    edit: it’s banking on your impatience the same way other models bank on fomo. Powerful tools in commercialism impatience and fomo makes for eager consumers.

  • duygu
    duygu Member Posts: 333

    in my experioence trying to get my friends into the game, they constantly get tunneled becase they dopnt have off the record nor decisive strike. and expecting these people to get those perks that early into the game without paying money is kind of a joke statement. so yes i wil say the game has some pay 2 win, but thankfulyl later on every perk can be unlocked at some point/.

  • Kweh
    Kweh Member Posts: 88

    Ya, that's near identical to the state of Diablo Immortal. You can obtain everything and max out for free, but it's inconceivable amounts of luck and time. Even if a partially FTP (some purchases) player is trying to get specific perks, there is 0 guarantee that they'll play long enough and stick out a miserable game state to ever see that perk that band-aid fixes a game design issue.

    Add that to the fact that even in an average survivor game, you earn less 'experience' towards levels that reward shards. By far the fastest way is to bite the bullet and play killer for shards and bp, shafting surv players further down the progression hole. Want to know how many hours it took me in the old system on my second account to get all surv perks on 1 survivor (t3) while paying real money for all DLC? 920~ish hours. Now the grind to get all perks on 1 surv is even heftier being locked behind prestiges. In what world is that much investment reasonable, at what point does this surpass 'line-skipping' become ridiculous?

  • pseudechis
    pseudechis Member Posts: 3,904

    Since when is stating a rationale fact ass kissing?

    I’m not afraid to say where behaviour have failed on things. Don’t get me started on mmr, but this whole topic is basically “I want free stuff” why? “Because”

    I like free stuff as much as the next person but seriously what kind of spoilt little man childs play this game that they feel entitled to be rewarded for having just played it.

  • pseudechis
    pseudechis Member Posts: 3,904

    But that’s the whole point of online gaming to keep people online.

    Daily log in rewards, repetitive challenges and tasks across multitudes of characters, resetting progression system requiring to you repeat it each month etc etc.

    All mmo’s, pvp and online systems use it for one thing… to keep you online and playing. It’s a way of ensuring people log in without providing actual new content or at least during the hiatuses between new content.

    Are the timelines on receiving stuff for free excessive? That’s a different topic. But it’s not really a pay to win model it’s a pay to jump the queue model is my point.

    How much of a sucker someone is for it will typically dictate how much they buy into it. That’s why disposable income is such a wonderful thing. If I want it now I can have it now but usually I’m indifferent enough about it to wait.

    To quote the ol cliche, a fool and his money are soon parted.

    Or my personal favourite “There is a customer born every minute, and a rube soon after” - Ribald

  • Kweh
    Kweh Member Posts: 88
    edited August 2022

    'To quote the ol cliche, a fool and his money are soon parted.' 'There is a customer born every minute, and a rube soon after' These quotes have 0 relevance. Are you trying to intimidate me with old proverbs? The fool/rube in this case would be those who pay for DLC and skip the line, which you seem to advocate for. Do you see yourself as the fool/rube?

    'Are the timelines on receiving stuff for free excessive? That’s a different topic. But it’s not really a pay to win model it’s a pay to jump the queue model is my point.' What limp response is this? At least defend your own points rather than shift the topic. They become the same thing after a point 'pay to win' or 'pay to skip'. Paying for any advantage be it a skip or exclusive content that offers gameplay changes is pay to win. By virtue of how perks work in DBD, it is 'pay to win' as paying gives access to advantages and content that drastically changes the game. Regardless of availability with iri shards, you'd still be paying to skip a grind, still lending it to a P2W model. DBD is no different than Diablo Immortal and should receive the same scorn.

    My, what a waste of time. I'm done.

    Post edited by EQWashu on
  • pseudechis
    pseudechis Member Posts: 3,904

    oh man it’s not about you, you ego maniac. The melodrama.

    Also the makers of games don’t really care about the scorn of one customer who can’t afford the things in game but is too impatient to wait for them for free.

    Earn a better living then you can rube it up with the rest of us and buy what you like guilt free.

    One last note you are on a game forum griping with strangers, something tells me time wasting isn’t a big concern here.

    If I had important stuff to do I wouldn’t be here I’d be doing it, but it’s my day off and we’re watching Critters and then playing some don’t look back!

    Ah yes fun, the employment of time in a profitless and non-practical way. Try it sometime.