Here's an idea to test the balance of the base game
Killswitch perks for 1 week. Just 1 week is all I ask. Let's see how balanced the game really is without the 20+ band-aid fix/second chance perks that exist in this game. Please BHVR, I'm so tired of seeing dead hard, bt, and DS **EVERY SINGLE GAME**.
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Most Killers will be absolutely destroyed regardless of Survivor perks.
Most Survivors will be miserable because Killers like Bubba will be completely unchallenged.
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This is actually something I would like to see, just as an experiment. Although the lack of BT and DS may be a problem.
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SOME perks yes, ALL perks no. If every perk is disabled it will hurt killer variety more. With no perks to run you're going to see people use next to nothing but the strongest killer they've used with their most powerful add ons. Some killers are so weak that they practically NEED strong perks. I HIGHLY doubt you'll see a myers or Trapper without corrupt.
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And make all survivors and killer spawn in the basement.
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You think this will really hurt survivor? It will definitely lead to some unsightly killer gameplay for sure!
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