The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Nurse Bug is Back and Better than Ever

Now it's all killers. Couple survivors abused it in my game. All Epic Games players with no cosmetics. Happened to me a couple times after the patch dropped.

Apparently, they just lag switch by boosting their ping to quad digits and then sit on the gen. Going for a grab? Get infinitely stuck. Forced to DC since they'll hold your game hostage. I now resent going for grabs and just M1.

Surely you can actually make grabs function correctly. I don't see why you can't just give the killer priority, especially since your ping can influence if it registers or not. Or at the very least, add a server-side fail safe so that you're not constantly in the grab animation. All you'd have to do is send a packet to the server implying a grab occurred. If the client is still in the grab animation after five seconds, cancel the animation.

This should be the standard for EGC as well since, you know, cheaters can abuse it. Grabs might as well be on the list too.