Campers *facepalm*
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Congratulations. You've performed Olympic level Gymastics in dodging the question.
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Survivors camp and tunnel gens
Killers camp and tunnel kills
Its just both sides doing their objective. I'm not opposed to helping against killers tunneling, if we also help against survivors tunneling.
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Lets not hyperbole too much.
There have been threads that were even roughly titled "this is why survivor with dead hard are bad" or the like.
The first part of your comment is correct with the unrelated blaming and shaming but the second half is just the frustration materialising in trying to create a double standard were (as a seldom exception) none is.
A real double standard is from all the people in this thread argumenting that "bt is only meta because all survivor feel forced to use it" but if you would confront them with the other side of "killers feeling forced to use gen slowdown coupled with being asked (if the devs do something extreme to camping/tunneling, forced) to go for the evenly spread 12 hooks, so make gen slowdown basekit" whcih then would probably get shot down with whatever argument.
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I'm not fabricating the double standard at all. It's all over the place. Look at the sheer glut of Youtube videos and streamers that go on and on about the skilled plays done with Dead Hard. Those threads are here, too. People act like "strong" Survivor elements are "just part of the game, bro". Anything a Survivor does, literally ANYTHING, is dismissed as "just part of the game". But when a killer does it, it is either scummy, "for bad killers", or both.
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But you have base kit counters to tunneling. It’s called teamwork, windows, and pallets. You, as a single survivor are not supposed to be able to do much against the killer. You’re only supposed to be 1/4 the power of the killer. You’re not supposed to have equal power that can force the killer to play how you want them to. You’re supposed to eventually go down, not stand on par with them.
Your team is supposed to come together and persevere against them. The game provides you with temporary base kit counters such as strong loops that are right next to strong loops. You also have free exhaustion perks that can help you waste the killers time by giving you enough time to get to a loop. Your teammates can also help by taking protection hits and blocking doors/windows to hamper the killer from tunneling you.
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I know that there is often a double standard regarding many things coming from both sides but your explicit point doesn't. Both sides have made that point in an argument. Just an advice so you don't get calle out for this specifically.
I even made another post in another thread about double standards of survivor being forced to use some of the meta perks and why that would be an argument for making them basekit but if you would confront them with the need of most killers for slowdown perks as the same kind of argument, it would be dismissed by them.
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Interesting attempt to move the goal posts. I'm specifically referring to the fact that there is a double standard in regards to what Survivor players do that make them "bad survivors" (basically nothing) and what Killers can do that make them "bad killers" (literally anything effective at killing).
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At a point facecamping makes sense. Facecamping the first down is one thing. Facecamping when you have two downs with three gens done is probably the right call. At that point it's probably your best chance at coming back. Survivors often screw things up horribly when the killer is camping. Or how about when someone is ten seconds from dying on the hook? Can you really fault the killer in that situation? It makes complete sense to do what they're doing.
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Let's be honest, more people run deadhard than noed, thats a statistical fact.
Truth is, no perk in the game rewards bad players as much as deadhard.
deadhard rewards bad plays more than noed
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I am not moving the goalpost.
Your statement in the first quote of mine was
And yet no one ever says doing X or Y is for "bad survivors"?
How come you never hear "Dead Hard is for bad Survivors" or "Brand New Parts are for bad Survivors" or "Flashlight saves are for bad Survivors?"
Why is this EXCLUSIVELY a one sided double standard?
And I just said that this statement is factively false.
Here just 3 threads even making your argument their headline i found just by punching "bad survivor dead hard" into the forum search field.
And there are 254 pages of posts (on mobile).
So again i just adviced you that your statement "that no one ever talks about it" is utter bullshit and that double standards or nonetheless a thing on both sides.
Edit: and this was with the specifics for dead hard, so there is even more for flashlights and other stuff.
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Except that you brought a list, I only spoke about Camping and more specifically face-camping.
Sorry if it triggers you that you chose the easier killer playstyle in DBD. Some of us don't and still get kills.
Also nice of you to compare items that HAVE to be brought Vs In-game/Built In playstyles.
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