Was the grind addressed at all?
Comments
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I don't see how?
With the current system after unlocking a perk you have pray to rngezus to get it in your bloodweb. In this version 50 bloodwebs maximum and you can use the tier 1 on every character. That's including the 30-40 you needed to unlock it in the first place. And the bloodweb favors perks that you already have so getting the higher tiers will be easier too
The way it largely removes the randomness greatly helps those that are only looking for specific things.
If you get to the point where there isn't a big difference between the current and the new version then you didn't really have a grind that needed to be fixed.
There still needs to be some progression system to the game
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