Item/addons should also be looked at including perk overhaul
Medkits are strong because you can heal without self healing perks.
Charge, speed addons are also powerful and Styptic Agent is overpowered.
Great skill check bonus addons are questionable because of low numbers.
Toolboxes are not overpowered compared to old ones.
But Brand New Part and charge increase addons are very powerful.
Keys are now.. the last insurance item in the worst situation.
Hope it had another feature besides opening hatch.
I know there are addons that read teammates' aura but this seems quite underwhelming.
Blood Amber is powerful but haven't seen any survivors holding key recently so maybe not.
And yes, Broken Key is the worst item so far.
Maps are either very powerful or very weak.
I hope there are perks help make use of map.
No idea how to make this better or worse personally.
Flashlight is not a big deal if you care survivors nearby and not giving angle.
Chain blind while breaking pallet is bit annoying and locker flashlight save is.. problematic.
Maybe lowering difficulty so that new players can use easily can be helpful.
(I am sure there will be lots of 1K hour players who don't know correct flashlight save timing)
Accuracy addons need change and flashlight might need another features.
I wish Firecrackers are always obtainable on bloodweb too.
Lastly, killer addons that are so bad (especially bloodpoint addons), meme addons that no one will use and some overpowered addons can be looked at too hopefully.
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I love clown's party bottle. Confetti for everyone. It's always a party in the entity's realm.
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