Never feeling satisfied as killer
Does anyone else feel this way.
I can have a pretty good game with three sacrifices, maybe even four. I could also have some decent games with two sacrifices but even with these wins or draws I just never feel accomplished.
Playing killer is just so stressful and tedious especially against the current survivor meta, that when I finish a game I'm just glad it's done while I suffer from shorterm dead hard ptsd.
As survivor I don't nessassrily need to escape to feel satisfied with my gameplay and often I aren't as stressed as much when the match is finished.
Honestly. The games where I get completely destroyed with no sacrifices and like two hooks are usually the games I come out feeling calm and collected. Playing killer is just such a sweatfest even when you aren't even trying to sweat.
Comments
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This feeling is intended. Frustration is the goal. Counter this by trying to use perks that synergize and focus on actions that give you blood points. If they escape just try to learn from the experience and take solace that even the best killers lose games sometimes.
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I counter this feeling by just playing the killers I enjoy but at the end of the day the game is the same and frustration always finds a way.
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I think people find Killer frustrating because the required game sense is rougher. That's all. If survivors are playing to win you've got to force them to commit errors so you can get any sort of traction. That requires tracking all sorts of nonsense; 4X the perks, positions, ideal 3gen, hex and/or boon spots, items, dead spots, weakest links, the list goes on. Unless you're a Yandere Nurse or a Tsundere Blight. Then you just go full murder-spree and only choose to track those ancillary pieces if you're feeling particularly motivated.
That's how you compete in an asymmetrical game when you don't always have the power-play. (But sometimes we do. Admit it.) And competing like that can be exhausting.
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Don't be too concerned with the meta, it'll be shifting soon (hopefully).
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I feel the same way... About survivor. Which is why I play killer.
Maybe you should play survivor instead if killer makes you feel the way survivor makes me feel.
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I find i play my best and have the most fun when winning is not what i actually concern myself with. I simply want to play to the best of my ability and improve on that. I would rather try to play a beautiful game than getting tilted by the ebb and flow of factors that may not even be within my means to control.
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Yeah, i think they messed up on who should feel frustrated.
Last night i saw Otz play killer and he didn´t look happy at all. He was constantly ranting (which reminds me of another streamer).
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I've been killer a lot less since even if you are winning all game as killer, there's just too much that just leaves you frustrated.
Safe tiles that you can't play around, getting dead harded after calling right at a tile, snuffing boons not really doing anything to stop survivors from putting boons back up, some killers in particular are designed in a way that they feel bad to play even if their power is good.
I do want to add on the dead hard, I normally don't have an issue with dead hard. It's more the constant facing it on every survivor and a few survivors who are standing completely still and manage to dead hard without even moving. That shouldn't even be possible and there should be a momentum require to dead hard similar to a killer lunge.
Also a few times I'll get caught on an invisible hitbox and lose just enough distance for the survivor to make a pallet/vault. That's really annoying.
I could easily handle a few of those issues if they were sparse and only those issues. It's just the collection of all the stuff you have to deal with on a near constant basis that turns me off from wanting to play killer more.
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"Death by a Thousand Paper Cuts" is a pretty good way of describing both the issues you're having and issues the game itself is having as a whole.
There's no one thing extremely wrong that can be fixed. Its just has thousands of big through small issues that come together to ruin the experience.
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Well, as some here on these forums claim, "the lone role in a asymmetrical pvp game is supposed to be the more stressful".
But over the tike you really lose sight of the incentive to challenge that stress and frustration.
Survivor at least can play together with friends (the reason why i played so much lol) and even gain an advantage by that. Killer on the other hand. 🤷
The promise to play some iconic killer character becomes much less enticing when you feel helpless half of the time because you literally can't do anything thanks to some map layouts and game mechanics.
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I only play killer for BP and challenges. But yes, it doesnt really feel satisfying even if you win. On the survivor however I can just chill and enjoy the game even while being slugged at 5 gens from time to time.
There is simply much less pressure on you so you can enjoy the game for what it is
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Wow, youre the One playing vs many and it feels stressful. If you dont like that, play games that arent assymetrical. Its this genres core gamedesign. Ever played any other game like this as the one role? Its obviously the same feeling. youre having expectation that are just desillusional.
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