A high speed tour of RPD

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Comments

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    I was referring to a survivor getting bodyblocked by the killer for a long time

  • KateMain86
    KateMain86 Member Posts: 2,374

    In regards to what? THAT is holding the game hostage whereas in my OPINION survivors constantly evading the killer when the killer still has the ability to find them is not holding the game hostage. A body blocked survivor is forced to leave the match and can do absolutely nothing to get out of that situation. Sorry but it takes a lot of skill and dedication to evade the killer as a group and go a long time without being found. Perhaps both sides need a surrender option so "holding the game hostage" can be a thing of the past.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    In regards to the surrender option: its literally right there in the pause menu

    Survivors actively avoiding the objective is holding the game hostage

  • KateMain86
    KateMain86 Member Posts: 2,374

    Are you referring to the leave match option which comes with a stacking penalty and loss of all BPs and experience you gained in the match? That is not what I am referring to with the idea of a surrender option. The idea would be you would concede the match and leave without a penalty and be awarded whatever you earned up to that point. It really would be the better solution to this in my opinion.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108
    edited May 2022

    If you want to surrender the match, you must surrender your bp you would've earned, otherwise survivors would just abuse it

  • KateMain86
    KateMain86 Member Posts: 2,374

    It would have to be a majority decision I suppose for survivors in all fairness. And I also think a certain amount of time would need to pass before the option becomes available so people couldn't just surrender right when the match starts.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Then we got nowhere in this whole conversation, so we'll just agree to disagree.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Is it really holding a game hostage if it is possible to get out of it without leaving the match? I know I don't get to define what "holding a game hostage" is because its not my game. However no one should be surprised when someone comes along and disagrees with the idea of a killer not being able to find survivors in a considerable amount of time is holding the game hostage.

  • JaviiMii
    JaviiMii Member Posts: 286

    I'm so amazed at this back and forth that I'm inclined to believe this is trolling. But on the off Chance that it isn't and because I'm still kinda speechless I do have to questions:

    1) Can you agree that not doing the primary objective of the role for a prolonged period of time qualifies as "taking the game hostage" ?

    2) Can you agree that the primary objective of a survivor is the following sequence: repair gens - open exit gate - escape?

  • JoByDaylight
    JoByDaylight Member Posts: 707

    @KateMain86 is simply posting their opinion here and basically being told that you are not allowed that - nice.

    I think it is a valid point to make a surrender option when a certain amount of time has gone.

    Thinking back to it, I believe I have seen a streamer/youtuber with his Godskilled friends trolling a baby killer for far longer without letting the killer hook them once. They were not doing gens just plain and simple exploiting things and outplaying the killer all the time. The video lasted about 20 minutes. At some point I just feel that the killer should have a surrender option. Especially when we consider the skill-gap in this game and the problematic matchmaking system that allows new player to be matched with experienced players.

    I also think there should be a surrender option for survivors. When a 4-man slug is in place - happened to me a lot - I wish I could surrender so I didn't have to lay on the ground for 4 minutes.

  • Aneurysm
    Aneurysm Member Posts: 5,270

    There needs to be an egc type system for when two survivors are left, triggered if one or both of them spend not enough time on gens or in chase with the killer in a certain time period.

    -One survivor carries on with objective, the other hides: hiding survivor is killed egc-style, gates are powered and hatch spawns


    -Both survivors hide and do nothing: both die

    -Both survivors are still partipating in normal gameplay: nothing happens, game continues as normal


    Gets rid of this stupid situation and provides an incentive to be useful. Currently if one survivor keeps playing and the other hides and waits for the other to die the latter has a higher chance of survival, rewarding ######### teamwork.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Its not trolling, trust me. Here on the forums survivors and killers strongly disagree with each other on a lot of things and it often derails into unpleasant things. I try never to go that far even when I think people are being unreasonable or bias.

    I cannot agree that not doing the primary objective of the role for a prolonged period of time is taking the game hostage unless there is literally no possible way out of it. In the case of survivors evading the killer, it is possible for the killer to find them even if it takes longer than usual. A body blocked survivor must leave the match to move on if they are last and the hatch is open. My definition of taking the game hostage is denying all possibility of the match to end. Survivors evading the killer isn't denying them the possibility of the match to end. It is merely prolonging it.

    I can agree that the primary objective of a survivor is to repair gens and escape. However I do not agree that these objectives should be done in any time frame that is convenient for the killer. The possibility of the killer finding a survivor remains so long as a survivor is within the map. I don't encourage people to do this. I just don't think it should be a reportable thing. That is why I mentioned the surrender option.

  • JaviiMii
    JaviiMii Member Posts: 286

    Ah. - Not sure about what other people said or thought - but I kinda think there's a misunderstanding then. I think most people don't have an issue with survivors evading the killer. And while it can be very annoying to have a super-stealth-team that leaves a gen at the slightest hint of a terror radius - it is not holding the game hostage. - People have a problem with survivors not touching any gens in order to evade the killer. I think that would fit your definition as well: "My definition of taking the game hostage is denying all possibility of the match to end." - Survivors refusing to touch gens for as long as they please is very much alike to a killer bodyblocking a survivor and refusing to hit them for as long as they please. --- But if you are actually going all the way and say "in theory the killer could still find them - and it doesn't matter if it takes them ten seconds, ten minutes or ten hours" ... then I guess you can have that opinion. But that opinion is against the rules, as the quoted post by Peanits earlier illustrates. You may have it - but you may not play according to it.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Which is why I suggested the surrender option be added to the game. One killer player may be able to find a stealth team pretty quickly while another may not be able to find them at all. It also depends on your perks and which killer you're using. I highly doubt there will ever be a survivor team that intends to stay in a match forever... for a day... or even for a few hours. If a team wanted to see how long they can last I don't think they should be penalized for that. I also don't think the killer should have to stay for it if they don't want to, hence the suggestion of surrender.

  • amazing_grace
    amazing_grace Member Posts: 734

    From reading your opinion, I think there are some truths in it. In these situations, survivors have to be extra stealthy if they want to try and get gens done. In my personal opinion I think it's holding the game hostage when survivors don't even attempt to touch the gens. They can be stealthy and only do like 5% progress of a gen at a time. It at least hints at where they are at and they are progressing the game in a way. If a survivor is making no attempt to finish a gen and just playing hide and seek, I think this is taking the game hostage because their intent is to just wait it out. Especially in the case where the two survivors left are hiding together and walking around together, because they know that the other won't be found if they aren't found.

    I can tell this hasn't happened to you from the killer perspective because even though it only happens once in a blue moon, it is incredibly frustrating when survivors take advantage of the map. I would say that RPD is probably the worst map for this to happen on. It's very big with many lockers and survivors can walk around in a circle to avoid crows. There are some obvious places that survivors hide (i.e. the library) but really they could be anywhere in that map. Survivors have done this against me when I've played Myers, Bubba, and clown who kind of don't have a secondary way to detect a survivor. On open maps, I would say that you can find a survivor usually without it going on for 10-15+ minutes easily, but RPD is one of the few maps that you can scour the whole thing and not find anyone for 15 minutes. It's just so big with many floors that you will be wasting time searching lockers and running down empty halls. Had some survivors who did this to me on midwich, and I was able to find them eventually because it's at least a little easier to trick the survivor with where you are and catch them off guard. RPD is just hell when survivors play hide and seek.

    I think an interesting option to your surrender/concede method that could maybe make it so the killer wins instead of having to admit a loss would be giving them the option to have the survivors "consumed" by the entity if there is no gen progress for a prolonged time. To me, as long as their is gen progress, you at least have a trail to follow or an area you might want to check more intensively. That's what annoys me the most is that if the survivors are hiding no where near where gens are, it's so hard to find them because as killer, you are supposed to patrol the gens. Not run to the corners of the map to try and find someone crouched or in a locker. I personally never do this as a survivor because I know how annoying it is as a killer. I'll always sit on a gen to make some progress in the game because I'd rather risk my chances than waste everyone's time.

  • JaviiMii
    JaviiMii Member Posts: 286

    But it isn't like the survivors escaped though, i.e. fulfilling their objective while the killer hasn't. --- Again under the premise that they do not attempt to progress gens. It is quite literally a stalemate, a game of who blinks first. -- And it is not intended by the rules of the game. I'm usually cautious about hard game mechanics to enforce "sportsmanship"; it's punitive and often does more harm than good. But this might be one of the cases where the rules of the game need to be built into the game itself; that they are self-enforcing, if you will.

    To that end, I like the idea of the entity consuming survivors who do not make any attempts to fulfill their objective. - And it could work for killers as well who body-block. For Survivors it's non-existent gen progress that eventually summons the entity to end the game. And for killers it is being in very close proximity to survivors.

  • ACleverName4Me
    ACleverName4Me Member Posts: 451

    Have you tried to find survivors when they wear the darkest clothes and hide in the most random spots or switch lockers just before a crow comes? On RPD it is hard to find a stealthy survivor because as soon as they hear the heart beat they can hide or scurry off to the other side of the map.

    I've had a match where 2 survivors were left alive at 4 gens on swamp. Both of them were p3 claudette and they were NOT doing gens. One got found hiding under the docks in a corner and I saw her barely for a second as she tried to vault a window quietly. I chased her and thanks to bbq I found the other one before hatch even spawned. However, that wasted 20 minutes of my life.

    20 minutes of not doing gens so I had to stroll around hoping my clown's gas bottles can smoke them out. Yes a survivor can hold the game hostage if they refuse to do gens because a killer can't repair them.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    I know some people already corrected you, but did you even watch the video?!

  • foxsansbox
    foxsansbox Member Posts: 2,209

    This nonsense happens to me on Blackwater Swamp or whatever at least once a week. Kudos to you for not dc'ing or afk'ing and letting them out - they did not deserve it.

  • Nazzzak
    Nazzzak Member Posts: 7,729

    In a situation like OPs, where he was on RPD, it can be an impossible game. He could search every single locker and find no one because they could have left a second level locker to jump down into a first level locker that had already been searched. Rinse and repeat.

    If they're not even going to attempt to do their objective, then honestly they should be the ones to forfeit the game, not the killer. I'm sure the killer didn't sign up to play a half hour plus long game of hide and seek when he logged onto DBD. And this hide and seek seems to typically happen when a killer has the upper hand, so why a killer should concede or "surrender" because a couple of survivors can't face the prospect of losing a game is a bit baffling tbh. Instead of a surrender option, I'd much rather the entity consume remaining survivors if x-amount of time has passed without any significant gen progress.

  • Belzher
    Belzher Member Posts: 478

    I hate when there are only 2 survivors left and they hide like this, like what is the point, just mess with the killer?

  • KateMain86
    KateMain86 Member Posts: 2,374

    They gave their opinion to me, to which I disagreed and told them why. I tend to agree to disagree with people when arguments tend to lean towards bias, like your own. I watched the video and skipped through to the parts where the killer found the survivors which is all I needed to see to realize they weren't holding the game hostage... in my opinion.

  • KateMain86
    KateMain86 Member Posts: 2,374

    Again, I never denied that it is frustrating, annoying and boring as hell to deal with. My only issue with this is survivors being able to be reported and possibly punished for doing it. That is also why I suggested the surrender option so killers can concede the match when they fail their objective to find the survivors if they so choose. The killer can end the match if they find them and down them so in my opinion that is not survivors holding the game hostage. I know the devs see it differently as has been pointed out, to which I disagree with their take on this. This is all just my opinion.

  • DBD78
    DBD78 Member Posts: 3,629

    When bots are out this could be a fun new hide and seek mode for people like this. See for how long four survivors can hide while a bot killer is searching the map. Last found survivor wins.

  • foxsansbox
    foxsansbox Member Posts: 2,209

    My position is both understanding and accepting and agreeing with BHVR policy that what took place in OP's thread was absolutely hostage holding. If you need to call that bias to reconcile getting ganged up on a thread than you do you, but killers should not have to surrender because the team that controls the flow of the game refused to play their objectives. It's lazy.

  • foxsansbox
    foxsansbox Member Posts: 2,209
    edited May 2022
  • KateMain86
    KateMain86 Member Posts: 2,374

    You speak as if I care I'm the minority opinion in this thread. I'll give my opinion on anything, even if I'm the only one with that opinion.

    The OPTION for killers to surrender should be there. They can choose to do so if they want to. I do think survivors should eventually progress the match if the killer isn't able to find them. I'm not encouraging people to do this just to be clear. I would never do this. Honestly I don't think I could pull it off and it also sounds like it would get boring fast. I only take issue with the potential punishment of them doing this. I would rather something be implemented in the game to prevent this from happening rather than the risk of people getting banned be a thing. Perhaps if after so long a generator hasn't been interacted with parts of the map can highlight to show a general area of where survivors are.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108
    edited May 2022
    20220525_070126.jpg

    Bruh, just look at this #########, stealth squads should be banned, not a single gen was touched that match

  • amazing_grace
    amazing_grace Member Posts: 734

    That looks like pain, at least you got a lot of BP from it.

  • DrDeepwound
    DrDeepwound Member Posts: 2,557
    edited May 2022

    I had the same thing on RPD, survs wouldnt touch a gen for over 20 minutes

  • KateMain86
    KateMain86 Member Posts: 2,374

    Grats on the 4k. Sorry you didn't get it in 5 minutes. I wonder if the survivors had fun before you eventually found them. Isn't that what video games are for?

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Hiding for 20+ mins is against the rules, i do not care what you think on it, its flat out griefing

  • gnehehe
    gnehehe Member Posts: 510

    Downvote for playing Twins, shame!

  • KateMain86
    KateMain86 Member Posts: 2,374

    Thats the wonderful thing about opinions. People can give them and you're not obligated to care about it. I know how the devs see it, and I completely disagree with their stance on it. Anyone who knows me here on the forums knows I disagree with a lot of things the devs do in this game and its good we have a place to speak our minds about it.

  • KateMain86
    KateMain86 Member Posts: 2,374

    No. But I don't consider this griefing. I consider it being outplayed. Killers aren't powerless to stop survivors from doing this.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Ah yes, killers should scour the entire map for 20+ minutes because survivors aren't even touching a crumb of gen

  • GoshJosh
    GoshJosh Member Posts: 4,992

    Please just stop, you’re an embarrassment to survivors everywhere, and I’m a survivor main. There needs to be built in anti-repair features to stop this nonsense from occurring, without needing to go report every individual instance. Go play killer until it happens to you, then report back.

  • KateMain86
    KateMain86 Member Posts: 2,374

    I would rather this than someone getting reported for playing the game. How about if a considerable amount of time has passed (maybe 10 minutes) then areas of the map highlight showing that there are survivors in that general area, but not showing their exact spot. I think that would be fair.

    Also I don't think I'm an embarrassment to survivors everywhere. Everyone loves me in game. 😜 I'm just active here and give my opinion a lot on various things whereas I think most survivors or just players in general aren't here on the forums.