Sadako is such a joke.

So i got fully condemned but i almost made it to a tv, Sadako comes and hits me once, and by the time she recovers from the hit, i insert my video tape right in front of her face getting rid of the condemned status. Lol give the poor thing an insta down atleast if survivors are condemned. As usual Behavior playing it ultra safe making sure killers don't get too challenging for their beloved survivors. 

Comments

  • Deadeye
    Deadeye Member Posts: 3,627

    so getting a free down is a joke? or passive slowdown for tape jogging?

  • Deadeye
    Deadeye Member Posts: 3,627
    edited May 2022

    It is a mori. With no 2-hook-requirement. This shouldnt be happening all the time. If she needs buffs, definitely not to the condemned status

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    I mean, it takes so long already that if you haven't gotten 2 hooked already, you're probably not helping your team by taking protection hits and stuff

  • Deadeye
    Deadeye Member Posts: 3,627

    You don't have to do anything in particular to get condemned up, it happens passively. So I dont see a reason why "it takes so long" would be an argument here. If you really want to go for condemned kills, there are addons to speed it up, but if they were very reliable, they would easily be OP

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,447

    I think condemned should accrue faster, especially so if carrying a tape. Or make the surv exposed while carrying a tape. Make turning off her TVs a risky proposition.

    But what she really needs is some sort of anti-loop; the Dredge only highlights this shortcoming even more.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    I can see why they played it safe but the mori effect just isn't as strong in practise as it's on paper.

    This isn't like pig traps where they delete you without the pig having to do anything. Sadakko still has to down you.

    If you are healthy you can just tank the hit and run to the nearest tv and be fine before she can down you.

    And if you are on deathhook you can completely ignore the mechanic as it does absolutelly nothing outside of saving a couple of secons of the killers time.

    I think you could safely double the rate you get condemned and it would still be a weakish effect

  • GuyFawx
    GuyFawx Member Posts: 2,027

    I mean myers can do it why not her

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    Tvs should give passive condemned buildup, but obviously slower than holding a tape

  • Thusly_Boned
    Thusly_Boned Member Posts: 3,447

    Yeah, but he needs a rare add on. I think an add on that makes tape-carrying survs instantly and fully condemned for as long as they are holding it would be fun.

  • GuyFawx
    GuyFawx Member Posts: 2,027

    ya it would need a rework addon pass first I expect it to happen at some point

  • TerraEsram
    TerraEsram Member Posts: 750

    Don't think it's a good idea the exposed status when the survivor carrying a tape, you have an add-on where the four survivor begin the game with one tape in her hands and an another where you can see the survivor with a tape

  • TerraEsram
    TerraEsram Member Posts: 750

    what if when you are fully condamned, sadako hits you and you lost the tape? In this case, you can't recover the condemned statut

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,864

    It shouldn't be happening all the time but it also shouldn't be something you can ignore 95% of the time, because that's what it is right now.

    As it is, Condemned is really not a threat at all and if you die to it you probably made a LOT of mistakes. It's not worth interacting with TVs when condemned doesn't build up quickly enough to do anything and when they have such a long cooldown after being used for teleporting. It would be a lot more excusable if it was at least okay at slowing the game down by forcing survivors to interact with tapes to avoid the mori but it doesn't even do that most of the time. At least pig traps actually force survivors to waste time searching jigsaw boxes.

  • M4d_Psycholog1st
    M4d_Psycholog1st Member Posts: 46
    edited May 2022

    Her weakness falls just into not having a good answer against good loopers, this is caused by the fact she's a basic M1 killer. Her ability to condamn and then mori a survivor is fine in the current state, becouse it's just a reference to what she does in the actual movie, but this is a game. If you give here the power to kill with one hit and then mori you, well this is too much.

    Right now, she's one step close to Freddy. What makes her just slighty worst than him is the lack of a counter for looping. Freddy has snares, she can just ambush you from a corner instead, by manifesting, after that ambush hit, she has to deal with Dead Harders and loops, which is really problematic for her.

    A hotfix could be giving her the ability to inflict Hindered after manifestation by default, not thanks the purple telephone add-ons. But all this amount of sh** is just my opinion, don't be mad at me.

    My strategy as Sadako is to apply pressure to generatos with common slowdown perks, then forcing them to waste the more pallets as possibile. By doing this I always get 1-2k, or more (I'm at red rank 1 and 4k is not easy, by any means)

  • Zarathos
    Zarathos Member Posts: 1,910

    Its the selling point of the killer. Outside of her condenemed she just a mediocre hit and rum character with little to no chase or anti loop. If your playing a killer that lacks anti loop with long cds on tvs shes should have a faster way to remove survivors. Buffing her tvs would help but again she still has no anti loop.

    Commiting to condenemed is easier and more appealing for sadako players.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    Yes but how easily it is to get rid of condemned progress and how hard it is to actually give it needs worked on. Maybe make it a passive gain and when they have the tape it goes faster.....I don't really know though but at the moment Survivors won't touch tapes unless just to lock down a area.

  • VikingDragonXii
    VikingDragonXii Member Posts: 2,885

    They need to fix tv spawns as well I had a game this past weekend where 3 of my TV's were no where near gens and in places that survivors would never go. TV's should spawn next to Gens so that condemn can be applied better and have a reason for survivors to grab a tape for a change.

  • Norhc
    Norhc Member Posts: 575

    We know you guys want BHVR to buff Sadako, no need to make the same threads every day.

  • ad19970
    ad19970 Member Posts: 6,814

    You know in general I definitely do agree with Sadako needing some buffs, but that remark of BHVR again making life easy enough for survivors is again just a bad joke. How on earth does that logic apply to Artist, for example?

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    Sadako is a mesh of half baked ideas with the total sum being worth far less than its parts.

    Sadako is a lesson how not to design a killer.

    An absolute joke of a killer thats neverthless kinda fun to play.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Bu...but "it takes too long" is the best argument... it's not effective at all, no where near a threat or a problem for survivors

  • StarLost
    StarLost Member Posts: 8,076

    Yes and no.

    She needs help elsewhere, for sure - her stealth, for instance, may as well not exist and why the hell does she need a lullaby?

    However, Condemn needs some changes. As it stands, unless you're playing against complete cucumbers, it should never become a threat and if it does, it's super easy to get rid of.

    The issue is that an instant mori is just too strong to be allowed to happen often. It should be something you gain much faster, forcing you to interact with tapes more - and if it reaches maximum, you get KI'd and Exposed, with a mori on the final hook - PH style.

    As a whole, Sadako is among the worst killers ever released. Not a single part of her kit is that impactful, or has much synergy. It feels like Dredge is everything she was supposed to be.

  • Deadeye
    Deadeye Member Posts: 3,627

    I said as PTB feedback that the comdemned status should trigger other effects to make survivors want to get rid of it. Making it more lethal would easily feel or be unfair. Just think of the pig addons to force it, afk pig and all that. That would not be a good change. Make it like increasing effects as more stacks you get. Like fake Sadakos approaching you, fake teleport or lullaby sounds or TV teleports to scare you away from gens, random status effects like blindness or oblivious that happen more frequently depending on yourt stack count...

    Or at least add these effects on addons for the next addon pass on Sadako. But at least one of these effects I would like to see basekit, to make it more viable by default. But definitely dont make the condemned thing more lethal.

    And again, dont forget that this "midchase tape insert" grants a free down. a free hook state. this is not nothing. and collecting tapes doesnt give you that much tbh. since the update, you have only 25 seconds to get the tape away. otherwise you only remove a single stack, as the tape gives you an additional stack and if you need more than 25 seconds, you get another one. also picking up a second tape while holding one is not really an option now anymore or your effort is almost negated and you stay on the same stack count.

    If survivors dont care about getting tapes away, that also allows sadako to keep her mobility up, which is pretty nice to be honest. If survivors remove tapes to counter MYC (or remote camping), or just to keep you away from gens, you will notice. Without those survivors you will always have a 3gen vs Sadako. Had that multiple times

    I agree that Sadako isnt the strongest killer and could need some help, but dont make Condemned more lethal.

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,939

    Honestly I would prefer every killer that I play be like Sadako than Artist. She's weak, and desperately needs buffs, but she's fun and that's better than a strong killer that's boring to play.

    Obviously fun is subjective, and people will find Artist fun I have no doubts, but balance can always be fixed later. The bit that's important imho is nailing the fun aspect of a killer, and Sadako does that flawlessly.

  • Carth
    Carth Member Posts: 1,198

    Sadako is a weird kiiller whose design punishes her twice

    "She HAS to be weak because she has condemned it would be too strong if she had a good kit AND a base mori"

    "well ofc condemned is weak and super rare a mori with no hook requirements should never happen in a real game"


    So she is weaker because of it but also the effect itself is weak.

  • Obelt
    Obelt Member Posts: 357

    Tv and condemn need major buffs

  • Dead_Harder
    Dead_Harder Member Posts: 1,370

    'balance can always be fixed later' not really killers like trapper or clown will always be bottom tier.