MMR over time decay?
Does MMR decay over time? Been playing for a whole week after a 3 month break, and I haven't noticed any drop at all on survivor skills. The gen efficiency, average loop abilitty, and even the E'ing for distance look exactly the same as when I stopped playing. Even got a single hit match, shouldn't I expect to get my MMR to decay enough for me to at least get survivors that will account to all my rust?
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They said MMR decay was a feature they were looking into/working on but I don't think they said it was live
The only thing that went live was the tweaks they made to MMR after the tests like a month or so ago? It's detailed in a news post somewhere
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It's all lies, the system is corrupt!
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How sad, time to simmulate that by losing 10 matches in a row with each killer -qqqqqq
Really, if that's so, it isn't a friendly at all to people who take breaks. You take a break because you are getting burned out, or you're sick of sweating, or just wanna play something else, and when you come back, everything's exactly as you left them... Except for you ;3;
EDIT: Just got out of my 4th 0-kill match today... losing to lower MMR didn't work KEK -qqq, not that I was expecting to win as Oni, never liked him at all, only wanted to do the daily ritual, but it's still depressing to see my 12 kill archive not moving at all.
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You have to lose a lot of games if you were decent before and played often, even on a killer you never used. It boosts their mmr closer to your best killer.
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The maximum match making threshold is fairly low and there's no upper limit to your mmr score. In other words, you can lose 50 matches and still be top mmr.
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I currently try to lower my mmr on killer. I go for 8 hooks and don't kill anyone. I "lost" well over 10 games so far and I still only get super tryhard squads.....
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You could suck ass as killer and you'll still get sweat squads. The system doesn't work with how lop sided the queues are. BHVR won't make the 4 stack SWFs wait for a god nurse or blight
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Yeah, you have to lose a lot of games. I tested it with Spirit who I basically never play. It was impossible to win/learn until I spent an entire day losing on purpose. ALL DAY. The survivors got so bad they would kill themselves, no one would unhook etc. even though I was trying my best to let them live.
My games with Spirit definitely got easier but I had to waste hours of time. Even then, depending on time of day/queues you will get thrown to the wolves no matter what, but it will happen a lot less often.
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Well, they did that "survey" (that i don't think is gonna help in anything, it only allowed for answers that vaguely described what was going on), presumably to see the community response to the mmr changes. My impression after 3 months without playing is that it's still as random based as before, if not even more.
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