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Overcome - Good or Just Average exhaustion perk?

Bugcats
Bugcats Member Posts: 45

Currently debating running Overcome over Lithe and was wondering how every rates Overcome as an exhaustion perk.

Contributions much appreciated as always :)

Comments

  • KerJuice
    KerJuice Member Posts: 1,907

    Personally I put it third- behind Dead Hard and Sprint Burst, respectively. Comes in handy when you zoom off towards a strong loop, or an area where there are no gens and only 1 gen left to do. If the killer insists on pursuing you there, then you punish hard (unless it’s Nurse). If it’s Nurse, then you just die like usual. 😂

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Second best Exhaustion Perk

  • GoshJosh
    GoshJosh Member Posts: 4,992

    That's a hot take. Maybe if it worked while protected by the endurance status effect (like it did while it was bugged), it might be situationally better than Sprint Burst.. but in no way is it second right now.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    I love overcome definitely a solid exhaustion perk. You get so much distance even more the sprint burst. It's great and makes other builds nice

  • Veinslay
    Veinslay Member Posts: 1,959

    I love Overcome users, they're easiest to tunnel. Both cause they're usually potato survivors that can't loop and it doesn't work when injured

  • Mazoobi
    Mazoobi Member Posts: 1,565

    It has its uses.

    It can easily discourage killers from chasing you since the distance it gives is a LOT considering the killer is also wiping their weapon.

    The ONLY thing I don't like about it is how it relies on a NON-insta down killer or that you're not exposed in any way.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,270

    Clearly outclassed by Sprint Burst and Dead Hard. And probably Lithe as well.

    But it is probably better than Balanced Landing, Head On or Smash Hit - but this is not difficult...

  • Aurelle
    Aurelle Member Posts: 3,611

    I love Overcome and I've been using it a lot more lately. Sure, Dead Hard and Sprint Burst are way better, but Overcome has gotten me out of chases faster than any of those 2 perks. And the killers tend to leave me alone when I bring it, so that's a plus.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,028

    The Fact that they nerfed it so it doesn't work with endurance makes it kinda crap

  • CrowVortex
    CrowVortex Member Posts: 965

    I like it tbh, very good for heavy M1 killer's , even against huntress and deathslinger breaking line of sight quicker.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Eh, I guess it's fine, you're guaranteed to use it if you engage with the killer I guess, I personally like lithe more because you're in control of when you drop the chase

  • Marcavecunc
    Marcavecunc Member Posts: 2,057

    Good. Better than most. But as TotemSeeker said, I prefer Light. But overcome is a good one since you'll use it in a chase anyway, as you usually will with Lithe

  • ReverseVelocity
    ReverseVelocity Member Posts: 4,539

    I wouldn't run it over Lithe.

  • Bran
    Bran Member Posts: 2,096

    Really is dependent on the person, but it's better than sprint burst.

    As for dead hard, just personal opinion whether you'd rather use dh or oc.

  • EvilSerje
    EvilSerje Member Posts: 1,070

    So far it's the best exhaustion perk to me, helps me stall killer for another 30 seconds and give some time for my team, instead of going on a hook immediately.

  • sonata93
    sonata93 Member Posts: 418
    edited June 2022

    I actually agree with most of this; I think Overcome is a really underrated exhaustion perk.

    My issue with it, as you said, is that it's completely negated by killers with insta-down abilities. I generally find SB and Lithe more efficent as these can still be used during chases against killers who can insta-down, whereas Overcome requires the M1 injured hit to activate. The only counter to SB/Lithe is Doctor's shocks, or perks/addons which cause the exhausted effect (such as Fearmonger).

    For me, I'd personally rate the exhaustion perks this way:

    Top Tier: Sprint Burst and Lithe

    Mid Tier: Balanced Landing, Overcome, and Dead Hard

    Bottom Tier: Smash Hit and Head On

    I know it's controversial putting DH as mid-tier lol but I think it's so, so overrated and I personally much prefer exhaustion perks which give you good distance and can be matched with other perks for better effect (Smash Hit with Parental Guidence, or Lithe with Q&Q and Dance With Me). I can't wait for the day DH gets nerfed so that we stop getting threads about it being OP every day haha!

  • TheMadCat
    TheMadCat Member Posts: 2,203

    Wait, what? It doesn't work with Endurance? I didn't use Overcome for a long time, but last time I did, it worked with Endurance.

  • brokedownpalace
    brokedownpalace Member Posts: 8,804

    A lot of killers just give up once they see I'm using it, so that's helpful lol

  • TheMadCat
    TheMadCat Member Posts: 2,203

    DH is top tier if used correctly, like making the distance to reach a window/pallet or the Exit Gate or avoinding a hit.

    But it's bottom tier if not used correctly, which is what most people seem to do. Like, press E too near a window, so they can't vault and get stuck. Or press E in a dead zone while the Killer didn't even fake a hit and they wasted a perk slot because it did nothing to save their a**.

  • FilthyLegionMain
    FilthyLegionMain Member Posts: 1,148

    I wish that was still a thing... Just like I wish that THE RUBBERBANDING ISSUE WOULD BE FIXED SOON!

  • sonata93
    sonata93 Member Posts: 418

    I agree! That's kinda what I was trying to say when I said DH was overrated. What I meant by this was that DH isn't 100% reliable and can easily be negated by killers bating it, or it being used in dead zones. DH requires precision and timing to be as effective as it can be, whereas perks such as Lithe or SB are far more reliable and always work well - they're generally much more reliable and rarely let you down.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    It was acknowledged as a bug and changed. It was the one redeeming quality of Overcome, that gave it a situational edge over the other exhaustion perks. Shouldn’t have been removed.

  • SleepyWillo
    SleepyWillo Member Posts: 2,197

    Worst exhaustion perk in the game imho.


    Useless if exposed.

    Useless if getting tunnelled off the hook (and the only exhaustion perk to be useless off the hook).


    Even Smash Hit, as bad as it is, still works in both of those instances...

  • DoritoHead
    DoritoHead Member Posts: 3,546

    Boring, worse Sprint Burst imo