Buff unrelenting (Bandaid perk proposition)
Okay devs, instead of adressing the game issues seriously, in your typical manner you just give out bandaid perks (yes, talking about shattered hope)... You know what? Fine, we got used to this.
Why don't we agree that dead hard is an issue and answer with another bandaid? Very simple to make too! Simply buff unrelenting to at least 50%.
Very easy solution to implement (just switch couple of number in code) and like all bandaids is almost useless if the thing it's meant to counter is not present in game while still wasting your perk slot. I can it can help too when used correctly on dropdowns... Still not a good perk as you are not meant to miss anyway... but if you love to adress issue with bandaids instead of real solutions, why not be consistent and actually do something about most complained about perk in game?