They should take the same approach as perks with killers and maps

It would make the game far more enjoyable if the meta got completely shaken, not just perks but most of the entire game itself.

Comments

  • Mazoobi
    Mazoobi Member Posts: 1,565

    Killers are getting changed every now and then so there's that.

    As for maps, screw map offerings and RNG.

  • lemonsway
    lemonsway Member Posts: 1,169

    WE could away with Map RNG since there's so manny maps. We could have killer themed Maps aswell. Everyone wants that Neon lighted Trickster Map yet it doesn't exist. But Dredge gets a Map that looks like Haddonfield 3.0. We lost Hawkins from the Stranger Things License. Ghostface doesn't have a map, Leatherface doesn't have a Map...

  • ausanimal
    ausanimal Member Posts: 542

    One problem that the devs are always facing is when they release a new killer if it seems just a bit OP the complaints come flooding in for it to be nerfed/changed, instead of leaving the killer for 3-6 months then looking at it from stats, complaints and any other feedback, instead they adjust it before they release it sometimes making it a lot worse for no reason.

    Then you look at survivor perks like boons everyone knew they we a problem before they got released and it took them months to come up with a band aid fix by making a perk killers can use to snuff them out and break the totems, something like that should of been made base kit for killers not made into a perk.

    if they are going to shake up the meta it needs to be done on both sides and stand by the changes they made for at least 3 months while they collect data to see if anything needs to be changed a bit.