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With NOED and Dead Hard hopefully being nerfed to the ground....

TheArbiter
TheArbiter Member Posts: 2,628

What new perks do you think will be the meta? I'd assume Sprint Burst for Survivor, and Dead Man's Switch for killer as they aren't listed under the reworked list.

Comments

  • Brokenbones
    Brokenbones Member Posts: 5,229
    edited June 2022

    Notice how every gen regression perk is on there apart from 1

    Call of Brine

    Potential Call of Brine meta incoming?

  • JohnWick1654
    JohnWick1654 Member Posts: 509

    Overcome gaming

  • Huge_Bush
    Huge_Bush Member Posts: 5,425

    I know it won’t happen but I’ll laugh if NoED isn’t nerfed but rather, made base kit.

    Anyways, I can see a rise in Lithe and Sprint Burst.

  • xEmoGirlxAlexisx
    xEmoGirlxAlexisx Member Posts: 613

    Dead Hard yes something like this shouldnt be in the Game is Way to strong

    My Idea for a Nerf: : - when Survivors u DH for distance theycant use Windows or Paletts for the Next 5 seconds also DH is deactivated at the exit Gate


    NOED i Really dont Care about NOED as a Killer Main vor me ist a wasted Perk Slot becausei its only useful in Endgame and can be Destroyed

  • graveyard_7777
    graveyard_7777 Member Posts: 269

    Yea I noticed that too. Maybe they're going to have gens take longer to repair?

  • brock
    brock Member Posts: 305

    Honestly my predictions are that Fearmonger will become a top-tier perk, just due to Sprint Burst becoming the most picked Exhaustion perk again. Fearmonger is also an amazing counter to Overcome, which is also another perk I see becoming meta if Dead Hard gets gutted.

  • Zozzy
    Zozzy Member Posts: 4,759

    I hope they destroy Dead hard, but it looks like they are keeping the i frames and rewarding distance if you actually make the killer miss. We know the game can track this because we have challenges related to making the killer miss a swing.

    It will still be a problem

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    I never saw NOED as an issue... just run Soul Guard. Pray that your teammates leave the totem alone otherwise you can't pick yourself up.

  • xBlitzAce1989x
    xBlitzAce1989x Member Posts: 336

    This is why I prefer Bubba. I no longer use a perk slot for NOED. I suppose I could but his chainsaw sweep is enough for me.

  • Veinslay
    Veinslay Member Posts: 1,959

    Doesn't Fearmonger just help you 99 your Sprint Burst? Why would that be meta?

  • drsoontm
    drsoontm Member Posts: 4,903

    Rework <=> Nerf

    Let's wait and see.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,378

    Grim Embrace is def going to need a buff if so, there is no reason to not use Dead Mans Switch or Deadlock over it. Even No Wat Out provides more stall than Grim Embrace does.

  • Marc_123
    Marc_123 Member Posts: 3,693
    edited June 2022

    I am still not sure what the changes will be. Not sure about nerfs.

    But the one which can be used multiple times should be nerfed.

    The other one which you can completely destroy before it triggers once doesn´t really need a nerf.

    Post edited by Marc_123 on
  • Tatt3dWon
    Tatt3dWon Member Posts: 514

    A rise oh I'm about to make every killer wish DH was back in the game. Just like before they fixed DH

  • Grimzy
    Grimzy Member Posts: 219

    Suprised decisive strike is on there again. Lets see what they do with that one.

  • Remedicist
    Remedicist Member Posts: 1,096

    I'd be interested in seeing the ability of Dead Hard be a part of No Mither instead to give that perk some value and change Dead Hard to do something else.

  • Souplet
    Souplet Member Posts: 345

    If gen regression is nerfed and they dont change gens speed and game pace, oh boy it will be fun

  • RavenBirb
    RavenBirb Member Posts: 491

    So tired of these people who never play killer complain about NOED and then compare it to Dead Hard, what a joke

  • Bardon
    Bardon Member Posts: 1,004

    For some insane reason CoH isn't on the list, so it'll continue to be broken OP.

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108

    It also helps you keep the full exhaustion if you decide to do a gen

  • Bardon
    Bardon Member Posts: 1,004

    After you trudge halfway across the map to find it. CoH is the only boon that gets max benefit out of being put far away from the active gens. Pity the poor Hag or Trapper who have to leave their defended area and slowly walk across the map then back again to stop the auto-heals.

    And then it's back before Trapper makes it back to his trapped area.

  • Carth
    Carth Member Posts: 1,182

    Call of brine will never be meta as long as gen tapping exists IMO. Dedicating a 3 second animation that only halves survivor time investment(in other words 2 seconds of regression undoes 1 second of survivor repair time), that can also be undone via a .01 second animation mid-chase means call of brine should never get meaningful usage vs a swf on coms(doesnt even need to be a 4 man swf).

  • Blueberry
    Blueberry Member Posts: 13,671
    edited June 2022

    Gonna see a lot of Deadlock, Dead Mans and Call of Brine I'd expect. That said, there were also quite a few weaker gen slow down perks on that list that may actually be seeing some buffs so they could end up in that meta as well. Like I can't imagine them nerfing Overcharge, Eruption or Jolt for example, they're all pretty underwhelming already.

    With survivor you're gonna see stacked Sprint Bursts or Lithes in every game now. You'll also see lots of Prove Thyself and Unbreakable since now there's extra second chance perk slots.

    We also have no idea what's happening to those perks on the list yet so some of those perks could get some insane buffs to make it into the meta who knows. This is what I expect just based on what we know so far though.

  • Brimp
    Brimp Member Posts: 3,066

    Idk about that. Surge needs a serious buff if they aren't gonna tweak perks too much. Like 8% off of gens is nice and all... but late game it is so horrible as most people will fully heal near a gen then run as far as they can way out of the range.

  • ad19970
    ad19970 Member Posts: 6,464

    NOED is hardly the same as Dead Hard, but they both have flawed designs that can be very frustrating to deal with for the opposing side. I hope NOED gets a completele rework.

  • GlamourousLeviathan
    GlamourousLeviathan Member Posts: 1,093
    edited June 2022

    For killers I think it will depend on how the devs compensate for the gen defence nerfs. If they give killers a good gen defence as base then I would expect to see much more chase perks like Spirit Fury and Bamboozle and anti-healing/instadown perks like Forced Penance, Sloppy Butcher, MYC, etc.

    However, if the compensation isn't enough, I would imagine the gen defence perks that survive/get buffed to become meta. Call of Brine, Deadlock, Dead Man's Switch, Eruption and Overcharge (if the buff is good) to name a few.

  • fulltonon
    fulltonon Member Posts: 5,762

    NOED has never been meta though...

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    Fact. People just think it's meta because they never forget when they looped the killer all game and got caught at the end because of NOED. You can take NOED away in exchange for nerfing DH and that is a massive win for killers. No perk in the game compares to DH in terms of power.

  • Veinslay
    Veinslay Member Posts: 1,959

    Survivors cry about how NOED is "unfun to play against" but they certainly have zero sympathy for how aggravating dead hard is to play against. Most of the time you don't even run into NOED where as Dead Hard is in your face on every survivor every game

  • MrMori
    MrMori Member Posts: 1,691
    edited June 2022

    Yeah, when I play surv I never ever use DH, or exhaustion perks as a whole. I wanna get good at basic chases. For alternative chase perks, I like Fixated the most, good for stealth and advanced fast vaults. Resilience + Spine Chill just feels like it would prevent you from truly mastering vaults since they make vaults too forgiving. I do run DS a lot though. Still think 60s is too long, 40 would be enough really. And the whole lockers and gate thing.

    As for meta perks after DH is hopefully killed off or reworked entirely , I'm betting a mix of Lithe and SB will take its place, Overcome come in third, with a few Balanced and Head On. It'll be great.

    While Sprint Burst is strong, it's far easier to handle for most of the cast than DH, and using it to extend an already long chase is hard, whereas DH extends chases all the time.

    Can't wait for the info we're getting next week.