New Off the record is op and stronger then current unnerfed DS
Since I read all feedback is taken in I'm putting in my feedback. The new Off the record is completely broken. They're nerfing DS to where it stuns for less time, and deactivates at end game after the last gen is done. That seemed alright, but now they're adding a even stronger then current DS off the record. 1.it last longer, 80 seconds max. 2. Doesn't require you to be in dying state, the killer can't slug you as a counter/leave you requiring another survivor to pick them up or to use their perk like unbreakable to save themselves. 3. Unlike a short stun(new DS), off the record goes off by being hit which gives a speed boost. Some of the complaints about the new DS is that the short stun allows stronger killers like nurse a easier time catching up. This is completely negated with a perk like off the record which does exactly the same job as DS but better given chances are the nurse will use her blinks to hit you and will have to wait to regain her tokens unlike the new DS where after they down you can wait for it to recharge while a survivor is on the ground 4. Can go off 2 times after getting unhooked since it isn't 1 time use like DS. 5. can be utilized to body block multiple times in a game, especially useful on body blocking death hook survivors and survivors the were unhooked near each other. 6. Works in end game, unlike the new DS. a free escape after getting unhooked.
Comments
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It is a new meta they want to reach not balancing.
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otr sucks what you gonna do get off the hook and stand there lol.
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80 Seconds after every hook is enough for a SWF team to get you healed, Stand and Body block for your Teammate getting chased and have the Exit gate be opened for you. That 80 sec is a free 3rd Health state in Endgame as well.
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If you heal it goes away. So no it wont work like that.
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If you heal yourself it goes away, If ANOTHER teammate heals you to Healthy State it doesn't go away, you still have that endurance because it's 80 seconds.
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The point is that they don't want people to run DS, even if it means making DS weaker at it's job and overtuning Off the Record.
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Its the same as ds if someone heals you it goes away. Even though its bhvr they arent that stupid.
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Uhhhh no. Current DS doesn't go away if you get fully Healed. I am a Blight and Billy Main, I get lots of DS when downing fully healed Survivors.
Edit: You need to DOUBLE CHECK THE CONPICOUS ACTIONS. Nothing on the list states it goes away when getting fully healed.
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DS doesn't go away if someone heals you.
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something that only works for tunneling is fine anyways
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Sorry dude, but DS doesn't act like that at all.
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Note that opening gate is a new thing that will disable DS, but DS is now disabled after gates are powered (all gens are complete) anyway.
Off the Record will take its place, unfortunately. They say they dont want guaranteed escapes but add this?
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Well they said they nerfed DS because they didn't want a perk to guarantee free escapes in end game.
Then release a perk that guarantees a free escape in end game..and is even better than old DS...makes total sense.
Also, why does not only OTR but also BT not deactive when gates are powered just like DS? They're serving the same purpose. Yeah touching the gate deactivates them..but someone else just opens the door..or they literally just open it before saving.
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OTR should get nerfed.
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No, not really. If a killer hardcore tunnels someone, then sure. Be my guest! Off the record all day. The problem is that good, and even just decent survivors will do what they do with current DS. They stay next to the killer, annoy him, waste their time, bodyblock for their teammates, etc.
Don't get me wrong, this is usually a good play to do (although many survivors are awful at utilizing their DS, hopping into a locker and giving it up in 10 seconds tops inviting the killer to then tunnel them, because they basically just told them "hey, I don't have DS anymore"). If the survivors get the tools, why not use them? But that is not "works for tunneling" anymore. That is just an additional 3rd health state to use more and more.
When i play killer 99% of the time I don't want to tunnel anyone off the hook. But if you stay near me to annoy, or block with BT, I'll wait it out, and down you after. With OTR that is pretty much impossible. Considering in the majority of maps you can literally body block the killer and force him to hit you, it is not just for tunneling. It is just a 3rd health state perk.
Its even stronger than DS in a way, because (unless you get grabbed) with DS the killer can still generate slug pressure while downing the person. With OTR you hit the survivor and they get the speed boost to run to safety.
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Ye OTR gonna be pretty wild easy saves.
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It's going to be a problem when you have 4 people running it all having the same skin. 3 people just constantly run around looping the killer. The killer won't be able to figure out which one is protected and have to tear through NINE health states while the 4th member is off on a gen somewhere. Killer try to get to the gen repairer? Then they just run around in circles, wasting even more time while the gen one sneaks off to continue doing a gen. Killer downs and hooks one? They just get unhooked and join the loop confusing party again.
On top of that, even if you don't have a SWF doing this, hitting ANYONE you have ever hooked will became a game of chance if it'll even have an affect. You see two survivors you've hooked before, which one do you chase down? Who knows if either of them have repaired a gen or are going to be immune to your hit.
This is just a terrible, TERRIBLE game design decision. Turns the game into a game of chance every time you strike someone.
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Do you even play the game? I have big doubts.
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Why couldn't they just double down on the current effects of OTR? It doesn't have to be 80 seconds if that's too much.
Make it 40 seconds of no scratchmarks, no blood pools, no injured sounds, and immunity to aura reading, cancelled by conspicuous actions. Why should anyone run BT when Off the Record exists? Why change the whole theme of the perk anyway? Come on, this change is straightforward.
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