Gen Speed Math Question
I tried to search the wiki and couldn't find a detailed explanation of how perks effect gen speeds. As far as I understand, after the update, gens will require 90 "charges" to repair. By default a single survivor adds 1 charge per second when repairing. But what happens when 2 survivors are repairing a gen together without prove thyself, and also under the effects of 4 stacks of Thana?
Does the 22% from Thana add to the 15% penalty to coop repair, effectively making each survivor add 0.63 charges per second, or together, 1.26 charges per second? This would mean it would take 71.4 seconds to finish the gen if I'm thinking correctly.
Anyone able to correct/clarify anything here? How would something like Resilience effect this scenario?
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Penalties are multiplicative, so it’d be -22% of 1 which is .78, and then -15% of .78 which makes it .663 per survivor. Multiply that by 2 for 2 survivors to get 1.326. 90 / 1.326 = 67.87 seconds for those 2 to finish the gen.
Bonuses such as those from resilience are added to the base 1 charge per second (to make it 1.09), then you calculate the penalties starting from 1.09 instead of 1. If only one survivor had resilience then you’d need to calculate this separately for each survivor and add their repair speeds together.
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Thanks! I had always just roughly estimated, but was curious to get some exact numbers with the coming changes.
115 second gens with just Thana on a killer like Legion/Plague sounds pretty rough but I guess we'll see how it goes. Almost approaching old Freddy territory.
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Since you already went to the wiki, why not to Prove Thyself's page? It has a big table detailing exactly the information you were looking for. This is not a question of the wiki not being detailed, but you not reading it thoroughly. The generator page also lists the debuff (just without Prove Thyself) and it's not even far down on the page.
https://deadbydaylight.fandom.com/wiki/Prove_Thyself#Prove_Thyself_Repair_speeds
https://deadbydaylight.fandom.com/wiki/Generators#Efficiency_Penalty
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Because my question wasn't about only Prove Thyself but about how multiple penalties or multiple penalties and a buff would interact.
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