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BloodPoints aren't used just for Grinding (BBQ and WGLF changes)

Xord
Xord Member Posts: 699
edited June 2022 in Feedback and Suggestions

It's great to reduce grinding by roughly 75% (technically 50% because of BBQ and WGLF being changed), but while it does make grinding twice as fast, it also makes farming bloodwebs twice as slow...


Basically, we're going to obtain perks twice as fast, but we're going to get the rest (non grinding items) twice as slow.

Role bonus BPs won't make up for that, please, make the token mechanic baseline for all roles. Maybe with 2 maximum stacks but at least something. I hate to think that everything in terms of items and add-ons are going to be effectively divided by two for all my characters moving forward.

Comments

  • Adjatha
    Adjatha Member Posts: 1,814

    Just play Pyramid Head. All of his addons are hilariously, pathetically, embarrassingly useless. Once you get the perks you want, you never spend another penny because you won't get any bonus from addons anyway.

    Certainly bad news for killers who HAVE good addons and depend upon them, though, like Meyers

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  • Adjatha
    Adjatha Member Posts: 1,814

    I mostly agree with your assessment, but here's the thing: While the range boosters ARE the only ones that actually have any quantifiable, observable impact on any part of his matches, they also TRAIN YOU WRONG.

    If you rely on the added range, you'll never internalize his actual range. Then, when you try playing without them, you'll miss a good majority of your swings. While they make playing him slightly better, they make playing WITHOUT them significantly worse.