http://dbd.game/killswitch
Exhaustion Perks, and what they do.
Sprint burst, let's you get out of a unsafe position. Also can get you to places faster when needed.
Drawback: must walk unless exhausted so you can use it when needed.
Difficulty: easy
Lithe: Gain distance during chase, and get out of unsafe window loops.
Drawback: only available in chase. No extra bonus like balanced landing.
Difficulty: easy
Balanced Landing: Allows for distance gain, fast travel, and no need to not run like SB. Allows new loops thanks to decreased drop stun.
Drawback: can be heavily situational and some maps lack drop points.
Difficulty: medium
Dead Hard: Make a pallet/window you normally wouldn't make. Cause killer to miss a lunge for more distance.
Drawback: easiest exhaustion perk to be countered by the killer.
Difficulty: (dead) HARD
Adrenaline: End game boost that can save you from a potential hook. Allows for risky plays end game. Can counter end game camping if hooked when adrenaline goes off
Drawback: extremely situational. You may go your whole game only to die before you can use it. Meaning you are a entire perk down for most of the game.
Difficulty: unidentifiable. Easy to use, hard to get it to be useful because you must survive the entire match. Take you pick.
Comments
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sprinburst
Drawback: need to do gens from time to timedead hard
drawback: latency0 -
Dead Hard - "I pressed E, wth!"
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Where is adrenaline?
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Forgot that one. It's there now.Ihatelife said:Where is adrenaline?
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Why do you think that there's a need for a thread like this?
I doubt new players will search for a random forum thread first thing when they don't know what an exhaustion perk does.
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If it's not interesting to you, why click on it? This is something I would have liked to know when I started survivorDocOctober said:Why do you think that there's a need for a thread like this?
I doubt new players will search for a random forum thread first thing when they don't know what an exhaustion perk does.
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imagine not using adrenaline in 20181
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with the healing nerf and a lot of killers running sloppy lately I stopped using self care entirely. just takes too longgrisstyl said:@artist said:
imagine not using adrenaline in 2018I'm really liking my games having dropped Self-Care in favor of Iron Will + Adrenaline. Self-Care really takes away from the team gameplay in my opinion.
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So did I. I don't know why people insist on doing it. It should be a last resort. Its around 40 seconds to heal.artist said:
with the healing nerf and a lot of killers running sloppy lately I stopped using self care entirely. just takes too longgrisstyl said:@artist said:
imagine not using adrenaline in 2018I'm really liking my games having dropped Self-Care in favor of Iron Will + Adrenaline. Self-Care really takes away from the team gameplay in my opinion.
I use pharmacy. It has its downsides but also doesn't waste as much time. Also botany or we'll make it.0 -
There's a Wiki for a reason.thekiller490490 said:
If it's not interesting to you, why click on it? This is something I would have liked to know when I started survivorDocOctober said:Why do you think that there's a need for a thread like this?
I doubt new players will search for a random forum thread first thing when they don't know what an exhaustion perk does.
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You do an amazing job with the wiki. Thank you. This explains the situations they are used in. Wiki is stats and that's what it's for. Again thanks for your efforts.DocOctober said:
There's a Wiki for a reason.thekiller490490 said:
If it's not interesting to you, why click on it? This is something I would have liked to know when I started survivorDocOctober said:Why do you think that there's a need for a thread like this?
I doubt new players will search for a random forum thread first thing when they don't know what an exhaustion perk does.
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