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No Base Kit Of A Killer Needs A Nerf

Just base kit. Not addons. If it was addons included then blight and nurse, but overall no killers base kit needs a nerf, just buffs. I don't get it lmao. Bhvr just comes out with the most random non asked for nerfs to killers.

Comments

  • fulltonon
    fulltonon Member Posts: 5,762

    It's because they have objective statistics tm there

  • Silasy
    Silasy Member Posts: 228

    But devs thought basekit Billy and Freddy was op.

  • Beatricks
    Beatricks Member Posts: 857

    I guess if they actually fixed Blight's unintended techs then yeah, he would be balanced basekit wise. Nurse however is just broken full stop.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    Somehow I prefer their basekit nerfed, but buff-up their addon. So they will be strong at an aspect, but weak to others where survivors can play around.

    I can live with Trapper carry 1 trap. But I would like a Brown bag increase it to 3 traps, Honing stone down from Purple to Green rarity, Bloody coil & Iri stone from Red to Purple. And make Red addon even stronger.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Evil Dead is really fun, but Demon (especially Puppeteer) can be so life draining

  • brock
    brock Member Posts: 305

    Yeah I stay away from Puppeteer rofl, I just stick to Necromancer, he's super fun

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    I don't like Necromancer that much, the Basic Units feel a bit sluggish, so do his Elite Units. Evil Ash is fun, but since he is a Boss Unit I don't get to play with him that much.


    Puppeteer is the opposite imo.

    Deadite Berserkers are fast and can dish out plenty of damage while Power Possesed. Their only problem is having to stick to a single combo (Light, Light, Light, Heavy) if you want to avoid their multiple taunt animations.

    Demi-Eligos deal a lot of damage and can wreak havoc when Survivors are crowded, and can force crowds by splitting, as weak as the clone can be sometimes.

    Eligos is fun, and his low Infernal Energy cost makes him a nuisance even when objectives aren't currently being worked on

  • INoLuv
    INoLuv Member Posts: 464

    pyramid head needs a buff

  • jesterkind
    jesterkind Member Posts: 7,836

    Wasn't the last time they nerfed a killer's basekit Deathslinger? What sparked this?

    I mean, I agree, though. The only even arguable exception is Nurse, the others all have perfectly adequate basekits; either balanced enough to be left alone or in need of buffs.

  • neb
    neb Member Posts: 790

    basekit nurse is actually really fine, it's the range addons as well as the stupid three blink addon that are really strong. Also the recharge addons are strong too.

  • TheArbiter
    TheArbiter Member Posts: 2,616

    You are right, Pig needs to be nerfed

  • konchok
    konchok Member, Alpha Surveyor Posts: 1,719

    The only way that Blight would be balanced base kit is if he had no add-ons at all. So I disagree with you. Rather than changing Blights add-ons, which are pretty balanced (when compared to each other) , Nerf Blight's basekit.

    Blight should have his movement be at 110 percent, while keeping a 32 meter terror radius. All killers with a reduced speed have a strong chase power. Blight is not an exception to that rule. Once his speed changes, then BHVR can monitor him and if additional changes need to be made to his add-ons then they can do that then.

  • DyingWish92
    DyingWish92 Member Posts: 776

    As someone who mains Myers I am sick and tired of him not being looked at base kit wise. Very outdated and could use some really cool buffs but devs do nothing.

  • Vampirox
    Vampirox Member Posts: 411

    That is not true there is 1 killer....

    Nurse! Blink hits need to be special hits

    Its bad enough that she breaks all mechanics of the game but then to allow exposed perks to work is ridiculous

    Combine that with range addons...

  • dugman
    dugman Member Posts: 9,713

    What base kit thing for killers got nerfed that you’re talking about?

  • Vampirox
    Vampirox Member Posts: 411

    I think he is just talking about killers getting buffed all around but no killer got a base kit change

  • SuzuKR
    SuzuKR Member Posts: 3,910

    Mmh, some could use a shift in how their power is oriented (eg, Nemesis being excessive in 1v1 but useless otherwise). That said, no killer has an overpowered basekit.

  • brock
    brock Member Posts: 305

    Eligos is really strong, it just feels so bad being forced into the taunts if you don't do light light light heavy as his basics. It's my main reason for staying away from him. I prefer Necro basics because I feel like I can do mix ups and stuff to throw off dodge timings.

  • AnchorTea
    AnchorTea Member Posts: 1,021

    That Deathslinger nerf feels okay today. Maybe they could make his aiming a wee bit faster

  • jesterkind
    jesterkind Member Posts: 7,836

    I've always thought it was mostly okay, he just needs some help to feel a little less sluggish elsewhere. I've also seen people suggest that his camera-turn speed while ADSed should be faster, and I'd support that change too.

  • SkeletalElite
    SkeletalElite Member Posts: 2,709

    Nurse base kit should get a bit of toning back. Like special attacks for blink attacks at the very least.

  • toxik_survivor
    toxik_survivor Member Posts: 1,184

    Nerfing his terror radius and aim speed was way too much. Nerf 1 of them but not both. I used to be a ds main cause he was super fun, he's still fun but not as quick as he used to feel.

  • rvzrvzrvz
    rvzrvzrvz Member Posts: 940

    Hmm yeah except Blight tbh he should be 4,4 ms with hag and spirit, he travel maps in 5 seconds I don't see why he's 4.6 ms