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Changes to the prestige system

Advorsus
Advorsus Member Posts: 1,033
edited July 2022 in General Discussions

With the new changes coming to the prestige system, it's very clear by now that it only helps a handful of players and increases the grind for a lot of others. I had a few ideas to help mitigate some of that while still working within their new changes coming out.


1. Remove the 50k bp "tax". It's not needed/wanted, especially since you're trying to reduce the grind. It makes 0 sense. OR, increase base maximum BP you can earn from a trial from 32k to 64k. Also makes little sense that it's stayed the same for over 5 years.

2. Increase the chance for rarer items/addons at lower levels. So every 10 prestige levels would get a % increase to the chance of rarer nodes popping up in the earlier parts of the bloodweb. For example:

Prestige 1-10= 10% increase

Prestige 11-20= 20% increase

Prestige 21-30=30% increase

This would only increase the chance of spawning rarer nodes and isn't to guarantee that you get a certain amount of purple or iri addons. But it would give a better chance at getting them earlier on within bloodwebs so that it's not a detriment to all players to be forced to prestige every time.


3. Because of the change above, the amount of bp needed per bloodweb, especially at lower-mid levels would increase. To offset this the later bloodwebs, 40-50 would have the nodes reduced slightly to reduce the amount of bp needed per bloodweb at later levels of the cycle.