Collision boxes need fixed
Comments
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Wait.. The air sandbagged you? How? Its not even a model just sound
I'm so confused0 -
I guess the mindgame was to much 😔1
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Sorry I'm still confused. So you vaulted and go stuck on a invisible wall or "air" as you described?Doc_W__HOLLIDAY said:
Its just right next to the edge of the wood. I got trapped there and couldn't move.Malakir said:Wait.. The air sandbagged you? How? Its not even a model just sound
I'm so confused0 -
@Malakir said:
Doc_W__HOLLIDAY said:
Malakir said:Wait.. The air sandbagged you? How? Its not even a model just sound
I'm so confused
Its just right next to the edge of the wood. I got trapped there and couldn't move.
Sorry I'm still confused. So you vaulted and go stuck on a invisible wall or "air" as you described?
Yes this PTB has had a rather odd adjustment on map collision as many items appear smaller than their actual hit box. This may be a result of the new graphic/optimization they are testing or simply a bug with the PTB. I would hope it gets fixed prior to release but currently it will seem as if you are hitting an invisible wall that extends from an object on the map because the item and its respective hit box do not line up properly.
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stronk as fuk air
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Ohhh i got it now thanksMegaWaffle said:@Malakir said:
Doc_W__HOLLIDAY said:
Malakir said:Wait.. The air sandbagged you? How? Its not even a model just sound
I'm so confused
Its just right next to the edge of the wood. I got trapped there and couldn't move.
Sorry I'm still confused. So you vaulted and go stuck on a invisible wall or "air" as you described?
Yes this PTB has had a rather odd adjustment on map collision as many items appear smaller than their actual hit box. This may be a result of the new graphic/optimization they are testing or simply a bug with the PTB. I would hope it gets fixed prior to release but currently it will seem as if you are hitting an invisible wall that extends from an object on the map because the item and its respective hit box do not line up properly.
Yeah i hope that too but it might be fixed pretty soon. Like that giant red box on the spirit PTB, would get looked at before release0
