6 Killer Perk Ideas Pt. 1

KayTwoAyy
KayTwoAyy Member Posts: 1,763
edited July 2022 in Creations

Fatal Flaw

Whenever a survivor in your terror radius becomes exhausted, that survivor suffers from the Exposed Status Effect.

  • The Status Effect lingers for 26/28/30 seconds, or until that survivor is no longer exhausted


Short Circuit

Whenever a third Generator is being repaired, all Survivors repairing are faced with continuous Skill Checks. If they miss one or stop repairing, the Generator becomes blocked for 35/40/45 seconds.

  • Blocked Generators are highlighted by a white Aura.


Diminishing Return

Each time a Generator is completed, The Entity throws down one upright Pallet in the Trial.

  • The Aura of that pallet is revealed to you in yellow.


Scourge Hook: Memory of Murder

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

  • The Auras of Scourge Hooks are revealed to you in white.

Each time a Survivor comes within 4m of a Scourge Hook, they suffer from the Oblivious Satus Effect for 20/25/30 seconds.


Reprimand

The next time you are stunned by a Pallet, The Entity follows that survivor for 12/16/20 seconds.

  • The Entity blocks the first Pallet within 2m of that survivor for 15 seconds


HEX: THE THIRD SEAL (REWORK)

A Hex that hinders the Survivors' Aura-reading abilities

  • At the start of the Trial, all survivors suffer from the Blindness Status Effect.
  • The last 2/3/4 Survivors hit with either your Basic Attack or Special Attack suffer from the Oblivious Status Effect.

The Hex effects persist until its Hex Totem is cleansed.

Comments

  • SekiSeki
    SekiSeki Member Posts: 516

    Love everything but thrid seal. Sorry but that perk just hurts me. I need my bond or I fall apart.