Why is clown disabled but not oni?
He's bug is way more broken than clowns bug but for some reason he is still playable? Or is it intentional? His buff?
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Maybe they are still investigating. Two possibilities are visual bug or blood orb rate dropping bug.
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what was clowns bug?
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Permanent speed
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seems like a much needed buff honestly...
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Permanent yellow bottle, to be exact. Which is much more game breaking than just having the perma haste.
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That's a good question.
I would even argue that Clown bug is less OP than Oni 2-3x more orbs aka way more faster ability charge.
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Clown's Bug was worse because it constantly was on once achieved. Oni's bug is only connected to rushed vaults so his isn't as bad tbh. Most survivors ATM avoid rushed vaults if they are injured to avoid the extra orbs
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Maybe 4they didnt disabled Oni because they still want to get some Money whit the AoT Skin 🤷♀️
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lol true
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Clown had a permanent 10% haste on top of being able to slow survivors, making the games against him completely unfair.
Oni... just gets his power faster. Yeah, a bit cheap but he's not suddenly impossible to beat. The counterplay to his power still exists and he still needs to land a hit to get it.
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League of Legends syndrome fr fr.
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Yes because a killer than can slow you down to the point of having an easy down by chucking random bottles of crap everywhere with no skill, thought or planning definitely was a prime candidate for a speed boost.
Next up for it: Blight.
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While I agree that Clown does nod need this buff, it does take skill to aim with these bottles. I haven't played him, but most people I see playing him unfrequently struggle with the bottles dynamics and collisions.
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Honestly I was being facetious in my post; I know really that it does take some skill, but like you said he definitely doesn't need a speed buff.
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In what world is charging onis power slightly faster more broken than 10% permahaste and full map aura reading with no perks
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AOT cosmeticS.
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Most likely, yes.
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As I said in the other thread, Oni's bug is not nearly as game-breaking as Clown's is. Oni gets his power faster, that's all. Clown's walking faster permanently. that's obviously broken and could result in many false cheating reports.
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Oni also has two add-ons, Wooden Oni Mask and Splintered Hull, that makes survivors drop more blood orbs when they vault and such, yet the add-ons currently are bugged and do not work when you equip them. However, currently Oni is bugged and survivors drop more blood orbs when they do vault and such which makes me think the add-ons somehow became base-kit as a bug.
I don't think Oni gaining his power more often is as game breaking as an infinitely fast Clown.
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While I could see Clown getting a permanent small movement speed buff (say 5%) being an interesting boost the bug was giving him permanent yellow gas which is a massive increase, way overpowered.
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Oni's bug isn't a big of a deal. Good Oni would get his blood 24/7 anyway, and for bad Onis it doesn't change much, if they still have to be good enough to get a good use of them.
Clown's bug was way more abusable, and people were indeed going out of their way to abuse it a lot.
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Thats what I believe...
Post edited by M4dBoOmr on1 -
Whats wrong with him?
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It makes sense to me xDD
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I do think maybe the AoT skins have something to do with it.
Otherwise nothing prevents two killers from being put on hold if there is something wrong with them, no matter which one is the most game breaking.
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Technically, Blight's hugtech is also an unintended mechanic, so he should be killswitched...
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This is without a doubt the answer to the OP.
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