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Specialist or Generalist?
When you bring perks into a game do you play as a Specialist or a Generalist?
Specialist being you bring perks to help you in one particular area such as chase, repairing generators, tracking, healing, etc.
Generalist being you bring an assortment of perks in order to be well rounded.
Comments
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Generalist
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Generalist, but with a skew towards healing. My usual build is Kindred/Off The Record/Botany Knowledge/Circle of Healing, and the first two there are for general-purpose survivability and solo queue information, whereas the second two are designed to give me reliable self-heals while also being more effective at healing my teammates.
It works pretty okay, honestly.
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Generalist for killer since clown needs extra gen pressure/Tracking to succeed
For survivor I like to specialise into 1 category (except I have to keep OTR equipped because of how often tunnelling occurs)
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Specialist all the way, I have a lot more fun totally leaning into a gimmick than just running some popular optimized general build.
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Generalist for Solo Q (Bond/Kindred, Detectives Hunch, Inner Strength, Sprint Burst)
Specialist for SWF. Only people I really play SWF with nowadays are a group of buds I like to mess around with, or another group who are comp players. While I can hold my own in a chase just fine they obviously pull it off better, so I just become the gen jockey (Detectives Hunch, Overzealous, Stake Out, Resilience)
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Killer : Generalist. Some surivor detection (Discordance / Spies from the Shadows), some regression (Overcharge), some fun (Devour), some niche plays (Mad Grit / Lightborn / Third Seal).
Survivor : Somewhat specialist, question mark ? We'll Make It for quick heals, but otherwise chase oriented (Windows, Lithe, Dance with me) because that's what I need to practice.
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Before the meta change, generalist.
Now, I am a specialist. Deja Vu, Prove Thyself, Stakeout, Fast Track.
My new generalist build is CoH, Prove Thyself, Sprint Burst, Borrowed Time (5 basekit BT not enough IMO)
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I bring 3 info perks so definitely generalist
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Doesn’t that make you an info specialist?
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Doesnt that build kinda ensure that you become the weakest link? No exhaustion perks, no otr, no ds. Is the upsides of those perks good enough to skip those?
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For survivor, specialist in chase.
Killer, usually 2 aura, 1 gen regress, 1 chase. or 2 chase, 2 gen regress.
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I'm a Generalist... but I haven't played in like 6-7 months
Solo Queue as Survivor
Stakeout, BT, Kindred, (and I think Botany Knowledge)
And on Killer (M1 Killers per say)
STBFL, Sloppy, Corrupt, (and either Discordance, BBQ or Call Of Brine)
Huntress: Iron Maiden, Discordance, Corrupt, (I can't remember the last perk)
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Healing. All of the healing. Nothing but heals.
As killer, slowdown. I'm not confident as killer
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Generalist builds on both sides. I like to bring perks that I'm going to get value from every game and don't rely on maps or specific circumstances. And I'm really not into niche builds because more often than not you just won't have a build.
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Generalist
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Survivor: generalist (evasion, detection, help)
Killer: specialist (depending on the killer's strong points or weaknesses)
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Specialist, I always run a loot goblin build for survivor.
For killer I usually prioritize chases and tracking but only those two, so I don’t know what that falls into
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