The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

What are you guys thought on Trickster rework?

after I played a few games on Trickster, I feel this killer depends on the map RNG. His power doesn't match a lot in certain maps but he's still good in 1v1 scenarios (no lie). I feel like they should increase its base speed to 4.6 and tweak its Laceration Meter mechanism a bit. A few of my ideas for the Trickster rework:


- If the survivor is still in full health state, The Trickster can injure them by adding Laceration Meter to the survivor by 6 throws

- After a survivor is injured, each throw will not increase the Laceration Meter again but will slow down the survivor's speed by 1% per throw (of course they will return to normal if The Trickster stops pelting them with knives)

- Main Event will increase by itself passively by taking about 40 seconds per charges

- Gives the ability to pause the Main Event but will reduce the duration of the Main Event by 2 seconds faster

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