"You were hiding the whole game"
As an average soloQ enjoyer, I know very well that the endgame is basically 1v1v1v1v1, or as many "1"s as there are players left. So of course when I'm left with just one teammate and 2+ gens left, I don't hope to finish all of them, so I wait for the other guy to die so that I at least have a chance of escaping. However successful that happens to be, I always hear the same catch phrase from at least one of my teammates in the end-game chat: "oooooohhhh that Claudette was just hiding all game". Right, that Claudette finished 2 gens solo, went for 2 unhooks with following full healing, but decided to skip the last pointless and hopeless unhook in order to actually get one escape instead of giving ez 4k the killer, and here I am, "hiding the whole game".
I understand that those guys must feel envious and salty, especially when I actually escape successfully, but who is here to blame after all. Even harder for me to understand when the killer actually joins this clownery, and when the other survivor actually leads the killer to me and the killer kills me while letting the rat go. Sometimes after those totally not bannable "working with the killer" episodes they feel obliged to justify their actions the same overused way: "you were hiding all game".
Do these people actually believe what they are saying? Do they really think that 2 people unhooked themselves and 2 gens repaired on their own? They never say just "you were hiding", they always add "the whole game", like from the first second. It feels like hearing "you were camping and tunneling the whole team" while playing killer, when nothing like this actually happened. Is it some kind of new way of trolling / chat toxicity, or these people are really so deluded?
Comments
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Nice rant. Yes people are "deluded". Yes, they exxagerate. Yes your stragedie isn't the kindest. Yes, they would do the same. Yes, it is a game and you are welcomed to ignore everyone.
Have a nice day. :D
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Honestly, just stop reading post chat and move on. Especially if you did indeed leave the other survivor to die to get hatch, nothing wrong with it, but don't expect applause from them after the game ha. Obviously some players will feel abandoned, especially if they were trying to still progress the game even against the odds. Just move on.
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Is your strategy altruistic ? No.
Is there any other choice to survive ? Not realistically.
They're right to feel a little bit salty, but if they were in your situation, they would probably do the same, and it's uncalled for of them to undervalue what you did during the whole game.
When I am left with someone at 2+ gens left, I'll generally do the opposite, get caught on purpose and die fast to give the other person hatch, as at that point I don't really care to win and just want the game to be over. So know that sometimes, the other person really does want you to hide long enough and escape.
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It happens often. Whenever I'm being been accused to do "nothing", my reply is simply "yes, and I've got 24K for it". (Or whatever score I get)
You can do two gens, two unhooks and kite the killer for a minute without getting downed a single time : survivors oblivious of the flow of the trial will not understand what you did.
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Maybe your teammate is a good looper and he'll give you time to do those 2 gens, imagine how frustrating it will be to him seeing you're doing nothing while he loops the killer.
What if your teammate decides to wait until you die as well, then what, the killer must spend 10 minutes looking for you two? Once I had a trial, where 3 Claudettes were hiding and doing nothing after the first sacrifice. Maybe it was you?
Just sit on the ######### gen and let fate decide who will die and who gets a chance to survive.
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I do agree there is a point where it's kinda pointless to try and win as a team. That can be if you find yourself being the rando a three man clicky team that just want to do their shenangigans and you happen to be there too. That can be when the killer is hellbent on the 4k; slugging until everyone left is down and you know they're just waiting for someone to try and pick them up. That can be when there are gens left and you and one other is left. - The critical question in that last scenario is: do I trust my teamie enough to keep the killer busy so I can progress a gen / do I trust my teamie enough to progress a gen while I keep the killer busy for as long as I can? Your response is a resounding no in the sense that actions speak louder than words. Personally, I'm more offended by this categorical lack of trust than anything else. And it's easy to conclude that you didn't just decide in that situation that you don't trust your teamies to progress the match but that it was your mindset all along. Granted, there are occasions where your teamies prove their untrustworthyness. If the people you play with have proven that in a match, is something only you know.
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You should never give up and hide if you still have teammates being chased by the killer. I have escaped several games where there was only 2 of us left and we managed to do 2 gens and escaped. The only time you should realistically hide is when the killer is slugging for a 4k and he is using that person's body to find you.
If I am playing killer and I notice that I haven't seen someone the entire game and I have the opportunity to slug for the 4k, I do. It iterates me to the core to play with stealth players, and you won't catch me giving them free gates or hatches. If you are someone who regularly ends up being the last person with 0 hook states, you are a problem.
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Your only mistake was reading chat and giving a ######### about it
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Even though this game is pretty fun usually, some situations are pretty much brushed off by the devs.
2v1's are a perfect example of this, 3v1s are doable, but 2v1's basically force people to act like you do, and that is to hide away and hope that the other dude gets killed first.
There needs to be some other type of win condition for the survivors if a 2v1 occurs.
I have an idea in mind. If a survivor gets hooked in a 1v2 situation, the other survivor gets status resistance for 1 hit until the other guy dies. If an unhook happens now, it will set a timer that will open the hatch when it expires. This would incentivize the healthy survivor to go for the unhook instead, in hopes that they both get a double escape through the hatch.
If the killer camps the hook, he will have to hit the survivor potentially 3 times (if he's healthy), so he would be better of trying to catch him at a distance, thus incentivizing going for him instead of camping the hook.
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The game is winnable if there is 2 or 1 gen left and 2 survivors. Do the gen and believe that you or the other guy will get the chase of their life
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In Solo Q I personally try to go for the save or pick up the slug (because my God, the slugging the second last survivor for the 4K is very prominent now), UNLESS the Killer is camping. I just want to give them a fair chance at earning a bit more BPs or getting the hatch fair and square. If the Killer isn't camping, there's no reason not to try for it. Especially if the team mate is on their first hook. I've been left to die on my first hook before because there were only two of us left, and I can be a bit salty about that (especially if I've been very strong all game).
I guess if it's 2 gens left, 2 survivors left, I just don't care as much about escape. i just assume I won't LOL.
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I never read post chat anymore, especially if I know I played a bit dirty at the end. I know I'm gonna get a bunch of trash talk from little kids who were angry that they didn't get their 7k escape points at the end. I assume I won't escape any match I go into anyway so I don't get angry if someone leaves me on the hook for hatch, good job to my teammate if they find it.
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As long as I don't have to survive, I will always make a gen in this case. Anything else is a waste of my time.
When I play killer, I always let the survivor who is working on a gen escape and only kill the one who is hiding.
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saddens me to no end to see people support the mindset of it being okay to let your teammate die so you can survive. in all honesty the hatch needs to go. Games that should end at that point now take 5-10 minutes longer because it becomes 2 survivors hiding. As a killer this sucks. As a survivor this sucks.
I've started to resort to just letting the killer kill me when its down to 2 but then in most cases they leave me slugged on the ground while they hunt for you. So i can't even let my self die and move on. Why? because we have selfish players wanting the hatch and hiding for it.
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The issue for me as both Solo-Q Surv and Killer is that the Claudette who did 2 gens and got 2 safe unhooks did them in the worst way possible. They did 2 gens in the corner of the map and contributed to the killer's 3 gen at the end of the match.
I had 2 or more matches last night alone where the team 3 genned us out of refusal to strategically do gens. Swamp 3 gen vs Legion and when I popped the final gen because Blast Mine eventually beats Overcharge and I greeded the gen pop, when the killer immediately downed me, I saw 2 people hiding in 2 different corners not even trying for the gens waiting out everyone else to push the gens. In another match I went against Ghostface and a Zarina popped shack gen on Thompson House while I was hooked, David was chased as the Obsession, and we got 3 genned and lost as a result.
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It's...tricky.
On one hand - yes, you are technically allowed to hide and try for the hatch, letting your teammates die.
On the other hand, it sort of goes against the spirit of the game and is annoying for both sides. On the survivor end of things, far too often I see people start hiding when the game is still very much winnable - and this can be hard to notice at times. I've always been a fan of 'just play it out'.
It's also really obnoxious for killers, as sometimes what'll happen is multiple people will start hiding in the hopes that you find the other one, and you have to spend 15 minutes extra wandering around the map and trying to spot people getting in and out of lockers or touching bones to try and keep off the AFK crows.
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