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For the love of everything that is holy…

Killers.. from a fellow killer main.. please please please stop slugging and bleeding out the last 2 survivors for the 4k.. it’s really not that serious. 2 games in a row I had to sit through the bleed out timer because the killer couldn’t fathom not getting the 4k.

Just hook the third, and if the 4th gets hatch, they get hatch. It’s still a win. :)

Have fun and see you in the fog.

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Comments

  • RatbasterdJr
    RatbasterdJr Member Posts: 702

    Exactly this. If the last person gets hatch so be it. 3k is still a solid win. Slugging for the 4k is just so time consuming. They lost, let them go next.

    but then to let them bleed out rather than hooking?! Cmonnnnn dawggg😂

  • SgtMittens
    SgtMittens Member Posts: 249

    There's this bizarre need to win at all costs. Bloodpoints aren't real currency but to them it might as well be gold or bitcoin or whatever the currency du jour is. To paraphrase, sh*t in one hand and put the 4k from the game in the other and see which one fills up first.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    WOW, because this comes from a killer main, it means that EVERYONE should play the way you suggested? See I never knew not have freedom in how you want to play the game could be fun

  • Akumakaji
    Akumakaji Member Posts: 5,487

    You are mostly right, but same thing could be said about the survivor team that totally dominated that match and then 99% the gates, reset and swarm the hook with 100 bodyblocks to not even leave the killer that one measly kill. Do they need that 4E that much? I mean, Bloodpoints aren't even a real currency, but to them it might as well be gold or bitcoin or whatever the currency du jour is.

    In short, you will always have chill people and you will always have sweatlords. And while I love to give the last survivor the hatch, sometimes I really want to get that last survivor, because the team really hit a nerve with their obnoxious gameplay. Often you reap what you sow.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    For challenges. Some of them require it. It ain't my choice, I could care less if the final girl escapes.

  • KerJuice
    KerJuice Member Posts: 1,920

    Yea I don’t slug for the 4K unless it’s obvious the 4th person was not contributing all game, or the 4th was very toxic. If the 4th was not helping team, then I would locate & sacrifice them, then give slugged survivor hatch. Now that I think about it, moving forward I’m going to close hatch for points and give the 3rd exit gate so they can get a win AND points.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,357

    Not compareable since the Killer can speed this up by forcing them out. But I know - they might be TEABAGGING. OH NO!!!!

    A Survivor on the ground just has to wait 4 minutes until Bleedout. Without anything to speed that up. (So even if it cannot be speed up, it is already double the time the Killer has to wait if they decide to NOT force the Survivors out)


    @Topic:

    For some reason Killers think that anything below a 4K is not worthy. I mean, they probably get some power-rush if they manage to get this far, because they showed so much skill.../s

    Slugging for the 4K is a waste of time, I only do that if I want the 4th Survivor dead (because they were a dick or not helpful to their team) or if they are very close nearby when I down the 3rd Survivor. Other than that, if they get Hatch, it is whatever. Its not like I lost the game if there is a Hatch-Escape.

  • Tsulan
    Tsulan Member Posts: 15,095

    Comparable, because the slugged survivor can stay where the killer left him, but some decide to hide from the killer until they bleed out.

  • Neprašheart
    Neprašheart Member Posts: 439

    I don't believe, we can compare them, as they're partly different.

    The slugged survivor can no longer play, the player can't really revive himself or herself, unless Unbreakable is used or Boon: Exponential is nearby.. Which is literally never the case in Solo Queue. If the killer decides to patrol the area within ~8 meter circles, there's no way to revive the survivor without taking a hit and taking the slugged survivor's place.

    On the other hand, the killer can force them to leave by either downing them and making them fall into the Exit area. If they're teabagging and it does bother the killer so much, just walk backwards, make a fast turn to hit the survivor, and turn back. This is nothing diffcult, yet, it's apparently problematic? What?

    Well, there you go. Both sides do have a choice; One can leave, the other refuses to presuade them to leave. However, the first case scenario leaves the slugged survivor no choice. No choice, so you can't compare them with each other.



    To be honest, I'd welcome a general survivor perk (so, available to all survivors) that'd allow them to crawl at ~85% speed in exchange of bleeding at double the frequency. There could be other requirements to trigger the increased bleeding frequency, like immediatelly alerting crows, making it easier for the killer to keep a track of the downed prey.

    Hell, even make the survivor repair the generators ~100% slower, I don't care! I'd still run the perk, just so the killer wouldn't find it exciting and worth it to slugg me for those four minutes.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,357

    Nope, not at all. Sometimes you are just left bleeding out, despite not moving.

    But nice try.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,357

    I mean, you tried to compare something which is not comperable. And then you tried to make it comperable by adding something (the slugged Survivor moving away), despite people left on the ground for Bleed-out, even if they did not move (and even have AFK-Crows, indicating their position).

    So yeah, you tried. And failed.

  • Tsulan
    Tsulan Member Posts: 15,095

    The issue is, that both things are equally annoying and neither side will stop doing it, no matter how "nice" you played during the match.

    Both sides have their way to rub a win into the face of the other side and feel entitled to do so. Its just bad sports.

  • Tsulan
    Tsulan Member Posts: 15,095

    Actually you failed. A survivor who doesn´t move will create the annoying crows. Easy to find unless the killer just afks (which is a different issue).

    But there are a lot of survivors who will move in an attempt deny the killer the hook. Something comparable to disconnecting at the last hook. Which is totally pointless, absolutley non beneficial for the survivor but still happens.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,357

    Even if the Survivor does not move, there is nothing they can do to speed up the 4 minutes of Bleedout. The Killer on the other hand can reduce the time Survivors are staying at an open Exit pretty easy.

  • Neprašheart
    Neprašheart Member Posts: 439

    What, how's that an issue? Are you gonna ignore every other survivor in SWF just because you're convinced that they do mean to „bully“ you? What kind of a logic is that?!

    Why do you need others to stop doing something? Why do they have to be the ones to take the first turn, why can't you be the one to take the first turn and stop doing so?


    .. Just, yikes. I have no clue, if this is how you do act or if you've meant to make your response sound as if it was coming from some children throwing tantrum just because things aren't going their way, but that's exactly how it sounds to me.

    If you desire or want a change, you should be the one to make the first step and show others how it's done.. Not the other way around! We're not livin' in a dream, you can't just wait for an opportunity to arrive to you.. You do have to create those opportunities and motivate people to think alongside you..



    Are you.. Serious? This is nothing hard!.. Yet, it feels like you're struggling to get it and try to make a positive change that'd others welcome.. 🙄

  • Tsulan
    Tsulan Member Posts: 15,095

    And the survivor can tab out and watch something else until its over. Its what i do as killer. Pretty easy but annoying. Which is what this thread is about.

  • Tsulan
    Tsulan Member Posts: 15,095

    And where did i say that? You are implying, that i slug, simply because i compare one thing to another. However, i rarely slug and will never slug for a 4k. I also won´t move when getting slugged and simply tab out.

    I tab out on both sides, when the game is over for me. I don´t have to grant the other side some "icing on the cake" and just return to the endgame screen. Where i write gg, no matter how the game went.

    Everything else you made up... are just childish implications.

  • Neprašheart
    Neprašheart Member Posts: 439

    Actually, I haven't even gotten to the part of assuming certain styles of gameplay related to the game; This was all just based on stuff in general, so it could've applied to every single multiplayer game.

    I do question the comparison, because I don't share the same point of view, and I have even provided you with reasons as to why my opinion differs from yours. It's up to you to make sense outta it.. That is, if you wanna discuss things or just simply abandon them.

    Couldn't tabbing out be seen as unsportsmanlike conduct? With a video evidence, this could possibly lead to.. some punishments, probably temporary bans, I think? That's how it's described in-game, if I'm not mistaken.

    Why'd you type „gg“, if you haven't enjoyed or didn't have fun playing the match? That alone doesn't make sense to me. I'm not gonna type „gg“ if I'm certain that I, alone, wasn't the only one who didn't enjoy the match.. But I'd probably type so if I'm certain that two or more other players have had fun, or have very likely had fun.


    I am glad that you can see it in this way. Thing is, this was a reaction to your previous response, which was including the same types of words.. Making your previous response one small childish implication aswell..

  • Tsulan
    Tsulan Member Posts: 15,095

    Tabbing out while being slugged and the other survivor switches lockers or when all survivors are at the gate and the timer runs isn't exactly something I'd consider unsportsmanlike conduct.

  • Neprašheart
    Neprašheart Member Posts: 439

    If the survivor runs to you and you don't move at all.. Don't react or anything - That's basically being AFK, isn't it?

    And the in-game unsportsmanlike conduct does mention AFK to be one of the bannable offenses, as far as I know.

  • Tsulan
    Tsulan Member Posts: 15,095

    Reread please. No one is coming. Teammate is switching lockers in the hope I bleed out before the killer finds him.

  • jajay119
    jajay119 Member Posts: 1,096

    Only two? It's 99% of matches I make it to that stage at this point.

  • Neprašheart
    Neprašheart Member Posts: 439

    You'll have to present more details overall.

    I've definitely talked about this before, and if the killer keeps running back and forth between the slugged survivor and there's no way to rescue the survivor without taking the hit.. There's nothing else you can do.

    It gets even worse, if after reviving your team mate you do notice that there's no way for them to heal up (in case case they don't have Iron Will), so you can say goodbye to your life - It's not possible for him or her to revive you, if no Iron Will is present.. The killer would hear your team mate the moment he or she would get nearby.


    I don't think, you'd like to switch places with the slugged survivor.. It's not anything to be enjoy, is it?

  • Kweh
    Kweh Member Posts: 89

    Another bad take from you it never ends huh? Slugging removes an intended mechanic the devs put in place to give at least 1 survivor a chance no matter how awful the game went.

    Why are killers so hell-bent on avoiding mechanics in the game?

  • burt0r
    burt0r Member Posts: 4,163

    Because even if you bring that change first, all it nets you in this game is basically nothing.

    Been there, tried that for two years.

    Avoiding tunneling, camping, and slugging (outside of avoiding to killer someone too early) at all cost.

    Did the survivor aknowledge that? Did they step from the gas? Did they do something for me? Hell no.

    At this point there is no longer anything to gain by being nice.

    Hence why i stopped to paly this game in the end.

  • Neprašheart
    Neprašheart Member Posts: 439

    It may bring you self-satisfaction once you start treating the game the way games are meant to be treated - Like ways to distract yourself and to have fun.. So, you should try to do everything in your hands to have as much fun as possible, as long as it's within the rules.

    I'm here for over two years, I see no reason as to why I shall stop treating others the way I want others to treat me.. I've even managed to get some really touching compliments by playing the game that way. That is, without all the cheap and dirty strategies, although it couldn't have been helped from time to time (once in a blue moon)..

    Yes, survivors - No.. I'd refer to them as players, as they've acknowledged so in the post-game chat. Their gameplay hasn't changed at all, but that's all in the game, so I have no reason to get triggered or bothered by players repeatedly tapping crouching buttons and using their macros to click flashlights numerous times within a second; They're damaging their equipment, it'll be their loss at the end of the day..


    Ever since I have stopped playing in that way and treating the matches like Tournaments of some sorts, I am having quite a lot of fun. Sure, there are matches when I won't be having as much fun as I've wanted to.. But that's bound to happen sooner or later. It's not like everyday has to be my day.

    I may drop the game for a while once the RE Chapter comes out; If the killer queues do reach past five minutes since 20:00 - 23:00 (UTC+2). Sure, I am having fun playing the game, but it'd get boring in no time, if I were to play only one side, one part of the game..

  • LittleBigSunset
    LittleBigSunset Member Posts: 255

    Only time I ever do this is when I'm going for tricky Adepts as I know the Adept requirements can be particularly harsh and I'd rather not risk letting someone escape and costing me the trophy. But that's when I have to sweat. I don't understand the killers that do it in normal games, they drag on the match for usually at least another five minutes for little reward, and for the CHANCE that someone could escape. Like does it really matter that much if one person gets the hatch? That's basically confirmation that you won by a good margin. Why isn't that enough?

  • Raptorrotas
    Raptorrotas Member Posts: 3,253

    Survivors 99'ing the gate avoids EGC mechanic. No one cares

    Killers gotta give up the win bonus for 4kills for the feelings of the pooor poor survivors. Survivors do not sacrifice themselves if 3 others already escaped, or actually think "hey I totally did enough this round and should totally give up to escape at all". Killers dont even get a chance to recover thr " full win" bonus once a survivor escaped, the last survivor in comparison can still have a second and third chance to get the win/escape bonus via hatch and autopowered doors.

    Just because the second and third chance exist dont mean you get those every time.

    Community survivor bias is showing again.

  • Mister_xD
    Mister_xD Member Posts: 7,669

    Both are just an unnecessary way of extending the trial and rubbing your victory in the other sides face.

    Are they the exact same thing per definition? No. But they achieve the same outcome and are equally unnecessary and annoying for the opposing side - and should both equally not happen.

    Sure Survivors potentially need to wait longer than the Killer here, but now you're just being nitpicky for the sake of being nitpicky. It's not about how long this lasts, it's about the act of extending the game to rub your victory in the other sides face itself.

  • Neprašheart
    Neprašheart Member Posts: 439

    Survivors tend to do that to avoid Blood Warden; There's no other counterplay, AFAIK. Those who do that to avoid EGC are bad players, who do usually pay for their mistakes..

    Survivors are automatically sacrificed even if the survivor got hooked for the first time the second the game acknowledges that all other survivors have escaped, got killed, or sacrificed.

    If you're getting so bothered by the powered Exit Gate, just don't close the Hatch; Escaping through the Hatch doesn't grant you any MMR, if the Hatch has spawned because you the survivor was the last standing in the trial.


    Although you're calling others survivor biased, your response is full of a killer bias, which makes it really ironic and hard to take you seriously.

    What's with the Me or us Vs. the others mentality? This is seriously outta place here, it doesn't belong here.

  • SgtMittens
    SgtMittens Member Posts: 249

    Sometimes nothing. No one has to do it. As a preemptive strike of sorts, that does apply to survivors who escape with 10,000 points and think they've done something special by clicking the flashlight or teabagging.

  • Raptorrotas
    Raptorrotas Member Posts: 3,253

    So killers should be allowed to slug to avoid the hatch right? Naaah its only allowed when survivors avoid an undesirable mechanic.

    Survivors get sacrificed automatically because if they were able to jumpmoff, killers wouldnt go anywhere else BECAUSE theyre able to jumpmoff. The devs rightfully fixed it. If you're bothered by getting instantly saccrificed despite never hasving been hooked before, just dont get found on your way to the hatch or freely powered gates next time. And being the last survivor isnt an achievment, outlasting the other survivors is the laziest way to win a round and sadly a viable option to escape.

    Did i trigger you with the word "bias"? Should i have used " favoritism" instead? Just accept you're not gonna escape every time, in fact you should actively stop trying to escape arbitarily every few rounds. Going for the goal is sweaty.

    1. "4k bad, be fine with 3"
    2. " just do a gen, you dont needa escape".
    3. Team version: "we dont need to all escape, if one makes it out the rest should go offer themselves to the killer."

    If you think that 2. and 3. are stupid while 1. is normal, then you are indeed survivor biased.


    This is a us vs them dscussion about telling someone else to play how you want so my us vs them comment is very much in place.

  • DredgeyEdgey
    DredgeyEdgey Member Posts: 1,373
  • Raccoon
    Raccoon Member Posts: 7,741
    edited August 2022

    Kind Killers,

    Please give up your double pips, your 2500 No One Escaped Bonus, and Chase/Hit/Hook points from survivor #4.

    Worry not, for they may offset your loss by getting 7k from the Hatch!

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    I'd totally be down to ignore/not care about survivor #4 getting the hatch at all times if I was awarded any missing scoring events I could get from them any time that they do so...

    If not, I'm not really about handing out freebies at my own expense, sorry.

    Of course, if the last survivor wants to maximize everyone's time efficiency and walk into my swinging weapon to end the game, I will certainly respect their decision to make the most of their own personal time and end the game ASAP.

    Post edited by Raccoon on
  • Tsulan
    Tsulan Member Posts: 15,095

    Its just a ######### situation for everyone involved. Which shouldn´t be a thing in the first place.

  • Tsulan
    Tsulan Member Posts: 15,095

    The entity could slowly close the exit. Slower, the further the survivors are away and faster the more survivors are at the exit area. Something like Blood Warden. Giving an incentive to leave the are.

    The slugged survivor should have the option to bleed out faster, when there are only 2 survivors left and the further the teammate is away.

  • Tsulan
    Tsulan Member Posts: 15,095

    Well we got QoL changes with the endgame collapse and the flashlight blind screen. It takes time, but the devs are open to changes.

  • RatbasterdJr
    RatbasterdJr Member Posts: 702

    You’re missing the point my man. There’s nothing wrong with chasing and killing the last survivor. I do so as a killer. I never give freebies unless it’s really earned. But if you read my post again.. the annoyance was being slugged AND bledout. Me and ole boy had to sit there for 4 additional minutes while the killer just sat there, rather than hooking. Not to mention, letting somebody bleed out gives negligible BP.

    All I’m saying, is AT THE LEAST, hook them or attempt to hook them.

    Everybody is free to play how they like, I am just simply discussing something that I found annoying that fellow killers do. :)

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,347

    Unless the 4th survivor runs up to me as I floor/hook the other one, I just hook and play the hatch game. It ends quicker and I can get on with the next trial.

    I can see why some want to do so, but it's not for me.

  • Neprašheart
    Neprašheart Member Posts: 439

    Killers are allowed to slug, but it sucks.. Not only it's boring for the killer to just wait or search for that one survivor throughout the entire map, but it's also boring for the other two survivors. If it's obvious that none of them is gonna make it out due to the way the killer plays, then I would even go far enough to assume that the fourth survivor (not the slugged one) wouldn't be so much against getting hooked and sacrificed.

    I don't care whether I win or lose, just to clarify; I do play both sides actively (that may change, if killer queues do increase to become too long once RE Chapter gets live) and I do enjoy playing the game. I'm satisfied with how I've played, if I manage to loop the killer, for at least, forty seconds in total throughout each match. That's not a lot, that's literally the lowest amount of time your average player is gonna last. Even if I get downed and hooked within ten seconds, I'm fine with that if I get to manage to do some moves or experiences some really weird and funny stuff along the way - Like watching MacMillan stepping into his bear trap and me stepping into another one the moment I notice that.. There are so many examples, but I don't play to win at all costs; I play for fun, I don't care about winning or losing.

    If I get camped or tunneled to death, as long as I can waste around two minutes of the killer's time, I'm satisfied and would claim that I've done my job as a part of the team, although it's really not a team based game in Solo Queue, is it? It's just everybody playing on their own instead of with each other.


    Hmm.. I'm not sure, I don't really remember, but I wouldn't say I got triggered by it. It's more like I got enraged? I don't actually even know the proper word to describe how I've felt after reading your response those few hours ago, but it was similar to reading somebody else's responses back in the day when and where they were attempting to bait people into arguing and insulting each other..

    The listed and mentioned stuff sounds kinda extreme. I'd definitely agree and may promote the first one, as slugging is just unnecessary. I have mentioned in this response quite valid reasons as to why slugging is a bad strategy in terms of how much fun or satisfaction it gives in comparison to the reward. The second one sounds very well aswell - I'd promote it without a doubt, as there's almost nothing else to do in this game. If there's a Rift challenge in your way, though, I can understand why you'd refuse to touch generators a lot.. And the third one, ehhh.. I'd argue that giving up is literally one of the worst possible actions you can choose to do, but if the killer is really experienced and obviously too good for us to outplay him or her, I'd be willing to accept and claim that even if only one gets to escape, we've done a pretty good job.. Even though the results do speak otherwise.

    I don't believe, the way you've used your words previously and in the response I'm providing this answer for are in place.. I just wouldn't, as my opinion seems to differ from yours.

    I do completely agree with that, but is there really anything that we can do about it, besides attempting to pursue players to not care about 4k? We're not the developers, so we can't actually dictate the game's development.

    Thing is, there's no way to prevent the situation from happening, unless you're using Boon: Exponential and blessing a totem whenever the killer snuffs it out, which'd actively put you into possibly dangerous situations and kinda sabotage your team in the short and long runs, as every second spent elsewhere than on generators is a waste in far too many cases.

    I haven't made and official suggestion in a different subforum here yet, but a band-aid could fix it a bit, right? It's not gonna fix it completely, but it's better than nothing.

  • pseudechis
    pseudechis Member Posts: 3,904

    You are welcome to disagree, but slugging for the 4K is hatch counter play. It’s completely legit.

    Avoiding mechanics that allow someone to escape is kinda the whole point of playing killer. Do you not understand what the game is?

    Notice how everyone gets mad at the killer and not their other team mate for not trying to pick them up?

    The onus is always on your opponent to to provide a fun game for you. Guess what your fun doesn’t matter to the opponent and they owe you nothing.

    As an adult I can separate a game mechanic from genuine malicious intent, you should try it sometime.

    It may help you be a less miserable gamer. Because you seem pretty miserable about a lot of this game and it makes me wonder why you play if you find it so triggering.

  • pseudechis
    pseudechis Member Posts: 3,904
    edited August 2022

    Uh I’m not sure what you are trying to say here, at no point does this resemble anything relevant to what I said.

    So well… yeah I’m with you buddy fight for power! 🤷🏻‍♀️

  • SgtMittens
    SgtMittens Member Posts: 249

    Sometimes nothing. No one has to do it. As a preemptive strike of sorts, that does apply to survivors who escape with 10,000 points and think they've done something special by clicking the flashlight or teabagging.