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Most balanced map(s)

K139K05
K139K05 Member Posts: 217

I'm pretty sure most of you guys know that some maps are in favor of a certain side. However in this post we'll try to find the most balanced map.

And it's probably no surprise that I choose Blood Lodge for it. Decent generator spread but still manageable, while having not too many or way too less pallets (and windows). Main structure is not too big or in the center, while giving some looping potential for survivors.

So, what do think is the most balanced currently in the game? Please let me know in the comments!

Comments

  • Bot_Salvo88
    Bot_Salvo88 Member Posts: 1,230
    edited August 2022

    According to the devs, Fractured Cowshed should is the most balanced map in the game with 50% chance of kills/escapes.


  • K139K05
    K139K05 Member Posts: 217

    I'm quite surprised actually. Yeah, kill rates (and escape rates) without background info are almost pointless (tunnel y/n, camping y/n, which killer, SWF y/n, etc). But than again Cowshed hasn't as annoying tile spawns like other maps while still having a decent main structure, perhaps that explains the 50% kill rate/escape rate.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Imo I would really pick blood lodge. It isnt super unbalanced but it can definitely be a struggle for low mobility killers due to a large gen spread and depending on RNG W + Predrop can be hell.

  • K139K05
    K139K05 Member Posts: 217

    I also would agree on that one. Not the biggest main building, it's again not in the middle and the tile spread isn't awful (for both sides). Generator spread is also acceptable, perhaps low mobility killers will struggle.

  • ThatOneDemoPlayer
    ThatOneDemoPlayer Member Posts: 5,623

    Temple Of Purgation is pretty balanced imo. It's the only "balanced" Map imo, and even then it depends on RNG

  • K139K05
    K139K05 Member Posts: 217
    edited August 2022

    Its size could be slightly smaller, but otherwise it's fairly balanced as well (again slower killers will have not a great time there). Perhaps BHVR should make some maps smaller or adjust the main structures slightly, so it's fun for everyone.

  • Gandor
    Gandor Member Posts: 4,261

    I think blood lodge is little bit surv sided (but not by much). Temple is better.

    For me one of most balanced maps would be saloon (even if I hate hooks on that map). But I know that people consider it killer sided for some reason. Maybe it's because I am BL user.

  • K139K05
    K139K05 Member Posts: 217

    I think this map depends really on what survivors are doing. Sometimes they don't loop and just pre-drop. Also a 3-gen can easily ruin your game. But to balance that out it has a decent main building (which is still big, but luckily not in the middle), maming it a more balanced map if survivors know what they're doing (and you're not playing as/against top-tier survivors.

  • GeneralV
    GeneralV Member Posts: 11,299

    Old Chapel easily beats all of the current "balanced" maps.

  • Brimp
    Brimp Member Posts: 2,997

    Wreckers yard, no main building, good amount of resources, still have a good chance on either side. And I think the whole "coal tower is the most balanced" map thing is wrong with how tiles literally keep chaining together on that map. If it's not all the way around its main to gym A, gym B, filler A, shack, filler B, gym C etc.

  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,031

    Coal Tower, Wreckers Yard, Temple of Purgation. I would say Dead Dawg too but the main building can be a pain. Its not too bad if you kick the doors in.

  • Gandor
    Gandor Member Posts: 4,261

    Wreckers yard same as rotten fields are totally killer sided in my eyes. I would argue that it's almost as bad as shelter woods.

    The map is small, killer can see you basically all the time and there are no really strong spots on the map (if you have bad RNG with bus). As a survivor I would 100% take any other suggestion mentioned in this thread.