Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Get all the details on our forums: https://forums.bhvr.com/dead-by-daylight/discussion/436478/sign-up-now-to-receive-a-recap-of-your-2024-dead-by-daylight-stats/p1?new=1
A bizarre adventure (licence) chapter concept.
Name: The Waurdo "Dio"
Height: tall
Tr: 32-40m
Speed: 4.4m/s
Passive: Blood Drain/Absorbtion
Survivors start the trail with the blood bar. Whenever dio downs a survivor he drains 10 percent of their blood bar. 15-25 percent if hooked (not sure on value). Upon reaching 0 percent upon being downed that survivor can be moried where dios third ability will activate. The blood bar for all survivors then fade.
Passive: Trickery
Survivors can move for two seconds in The Worlds world of stopped time. Once gone they remain still. Survivors have an active ability button where they can use their seconds which drains their bar. Or they can remain still. During this time they can run vault and blind.
Power: Stand Power
Ability one: Za Waurdo
(40 second cooldown) doesnt start on cooldown.
You start the trail with five seconds stored in your stand (the world). Hold the active ability button to freeze time in a 10 meter radius for five seconds. In this radius generators stop progressing and regressing. Pallets stay in place. Hooks cant be rebuilt or destroyed. Survivors remain still during during the five seconds. Dio cant see scratch Mark's. Dio during this time can choose to unleash his stand but the duration of the ability is tied to the time stop and its cooldown is increased by 10 seconds. The World also gains additional benefits during this time:
Movement speed is increased by 5 percent.
Gain an additional 5 percent blood bar upon downing a survivor
Additional Negatives
Blinding dio causes dio to become stunned ending unleashe the world and stunning him for three seconds.
Ability two: Unleash the world
(20 second cooldown) doesn't start on cooldown
Holding the active ability button for three seconds unleashes dios stand. He points forward and then stands still you control the world. The duration is 10 seconds and you cant go further than 10 metres away from dio. During this time your lunge is increased by 20 percent, successfull and unsuccessful hit cooldowns reduced by 10 percent and vault speed increases by 10 percent. Upon ending the world is called back where dio is stunned for three seconds which is reduced by one additional second if the world hits a survivor. If a survivor blinds dio the ability ends and he is stunned for three seconds.
Passive: The final round
Dio's movement is increased to 4.6m/s, lunge increases by 20 percent (doesn't stack with the world) and his time stop is extended to 9 seconds.
Terror Radius is now 40 metres