The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Amazing Update! Clean work

I quit playing dbd a few months back after a big long rant because to put it bluntly it was a really ######### experience on console specifically on the one x considering its power. I said I'd come back in December to try the console version improvements and I'm glad I did. Whoever worked on the new lighting and upgrading the resolution and fps for xbox one x deserves employees of the century its so much better now. The textures are much sharper, the menus run alot smoother and I'm loving playing again.

There is one wierd thing where when there are 4 survivors the frame rate seems to be a bit iffy but as soon as one is dead it looks like it locks to 60fps for the rest of the match which is the dream! (at least for console) thanks to the devs for the hard work and here take my money and give me some auric cells cuz that clown santa is what I'm about. 

Comments

  • Incarnate
    Incarnate Member Posts: 677

    @ApacheLand said:
    There is one wierd thing where when there are 4 survivors the frame rate seems to be a bit iffy but as soon as one is dead it looks like it locks to 60fps for the rest of the match which is the dream! (at least for console) thanks to the devs for the hard work and here take my money and give me some auric cells cuz that clown santa is what I'm about. 

    If the fps is consistently below the 60 rate when all 4 survivors are alive, it could indicate a resource issue, which inherently would come from the game being designed to use more than what is currently available, IF the fps is consistently below the 60 rate. Because IF the fps locks at 60 when a survivor dies, then technically more resources are made available. It's one theory at least.