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Nemesis needs his zombies to be nerfed
Nemesis's zombies are the most annoying thing in any game I've ever played, and that's not just the saltiness talking. Why the hell can zombies not only alert the killer of your location, but also prevent you from doing generators? Not to mention the fact they block off loops mid chase which is complete BS. Never in the world should any killer have NPCs to help them, they were a dumb idea to begin with. At the very least make it so we can kill zombies if they miss an attack, just like you can with Victor. Every game with Nemesis is just unfun because he can be the worst killer to ever live and still get easy downs with his zombies.
I thought this game was about trials, where you were supposed to see how well as a team you worked against a killer, meaning that the killer's ability was also being tested. How tf is it testing a killer's ability to kill when their NPCs do like 50% of the work every game? This isn't an understatement either, it's almost a free win every game unless you have some god tier survivor that loops the killer most of the time (which only works assuming he's a garbage killer and stays on them most of the game). It's nonstop BS and I'm surprised more people rant about the Nurse than this.
Also just as a side rant, when the ######### will killer lag be fixed? One guy literally teleported behind me in a chase and got a free M1 out of it. It's not my internet either, I've triple checked.
Comments
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You're joking.... The zombies that literally get stuck on a 1cm inch of grass and don't even move???
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BS, that's never happened on any game I've ever played against Nemesis or as Nemesis. These zombies are always in the worst ######### place at the worst ######### time.
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Zombies should be fixed or made more prevalent rather than nerfed. They are badly designed in the sense that from 0 skill from either side zombies can without warning completely doom you. Either on a gen or in a loop, the killer did 0 and the zombie helped them. Zombies should be made more controllable in some way idk how but nerfing them just makes nem worse which he could use some help.
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The zombies are highly volatile in how much work work they put into a match. There's not really a reason to nerf the zombies when the worst thing they can do is get stuck on objects and do absolutely nothing for an entire trial.
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No..stop it. Now.
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I agree that Nemesis could use some buffing, like making it so you can't heal if you're infected or if you're infected for a prolonged period you lose a health state. But zombies are just BS. Killers should never be able to stop you from doing a generator or block a loop without using a perk slot. Zombies are just cheap
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...are you standing still? Otherwise, idk how the zombies are a problem in any case. Zombie running at you when you're on a gen? Just...go to a new one, the killer was probably on his way anyways
There's literally zero instances, unless you're an idiot or you get surprised from around the corner (although... how? They are loud as ****) that you get hit by a zombie
TL;DR: git gud
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They get stuck on pretty much every obstacle the game has to offer. And I mean they don't just get stuck but they actually freeze. Their AI literally stops working. Zombies need to be fixed, then we can talk about how good they actually are.
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Generally the zombies don't bother me, but their recognition AI and inconsistent speed really pisses me off. Half the time they get stuck on the environment then other times they're zooming across the map and following you upstairs and across three rooms in stupid amounts of time. Add to that they all seem to have a habit of clustering together at the moment too and they can be a nuisance.
There should also be a reasonable delay on their recognition or a limit to where they can go. Vaulting over a window or running through a door to get insta downed by a zombie you didn't know was there is not it.
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They are cheap in the sense that with 0 skill from either side they can either carry in some cases or do nothing completely randomly, they need some level of control to them so they can become a healthy part of his kit.
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What type of control?
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Wait, you're getting outplayed by ... Zombies?
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you had a whole map to run around and you chose to run into one of the 2 zombies? zombie speed is affected by addons, they are so slow baseline
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My zombies get stuck on flat ground or in corners about 90% of the time, cause survivors a small amount of annoyance 9% of the time, and do something helpful about 1% of the time. The zombie AI needs to be buffed dramatically. In the past few days I've noticed them getting stuck on windows trying to reach survivors on the other side of a wall a lot, and that wasn't a problem I ever noticed before. They've recently gotten dumber, and I didn't think that was possible.
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Imagine getting outplayed by something that's literally braindead lmao
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What other choice did I have? I can't stay on the generator so I had to run, and I can't exactly hold W to another loop when the killer gets bloodlust now can I?
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Lol
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My zombies often block me at the doors instead of downing survivors. They need buffs , big buffs. Maybe they can facecamp a hook while doing MJ's Thriller dance.
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Zombie got stuck on the gen, was able to finish the gen without the Zombie moving. 10/10 Teammate would recommend.
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Not sure if this post is real or bait tbh.
My zombies love to stare at a wall for all the game.
Yes sometimes they can do something, most of the time are a somewhat crow if you pay attention and then get stuck on a brench in the floor.
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I just had a match where I was playing shack and the survivor fast vaulted the window and my zombie was at the corner going towards the door sbd just kept going and ended up bodyblocking me at the doorway as the survivor ran right past him.
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I saw this quite a lot and hurt my soul reach the gen and see the Zombie helping repairing instead of walk 10 cm to the right.
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Probably the worst passive power in terms of consistency. Most of the time mine spend the entire match searching corners with nothing or stuck on a rock.
I wish mine would promote survivors to move around as that's both easy to counter for survivors and useful for the killer.
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His zombie’s tracking can break if they try chasing a survivor on a gen with a collision near it and cause them to get stuck ON THE GEN the survivor is working on
His zombies need to have the AI looked at so they work, nerfing them will make them more useless than they already are
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You've found some people who actually get their zombies to put in work? That's so rare, all zombies I encounter bug out and get stuck on every tile, even on gens...
Pallets aren't worth dropping on them unless you have Any Means Necessary, but have you tried blinding them? Flashbang/flashlight? That can help keep you from getting tracked so easily by Nemmy.
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You sir are 100% wrong.. most the time the wonder around stupid. They are countered by crouching and half the time they are stuck on something forcing the killer to go kill them.
if anything they need a buff because unless you take addons to help them they are useless and become only good for increase you ability.
nemesis himself is not a great killer and easy to loop, easy to see. His zombies are the only thing that gives him a bit of level ground
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the zombies actually suck, and i really only got hit by them on the ptb for that chapter. they sometimes make one gen inconvenient… go to another gen. oh, they’re blocking a loop? plan to make it to a different one by the time the nemesis sees you. there is plenty counterplay for the zomboys that get stuck on minecraft grass. you can even stun them with a flashlight or just fvcking kill them with a pallet if you’re desperate.
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Sorry but this has got to be bait, right? There are comedy videos out there on just how bad the zombies are. If you're getting outplayed by an utterly slow, easily confused, easily stuck on the tiniest piece of grass NPC then I feel sorry for you.
But you're still 100% wrong. If anything, zombies either need a buff or Nemmy does directly.
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They get stuck on literal air, what more is there to nerf.
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Tell me you've never played Nemesis without saying you've never played Nemesis.
It happens at least once a game. You're just not noticing it, because a good Nemmy will generally pop the zombie off as he patrols.
Zombies suck, unless you get the once-in-a-blue-moon POG zombie that defends a hook or gets someone mid chase. They are barely useful aside from minor disruption against any team that knows what they are doing - and flashlights hard counter them.
As for lag - it cuts both ways. There's nothing quite like trying to catch a survivor and landing multiple hits, only to have them whiff because that survivor is actually half a second in the future.
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They need consistency. I've had zombies camping gens multiple times resulting in being a game changer. Often times they are useless.
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//
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Cause nemi is a 115 no mobility killer with a decent anti loop that doesnt do it justice for his lack of map pressure... Even then the zombies don't enact that much pressure or are just getting stuck completely on anything they can.
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I just played against a match where the zombie stood outside my locker while nemesis stood there. Was wanting to bust him with a head on but the zombie took the shot.
when I’m nemesis, zombie blocks me from hooking. 🤷♂️
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Get good
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Pinhead literally does this with his box.
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I just want their ai to get fixed
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The times I most wish I had an emote as killer are when I manage to drive a chase toward the zombies and one of the zombies actually helps. I feel like I have a teammate, and I want to congratulate them... but all I can do is punch them in the face.
Also, yes, as survivor, I've had the experience where a zombie gets stuck on my gen and we finish it together. Different team feeling.
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troll thread
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I remember that match, and reported the zombie for siding with survivors. BHVR still hasn't replied to that ticket, and that zombie continues to appear in all my games, doing nothing. Disgraceful.
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Zombies tend to be super hit or miss in my experience. Either off in a dead part of the map, contemplating the geological history of a pebble they got stuck on, or acting like Payday 2 Cloakers and ambushing survivors with a dropkick to the face as they try and loop me in a jungle gym.
Personally I'm fine with them as they are. They entertain me in either situation whether I'm Nemmy or his hapless victim.
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It's posts like this that the developers have to listen to and convince them to not fix the Zombies GLARING issues... Majority of the time the Zombies are terrible. Sorry if you are so bad at the game that stationary AI gets you. I'd get a kick out of seeing how you play I'm sure.
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What he really needs is Zombies beeing removed, instead he gets far better addons.
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Tell us you’ve never played as Nemesis without telling us you’ve never played as Nemesis.
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I love DbD's cute AI
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Just use a flashlight and blind the zombies if they come to your generator. Well if you have one.
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the zed menace is at best an annoyance.
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zombies follow sound, if Nemmy has discordance or any other gen notifying perk the zombies will follow.
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They are not OP
They need to first see you to do anything.
They make noise so even if you are in a loop you can tell where they are and avoid them.
Their attacks are so slow and easy to dodge.
On maps that are very big they usually aren't that usuful.
They can sometimes be a rough idea of where you are and not precise because they need to turn around and stuff.
Survivors can let themselves be hit to get a speed boost and they can still be cured from the infection.
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What you're referring to is the 10% chance the zombies do what they're intended to do lol
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