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Regarding Hag's camera flicks, why is this happening, bug?

Hello, so i've been playing Hag for a really long time and long ago I noticed some "weird" stuff while putting "camera flick" traps...

All you know, that when Hag's traps are triggered, survivors camera locking (flicking) on direction of the trap, which is making survivors go towards the center of the trap...

However: There is some situations or scenarios that the Flick* is not happening for some unknown to me reason... It happens completely randomly.

(I know that if survivor facing the trap and triggering it, they will not be affected by the camera flick)

I'll try to explain in some beautiful paintings... (Don't mind double "The" in the 3 and 4 picture)

1.png

In this scenario you see a Claudette in a chase with me, running toward a trap while looking forward.

2.png

As a Hag, I expect her camera flick toward the trap and she at least for 0.3-0.5 (human reaction) should run toward the center of that trap, but she completely unfaced by the camera flick and just keep holding W.

So anyway I teleported and reached the M1 at her anyway, replaced a trap and we kept running...

3.png

I've been chasing her toward the right side of the map, with a little loop which I already trapped. But this time, Claudette was looking directly at me the whole time!

4.png

In this scenario when she triggered a trap, I expect her to run toward me for these exact 0.3-0.5 (for example) seconds, but it seems like her camera not facing traps at all, she just keep running into the same direction without any flicks.

This was happening for a really long time, and I didn't actually paying attention to this, but now I really want to know... Is this a bug? Maybe this survivor is a Subtle cheater? I don't know.

Same thing was happening randomly at any times:

5.png

This is bad, because in some scenarios I'm expecting survivors to change direction toward the traps, but when they don't get affected, I'm missing a swing because of that and practically losing a chase.

I just want to know why is this happening sometimes, I need to know, is this a bug or what?

Help me!!!

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