What tier is the knight?

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FridayNightPizza
FridayNightPizza Member Posts: 613


What tier is the knight? 32 votes

S
6%
EmealNun_So_Vile 2 votes
A
0%
B
43%
gneheheDramzar_MyersChordycepsmusstang62YatolPega6PSPXendritchBothSidesEnjoyerTiagoquixKotelettphantomByeByeQLooeDbDGrunbar 14 votes
C
18%
AGMTatariuFilthyLegionMainXernotonTyGuysolarjin1 6 votes
D
31%
GibberishBlueberryWalterBlackMalkhrimfakeHeaderAurellexni6_FridayNightPizzaBillsHere101 10 votes

Comments

  • Aurelle
    Aurelle Member Posts: 3,611
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    D

    His power does absolutely nothing half of the time and is way too survivor friendly.

  • Gibberish
    Gibberish Member Posts: 1,055
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    D

    F tier.

  • Malkhrim
    Malkhrim Member Posts: 935
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    D

    He doesn't have control of his power (which does nothing most of the time), has way too many weaknesses and, as a bonus, he is awfully bugged. Garbage-tier.

  • Yatol
    Yatol Member Posts: 1,929
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    B

    i voted b by accident but he's c tier

  • Zachcjjj
    Zachcjjj Member Posts: 528
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    other- hes snooze tier

  • Emeal
    Emeal Member Posts: 4,723
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    S

    Hes S in the right hands.

  • Pega6
    Pega6 Member Posts: 53
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    B

    I've gotta say B, when you play him as intended sure, C/D killer but if you play him as a proto-artist he just turns into this very stale but stronger killer.

  • Xernoton
    Xernoton Member Posts: 5,376
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    C

    C tier. He does have some strengths but ultimately his power does not work. The guards are too slow, it takes too much time to summon them, survivors have too much visual feedback, while channeling his power he doesn't see survivors, scratchmarks or blood, he cannot counter Shift+W, sending guards to patrol does nothing for him and he is bugged.

  • LooeDbD
    LooeDbD Member Posts: 163
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    B

    he's just a worse artist

  • Halloulle
    Halloulle Member Posts: 1,124
    edited December 2022
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    I don't think it's possible to tell yet but so far I'd put him in the "strong but boring"-category (A or B maybe).

    Over the past week or so I've faced a whole bunch of knights and while most of them seem to specialise in the camp-the-three-gen from the get go there were also a number who managed to shut down tiles and zone survivors extremely well; the best outcome is a two tap - the worst that a survivor is chased halfway across the map for a while and can't do anything useful so either a pretty much insta down or eruption-like slowdown. The more a killer knows about maps and the makro game the better they seem to do with knight.