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New perk to counter teabagers
Comments
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The cycle is spinning as we speak. And the thread is pointing to a little tiny matchstick that makes it spin. I do not see you contributing to the de-escalation of the issue, of culling down the taunts from the survivors. Noo , you say feed the trolls , give them what they want. Make them feel good when they rub their win on others. Surly your suggestion is going to improve things ?
No. Once they get what they want they become more daring. Teabagging spreads to loops. As they enjoy harraassing killers they will play for the sake of it. Enter post game chat insults. It spreads on and on.
Unless I see you speaking against survivors too, you are just an enabler for the problem.
Since you do not have a problem with survivors teabagging to rub it in , then you also have none to killers hitting others on the hook and nodding or slugging and nodding to rub it in to them. Same thing.
Cut out the ability for both side to do this , problem becomes less relevant , killers become less toxic too. The cycle begins to slow down. Ignoring only makes it faster.
Teabagging is ignorable and a tiny issue, fixing it makes the toxicity reduce, when some decide to suggest it they get flamed on in the forums. Fixing makes things better, ignoring makes things worse.
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Asking for a perk to counter exit gate teabagging you say? I got one for you.
Ignore It All: unlocks potential in one’s ability to get over trivial annoyances and stop asking for perks to counter anytime a survivor breathes.
Each time a survivor teabags at the exit gates, it triggers the killers ability to leave the exit gate area and go look for something else to do until endgame collapse finishes.
Killer has the option to break extra pallet & boarded areas, look for hatch to close for extra points or stand in one spot and spin in circles until end game collapse has concluded.
“No one event will ever be the ‘be all end all’ it’s never a big deal so stop making it into one. Put every challenge in perspective and push forward.” - Kevin Abdulrahman
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Just ignore them, and if something that happens in a video game bothers you that much, perhaps ask yourself why? Like why do you even care enough about some stupid motion in a video game, that you'd allow it to bother you IRL. Maybe take a break, yeah? 😉
I truly hope you're joking.
People on here are truly something else, talking about spitting in someone's face. Wishing someone would stab their toe, and lashing out at others in the next game because totally different players did something you considered too taunting... like calm down, just chill, it's a game.
Post edited by BoxGhost on2 -
That is the thing. The toxic result from a pointless little thing. Flame wars and revenge.
Many can chill out and ignore it but this will forever rebound and keep returning. Every few months the same thread will pop up , in game people will be upset about a trivial thing.
Hence why I say , you cant get players to chill out. You cannot fix them. But you can fix the fire starters and avoid the whole mess in the first place. It is the only way.
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Why can't the world just be more erotic and peaceful ...
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So you want to make the game less fun for more than half the player base because....you get annoyed by people having fun at the end? Lol.
Bad take, let me t-bag and take a victory lap, no different than killers swinging at my corpse on the hook over and over at the end of a game.
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Imagine if all of human advancement used your ideology of "Nothing is a problem if it doesn't bother me".
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As much as I hate teabagging I have to agree with all of this. It wouldn't be fair to suddenly be punished because a Huntress faked a hatchet at a low loop and you ducked twice.
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The perk I use to counter t-baggers is ruthless tunneling and camping.
Then watch their tears in the endgame chat, knowing full well they failed in their mission to bully me.
It's delicious.
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I could, if I hadn't gone to do something else when they opened the gates and I was nowhere near them, then come back to find they inexplicably haven't left.
It's not like I'm inconvenienced in these situations, because I wasn't going to have queued up for another game at that point anyway.
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Yea, imagine if all the humans on earth didn't get upset by someone spamming the crouch button, crouch spamming is a YOU problem. Just as you're allowed to voice how upset you get over things like this, I'm allowed to voice how it doesn't bother me.
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Funny, cause the reverse logic appears to be being used by the "FOMO" crowd over in the clothing threads.
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Which is why teabagging is WORSE.
Camping and tunneling further an objective.
Teabagging is being a jerk for no reason EXCEPT to be a jerk.
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Confused as to what your point here is? Can you indicate to me where I have interacted with that thread and the relevance it serves here?
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The point is, you can't invalidate something because YOU, personally, don't care.
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Okay?
But just so you know incase you missed my first comment in here, you can just hold W so they leave and don't hurt you anymore, even with your eyes closed it's likely to work.
Hope this helps, have a wonderful day.
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Except that is what they want you to do, making them do it more, furthering the cycle.
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"You fool, you absolute jokester, you enable the cycle of toxicity by denouncing it wholesale. Whilst I propose proper and reasonable methods to deal with it, like proudly promoting BMing random and unrelated survivor groups because of something other people did."
I could not have paid you to sound goofier. It's magnificent.
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Well don't complain if you not gonna kick them out, you have the power
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I don't think my confusion at why people are hanging around in the exit gate for long enough I can go make a drink and come sit back down again counts as complaining
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You don't want to come to better terms though. You're upset about survivors t-bagging in the exit gates. Like, oh no, they t-bagged, what ever will I do now? It's a waste of time on their part, and a waste of time on your part, so why get so worked up about it?
You have the option to either do nothing, or force them out. Wanting a perk that would lock them in the game and make them mori-able just makes you look silly, since you're taking their t-bagging seriously. It's a bunch of pixels making a rapid crouching gesture, get over it.
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Killers have to learn to adapt instead of whining. You can't get spoonfed every time you don't like something. Just ignore teabagging or force survivors out. As simple as that.
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Unless you are wesker and use ability and stap them in exit gate,then you can hook them with honor and enjoy your sacrifice to the lord entity
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