http://dbd.game/killswitch
buff deadhard (fix)
SINCE PEOPLE DIDNT GET THAT IT WA S A JOKE THE BRING BACK OLD IMMA SAY IT AGAIN ITS A JOKE!!!!!
bring back old deadhard or fix the perk i mean the perk is meant to take a hit but you cant take hits since you get exhausted on the ground all the time. So either let us dead hard for distance or you know yea fix it... I mean is hit validation removed? after the knight release deadhard works like 40% of the time i get exhausted on the ground or it actiavtes but i lose a health state anyways :p
After the hit validation I NEVER got exhausted on the ground after the knight released i've had it 10+ times... coincidence? i think not!
Comments
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people are still complaining about being bs
and in a lot of cases it is
AND YOU WANT IT BUFFED?
no just no.
and its not the perk not working its the hit validation and server breaking it
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I haven't got Exhausted on the ground ever since the rework happened.
Even tho the inputs feel a bit stiff at times due to the Perk now wanting you to actually run instead of just holding the run button it's quite amazing and can still save your life (buy your team some time) against the best Killers in the game.
Making Dead Hard work like it did before isn't the way to go, ever.
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My experience post dedicated servers is still worse than pre dedicated servers.
Gotta agree with Aretha on that one.
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i dont want it buffed it was a joke i wrote (fix) after... My point is we had hit validation now its 0.5sec? endurance it worked fine pre knight but after the knight dlc it doesnt work anymore so i dont know what they did to it they also removed so you cant see your ping in the lobby etc.
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I dont want it buffed it was a joke... However before the knight released on live i have NEVER gotten exhausted on the ground since the hit validation now its EVERYTIME even with like 20 30 40 ms
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No jokes allowed >:(
Jokes aside, we all know BHVR and their spaghetti code, maybe they broke something internally yet again by adding another Feng Min cosmetic.
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Yea well thats what i think happened since iäve never gotten one after the hit validation and all of a sudden im getting exhausted on the ground several times a week :D
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yea this DLC brought a lot of bugs and glitches and im still not sure why they removed the ping from lobby
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They should just remove the run requirement from DH. I would say DH fail is the biggest cause of lost games. Not misuse or user error, but just the game not activating dh when it should.
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Yes! please fix it or delete it from the game! It can't be that it doesn't work most of the time, except when I play Killer (because my latency internet is very good) feels so unfair when you play it yourself and most of the time it doesn't work I mean with Wesker it will too displayed in his ability (the DH was activated) and you are exhausted
I mean we all know that dbd is the only game where people with a bad latency are rewarded, but before that the validation on DH worked perfectly like the validation on the pallets, but suddenly it doesn't work anymore? No way! bhvr doesn't want it to work constantly, but why is the question? one can only speculate my thesis is that if it doesn't work consistently then people won't throw up about it over and over again in the forum, if that's the problem then please just delete this perk! no one can tell me "no bhvr just can't fix it" LIE!
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