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The Knight (Killer)
A medieval knight taken by the entity in the midst of a bloody battle.
Appearance
Covered in armor from head to toe with a cracked and dented chest plate, The Knight shows how many battles he has been with his worn attire. His helmet broken on the side reveals his scared face and darkening skin from the entity's influence.
Stats
Height - Tall
Terror Radius - 24m
Speed - 4.4m/s
Ability
Swap Weapon - Swap between a sword of mace.
Battle charge - Charge at an increased speed and swing your sword at the end of the charge (Attack to swing early.) With the mace, attacking at any time will swing the mace and can hurt multiple survivors while depleting the power gauge for successful attacks. Charging with the sword inflicts hemorrhage until healed. Charging speed with the sword is 5m/s, with the mace is 4.8m/s. Recharge time is 15s. Cooldown is 3s
Add-ons
Ultra rare - Using Battle Charge with the sword inflicts dying.
Ultra rare - Successful attacks with the mace increase the power gauge instead of deplete it.
Very Rare - Increases base speed, but decreases battle charge speed.
Very Rare - Battle charge with the sword inflicts the hindered status.
Most other add-ons increase the duration, increase the speed, increase recharge rate and decrease the cooldown of Battle Charge.
Perks
Unstoppable Force - Breaking a pallet grants a speed boost for 3/4/5s.
Heavy Stomp - Preforming a break on a generator immediately regresses it by 3/4/5%. Break action takes 20% longer.
Battle Hardened - Gain a 1% speed boost for each survivor injured or dying (Not hooked or dead) for a maximum of 2/3/4%.
Let me know what you think. I tried hard for this one.