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Lampkin Lane and Badham Preschool broken after Update

The new Unreal/lighting update broke Lampkin Lane and Badham Preschool for me.

  1. You cant see very far anymore. Before you could see from one side of the street to the end of it on both maps now you cant see very far.

  2. Objects that are at the end of you new lowered line of sight are just black silouetts be it trees or buildings until you come closer.

  3. The basements of the houses (not the actuall basement) are so dark you cant see much.

  4. Maps are way too dark in generell

Do you guys also have issues with those maps? The other maps are fine for me and no map made issues before the update.

Also my pc is good enough got i 5 4690k and gtx 980 ti 12 gb ram never had any problem with the game even the new map works fine.

Comments

  • Crythor
    Crythor Member Posts: 296

    Also Badham Preschool and Lampkin Lane seems to be having way less "sun light"/"moonlight" what ever you want to call the light from above.

  • Crythor
    Crythor Member Posts: 296

    BUMP

  • HighQualityDonut
    HighQualityDonut Member Posts: 126

    I like the basements having dark lighting, makes it spooky

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    @HighQualityDonut said:
    I like the basements having dark lighting, makes it spooky

    but when playing killer your sight is close to 0

  • HighQualityDonut
    HighQualityDonut Member Posts: 126

    @alivebydeadight said:

    @HighQualityDonut said:
    I like the basements having dark lighting, makes it spooky

    but when playing killer your sight is close to 0

    A lot of things are broken again for killer, but not like those basements had a lot of vision to begin with since they are just loop city

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    @HighQualityDonut said:

    @alivebydeadight said:

    @HighQualityDonut said:
    I like the basements having dark lighting, makes it spooky

    but when playing killer your sight is close to 0

    A lot of things are broken again for killer, but not like those basements had a lot of vision to begin with since they are just loop city

    plays legion

  • Crythor
    Crythor Member Posts: 296

    @HighQualityDonut said:

    @alivebydeadight said:

    @HighQualityDonut said:
    I like the basements having dark lighting, makes it spooky

    but when playing killer your sight is close to 0

    A lot of things are broken again for killer, but not like those basements had a lot of vision to begin with since they are just loop city

    The problem is not only that its dark. The problem is that your actual line of sight is shortened for some reason.

    For example if you stand on the end of one of the streets in either map you cant look till the end you can only see like 15 m before i could see till the other side of the map which was more like 100m.

    It also introduced silouets being just black if they are at the end of you new line of sight so after 15 to 20 m for example trees are only black silouets now before i could clearly see them.

    Also the light comeing from the heaven is nearly not existened anymore. Before we had moon/sun light which is noe nearly completly gone on those maps. The other maps have diffrent lighting but none of the mentioned issues it just looks a bit diffrent.

  • HellDescent
    HellDescent Member Posts: 4,883

    There's too much fog in badham preschool

  • Crythor
    Crythor Member Posts: 296
    edited December 2018

    Dont you guys have those problems too?

  • PhantomMask20763
    PhantomMask20763 Member Posts: 5,176
    But...but...I like how badham looks now, especially with Dream World
  • Crythor
    Crythor Member Posts: 296

    Changing settings from Ultra to Low helps with the darkness cause all maps seem to be way brighter on low then on any other setting BUT it dosent fix the render issue and lower line of sight on this 2 maps.