I Hate Evil Incarnate
Why does this achievement even exist? I decided "I've been losing a lot of games as Myers recently trying to meme around with Scratched Mirror, so maybe I'll be able to get Evil Incarnate?" I thought, maybe... yeah no. I'm not having many issues with getting to Tier 3, but survivors still just like "Oh someone died, better jump in a locker or snowman to protect myself." Which is the dumbest thing on the planet. Why can't it just act like a normal mori in those cases? Probably because the add-on would actually be broken with any other add-on. I also really hate it when survivors are like "Well I'm making you work for the achievement." YOU MAKE IT HARD ENOUGH GETTING THE TIER 3 YOU ARE NOT JUMPING IN A LOCKER TO MAKE ME "WORK" FOR THE ACHIEVEMENT. Seriously, does anyone who's done this achievement actually believe survivors are making you "work for the achievement" when they jump in lockers? No, they know what you're doing and want to be an a-hole about it. Why can't the achievement just be "4k in one cycle of Evil Within 3" or something like that. That way the moment someone decides to start locker jumping it won't effect your achievement, they can locker jump all they want, I'm still getting my achievement. Or let bleed outs count if you were in Evil Within 3 at the time they went down.
Comments
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Yes it's the fault of the survivors for not letting themselves get instantly killed out of the game.
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Suck it up and suffer through like the rest of us who earned the achievement already did.
It's an achievement, not a participation trophy.
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While we agree with the sentiments, may want to take a break on that one. 7/8 survivors will do everything in their power to make sure you don't get it.
If you're determined, go with perks like trail of torment. Survivors won't know when to run till your on them or will just sit in lockers until you make them "wiggle free" in a locker free zone (recommend iron grasp for this)
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Tombstone Myers has very little counterplay aside from jumping in a locker. Sure, it feels cheap, but I'm not going to allow myself to get killed early/mid game if I can avoid it.
At endgame once I've got some points, I'll let a myers kill me if I think they're going for the achievement. Not everyone is going to let you get a free mori though, and they aren't being bad people by not giving you a free kill.
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Massively drop your mmr on myers and then try. It’s the only way to get it. Every game at higher mmr is just going to be locker hops.
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As someone who has done this achievement, it royally sucks. As a survivor if I know you are doing 4 Tombstone Myers I will hop in the locker or whatever else I need to do to deny the kill. If I don't I'll probably cost my team the game.
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It was difficult but doable. Not the most difficult achievement by far.
If at first you don't succeed, try try try try again.
(Took me about 18 training matches then 2 or 3 tries)
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Best to try this during grade reset times imo. I will always expect the survs to try and deny it, and can't really hold that against them as it is really the only counter to being yeeted while healthy.
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I'm going to apologize now so if this sounds harsh Im sorry.
I will start by saying I have been an achievement hunter for years going back to the original xbox 360 which pioneered the in game achievements. The thing every person going for achievements has to learn is there are going to be achievememts that you are not going to get, whether because they are too grindy or too difficult, especially when it comes to online games.
Some achievements are participation trophies, this game has lots of those. Some achievements are just a huge grind, like 500 shocks or 1000 hatchets. Some are just plain hard, like evil Incarnate and left behind, and sometimes you either have to cheese it or get lucky, in this case that means MMR tanking with myers, much like many players had to do for killer adepts in the old rank system.
Now if the issue is more with lockers countering tombstone Myers I have thought about and think there is a world where having a locker mori could be balanced but it would have several conditions. Having bleedouts count definitely shouldnt be an option, but if you bring an ebony mori offering as well, I think those mori's could count. These would be pretty fair conditions to put on the locker Mori.
Prior to EGC locker mori would only be activatable on survivors who are already on death hook just like a Mori offering. Forces Myers to hook survivors throughout the match to unlock they ability
The final survivor can only be locker mori'd after hatch is closed and EGC has begun. This would reduce the 45 min standoff at the locker and force both players to actually finish the game. If the killer closes hatch and can catch the survivor before they open the door they can no longer get countered by a locker and can fake finding hatch to try to draw out the survivor if they try to get into door position early.
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I wish they'd just delete this stupid achievement.
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This achievment was the bane of my existence for the longest time and there really is no easy way out. Many said already that the only counter on the survivors side is to jump into a locker and I agree on that, but once you killed off 2 survivors, the last ones are just doing it to spite you, often jumping in and out of lockers fast. There is no way that they will make it out of the game alive, but they prefer to waste everyones time, instead of losing this one game with dignity. If more players weren't so deadset on spiting the killer, we probably would have less Myers players trying to get this achievment for the 20th time, but thats hard to prove without some data.
Whatever, tings are as they are, just try again and try to go for the hard to catch and clever survivors first. Don't kill of the obivous baby survivor first, just because they kept running around like a headless chicken, try to keep them for last, chances are they they don't know how do counter your special Mori via lockers. Also, some survivors are sympathetic and give themselves up. This is a cointoss: they might genuenly want to give you the achievment, but also don't want to be stuck in a lost game longer then needed. You could keep them alive, just like the baby survivors, and try to hunt for the tough survivors first, but that could still be a futile attempt.
This achievment is one of the really true "achievments" this game hast to offer, but its probably also the most frustrating and infuriating one. Good luck on your quest!
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The achievement gave me headaches. The good news is, one good match with potatoes is hopefully all you'll need, the problem, as you can see, comes with finding that match. ######### was easier before everyone, their mamas, and their grandmamas learned the "counter" for it.
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Be a sneaky git and use insidious
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You sound entitled as of right now. Do you want them to feed you the stalk too?
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Yes this is true, some people would literally die in a locker than risk a killer getting the achievement.
When I'm on survivor, I'm not going to throw the game to give it to the killer but I'm not going to be spiteful about it when the game is basically already over.
To OP, may I suggest some stealthy perks to mask the terror radius and a map offering to a map with fewer lockers.
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