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[POLL] Leatherface & Changes

Leatherbilly
Leatherbilly Member Posts: 384
edited December 2018 in General Discussions

Opinion poll regarding Leatherface

https://surveymonkey.com/r/2MZN5FQ

Please Note

The data from this poll will be used to create a Leatherface rework concept in the Basement Discord (Leatherface main Discord) to present for BHVR's consideration; all of the responses are anonymous.

Discord Link

https://discord.gg/brcf9fV

Post edited by Leatherbilly on

Comments

  • SmokePotion
    SmokePotion Member Posts: 1,089

    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

  • thekiller490490
    thekiller490490 Member Posts: 1,164
    LF should be the ultimate Insta down and do it better than Billy boy.
  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @SmokePotion said:
    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

  • Poweas
    Poweas Member Posts: 5,873

    Please can you list ur results on this forum too?

  • SmokePotion
    SmokePotion Member Posts: 1,089

    @Unnamed_Freak said:

    @SmokePotion said:
    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

  • Leatherbilly
    Leatherbilly Member Posts: 384

    @Poweas said:
    Please can you list ur results on this forum too?

    I intend to, but I want to get statistically significant results first. Then, the Cannibal mains and I in the Basement Discord will create a rework concept based on these results to present to BHVR.

  • Unnamed_Freak
    Unnamed_Freak Member Posts: 570

    @SmokePotion said:

    @Unnamed_Freak said:

    @SmokePotion said:
    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

    For survivors have "fun".

  • Delfador
    Delfador Member Posts: 2,552

    I am surprised how well thought the survey actually is. I hope you guys can change something.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    @Unnamed_Freak said:

    @SmokePotion said:
    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

    To balance him?

    It's the risk/reward of the chainsaw. It's harder ro pull off, and the slowdown makes it so that you can't hold forever, once it's charged you need to use it pretty quick otherwise the survivor will run ahead. But the reward is an instadown.
  • Ihatelife
    Ihatelife Member Posts: 5,069

    Done

  • Poweas
    Poweas Member Posts: 5,873

    @The_Crusader said:
    SmokePotion said:

    @Unnamed_Freak said:

     @SmokePotion said:
    

    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

    To balance him?

    It's the risk/reward of the chainsaw. It's harder ro pull off, and the slowdown makes it so that you can't hold forever, once it's charged you need to use it pretty quick otherwise the survivor will run ahead. But the reward is an instadown.

    Why can Billy move so much faster then?

  • Keene_Kills
    Keene_Kills Member Posts: 649

    Done. I'd love to see Leatherface get a rework and be the fear-mongering terror he should be. Hope more folks take this truthfully and you're able to convince devs into actually taking action on my favorite slasher of all time.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Poweas said:

    @The_Crusader said:
    SmokePotion said:

    @Unnamed_Freak said:

     @SmokePotion said:
    

    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

    To balance him?

    It's the risk/reward of the chainsaw. It's harder ro pull off, and the slowdown makes it so that you can't hold forever, once it's charged you need to use it pretty quick otherwise the survivor will run ahead. But the reward is an instadown.

    Why can Billy move so much faster then?

    Because Billy was in at the very launch of the game, well over a year before LF got added. They didn't understand the game as much as they do now so the balance wasn't right.

    However they can't adjust him now because the killer playerbase would throw an immense tantrum.
  • Leatherbilly
    Leatherbilly Member Posts: 384

    @Delfador said:
    I am surprised how well thought the survey actually is. I hope you guys can change something.

    Thanks! I'm surprised how many people responded so far, and how it doesn't seem anyone has overtly trolled it.

  • Zarathos
    Zarathos Member Posts: 1,911
    Poweas said:

    @The_Crusader said:
    SmokePotion said:

    @Unnamed_Freak said:

     @SmokePotion said:
    

    honestly, if they would just make his MS 100% when he's holding his chainsaw rev, instead of what appears to be 95%, it would fix him for me. It kinda prevents you from holding it to use at a good time.

    When he revs his chainsaw, his speed is decreased to 87.5%

    That is horrible, and counters the small speed boost he gets from running. Why do they do ######### like that?

    To balance him?

    It's the risk/reward of the chainsaw. It's harder ro pull off, and the slowdown makes it so that you can't hold forever, once it's charged you need to use it pretty quick otherwise the survivor will run ahead. But the reward is an instadown.

    Why can Billy move so much faster then?

    Because Billy was in at the very launch of the game, well over a year before LF got added. They didn't understand the game as much as they do now so the balance wasn't right.

    However they can't adjust him now because the killer playerbase would throw an immense tantrum.
    With good reason. Have you played vs an optomised swf as leatherface hes pathetic. Leatherface is my favourite killer to go against since i can loop him all day consequnce free. His saw is utter garbage in the chase and is countered by vaults and basic pallet looping. If your argument is "billies op leather is the level billy should be at" your wrong.

    Any survivour worth their salt knows how loopable a leatherface is and his power does nothing in the chase. No matter what you do his saw will not reach you at a loop which makes him a crap killer. The only time he ever becomes good is with spirit fury enduring. That right with two specific perks he becomes viable yay that or basements builds which are dull.

     I love one dimensional killers with limited build options. The first build is assuming they play into spirit fury. The second build is just not fun you don't get to chase or do any crazy plays besides basementing and camping. 

    So why would i as a leatherface play a non basement orientated build if I don't have spirit fury and enduring. Give me a reason to chase. Give me the tools and kit to compete with survivours and only then can we move leatherface away from basement, camping playstyles. Or don't leave him as is encourage basement, camping leatherfaces. 
  • Mister_Holdout
    Mister_Holdout Member Posts: 3,144

    Already completed the survey over on the steam forums.

    Just wanted to say again that I'm glad you guys are doing this. Hopefully, the devs take your rework concept into serious consideration. Leatherface is a very iconic figure in the horror genre. He deserves to be a strong killer.