No one really care about this?
Well, maybe I don't understand something, but it's literally infinite. No-brain window, in which killer must vault 3 times.
I only have two questions: why is it still in the game and why doesn't it bother anyone? Is there any mystical way to beat this window here or what?
Comments
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Just don't run to main building! Please ignore that it's accessible anywhere on the map
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It is one of the stronger windows in the game, but no where near an infinite. Theyve been gone for a long time
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Oh, really? So how should i play around this "not-infinite"?
And could you please notify Mother's Dwelling and Garden of Joy that they no longer have an infinite? I'm afraid those maps don't know about that
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- Those loops are not "Infinite Loops", as an Infinite Loop has literally no counterplay and lacks the ability to gain distance upon a Survivor since Bloodlust does not help or chase is broken from the amount of distance gained. On the loops you mentioned, you will eventually catch up to the Survivor, albeit it will either take some time or require exhausting the window via Entity Blocking... These loops are definitely strong and should be looked at, but are not Infinite Loops like you say they are.
- The only "Infinite Loop" that exists in current DBD is the main building of Dead Dawg, which if you start running it a certain way before a chase is actually started, there is nothing the Killer can do to catch up since they will not gain Bloodlust. Another Infinite Loop can be made by breaking certain doorways on that map if you arent careful. However, people do not run main building properly enough on Dead Dawg for BHVR to consider it problematic so expect it to not be changed at all.
- Using the term "Infinite Loops" loosely is something I do not advise since Infinite Loops are actually really problematic for game health and should be considered separate from "Strong Loops", it pulls attention away from insanely problematic map design to call things "Infinite Loops" when they arent.
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Semi-Infinite might be better, if the only thing that beats it is bloodlust. Not sure on what to call it when it's "wait for entity blocking", maybe the same thing?
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The window provides distance but you are still able to keep up chase and start a chase to gain Bloodlust to begin with.
Also there is no such things as a "Semi-Infinite", it is either an Infinite Loop or not one; it can be a Strong Loop, but not an Infinite Loop. Im not sure why people are afraid to call Loops to be strong, when it is literally just that, strong...
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Because if something relies on bloodlust to eventually end, then it can be infinite in a situation that prevents the chase from ever starting, whether that be simple distance, or minor speed buffs, or 110 movement speed.
I'm not talking about this loop in particular, just the idea in general.
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Allow me to rephrase what I meant.
Im not saying Bloodlust and Entity Blocking is required, you will eventually catch up with base movement speed. Im saying those two things specifically help to deal with those loops, since those mechanics are designed to be a "fix" the awful map design.
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Yes, we do care about getting rid of ######### awful map design. The devs however just wanna pump out new chapters and cosmetics instead of balancing the game
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Maybe because if you just hold W and chase through the path on the loop at Garden of Joy its like a 3 minute chase.
Of course not infinite, but ######### does that matter, its 3 full gens of time.
I don't know about the one in the picture, I;'ll chase survivors through the Garden house one just to remind myself how messed up that is, but the one on Chapel hurts to look at/navigate.
At the original post, I care, I care enough to keep chasing in these to see if I'm missing anything.
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It's a nasty window, but the only way someone is getting 3 vaults on it is not landing a killer's power or not running Bamboozle. You either have a killer power to help out with that or run Bamboozle on the Pig/Freddy/Sadako/Pinhead/etc killers. If you're doing neither....why?
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It turns out that I should only play on strong killers, or necessarily take one perk slot with a perk that corrects the terrible design of the maps made by the devs?
And after that, the whole forum is crying that there are only Nurse and Blight in their matches? How surprising...
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The term infinite was created back in 2016, when there were loops that were quite literally infinites. No bloodlust or entity blockers meant if a Survivor was able to reach the window there was nothing the killer could do about it
Mothers Dwelling and Garden of Joy dont even come close to what an infinite was
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