No one really care about this?

fussy
fussy Member Posts: 2,099
edited February 2023 in General Discussions

Well, maybe I don't understand something, but it's literally infinite. No-brain window, in which killer must vault 3 times.

I only have two questions: why is it still in the game and why doesn't it bother anyone? Is there any mystical way to beat this window here or what?

20230201045153_1.jpg


Comments

  • RainehDaze
    RainehDaze Member Posts: 2,695

    Semi-Infinite might be better, if the only thing that beats it is bloodlust. Not sure on what to call it when it's "wait for entity blocking", maybe the same thing?

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    The window provides distance but you are still able to keep up chase and start a chase to gain Bloodlust to begin with.

    Also there is no such things as a "Semi-Infinite", it is either an Infinite Loop or not one; it can be a Strong Loop, but not an Infinite Loop. Im not sure why people are afraid to call Loops to be strong, when it is literally just that, strong...

  • RainehDaze
    RainehDaze Member Posts: 2,695
    edited February 2023

    Because if something relies on bloodlust to eventually end, then it can be infinite in a situation that prevents the chase from ever starting, whether that be simple distance, or minor speed buffs, or 110 movement speed.

    I'm not talking about this loop in particular, just the idea in general.

  • Iron_Cutlass
    Iron_Cutlass Member Posts: 3,866

    Allow me to rephrase what I meant.

    Im not saying Bloodlust and Entity Blocking is required, you will eventually catch up with base movement speed. Im saying those two things specifically help to deal with those loops, since those mechanics are designed to be a "fix" the awful map design.

  • calem
    calem Member Posts: 555

    Yes, we do care about getting rid of ######### awful map design. The devs however just wanna pump out new chapters and cosmetics instead of balancing the game

  • NewPlayer100102
    NewPlayer100102 Member Posts: 638
    edited February 2023

    Maybe because if you just hold W and chase through the path on the loop at Garden of Joy its like a 3 minute chase.

    Of course not infinite, but ######### does that matter, its 3 full gens of time.

    I don't know about the one in the picture, I;'ll chase survivors through the Garden house one just to remind myself how messed up that is, but the one on Chapel hurts to look at/navigate.

    At the original post, I care, I care enough to keep chasing in these to see if I'm missing anything.

  • edgarpoop
    edgarpoop Member Posts: 8,754
    edited February 2023

    It's a nasty window, but the only way someone is getting 3 vaults on it is not landing a killer's power or not running Bamboozle. You either have a killer power to help out with that or run Bamboozle on the Pig/Freddy/Sadako/Pinhead/etc killers. If you're doing neither....why?

  • fussy
    fussy Member Posts: 2,099

    It turns out that I should only play on strong killers, or necessarily take one perk slot with a perk that corrects the terrible design of the maps made by the devs? 

    And after that, the whole forum is crying that there are only Nurse and Blight in their matches? How surprising...

  • Shroompy
    Shroompy Member Posts: 7,879

    The term infinite was created back in 2016, when there were loops that were quite literally infinites. No bloodlust or entity blockers meant if a Survivor was able to reach the window there was nothing the killer could do about it

    Mothers Dwelling and Garden of Joy dont even come close to what an infinite was