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"Guess This Perk" (E1) Results

Iron_Cutlass
Iron_Cutlass Member Posts: 3,866
edited February 2023 in General Discussions

Link to the original post: https://forums.bhvr.com/dead-by-daylight/discussion/comment/3338763#Comment_3338763

First off, I want to say, from how fun this was to come up with, as well as looking at the answers, I might do more of these at a later date (I dont want to flood the Forums with this stuff, so I am going to simply space things out).

So let's tally up these results:

  • Deadlock: 1
  • Dead Man's Switch (DMS): 2
  • Blood Warden: 3
  • No Way Out (NWO): 2
  • Hex: No One Escapes Death (NOED): 1
  • Borrow Time: 1
  • Dead Hard: 1
  • Eruption: 1
  • Head On: 2
  • Merciless Storm: 2

I will admit, these are all clever answers, and most are applicable to the clues I gave. Since I designed this question while having the idea that it can be multiple perks. As well as it was nice to see some of the "out of the box" thinking... but not "out of the box" enough unfortunately since nobody guessed it.

The answer was "Flip Flop" (Ash J William's Shareable Perk)... yes, I know, it's mindblowing to see.

  • Flip Flop can be waited out, albeit it takes a really long time, the Bleedout timer lasts for 4 minutes. And during End-Game situations, it is possible to wait out EGC to kill the Survivor. Depending on the situation, you can still proxy the slugged Survivor and do other things while in the area, or hit Survivors trying to heal the slugged Survivor.
  • Can extend the game by 20 or more seconds requires out of the box thinking. Flip Flop makes it take 8 seconds to wiggle out of the Killer's grasp, upon doing so will cause a 5 second stun, thus wasting 13 seconds. And additional time wasted is wasted in distance (the time it takes for the Killer to catch up) from wiggling off the Killer's grasp (I tested this in a custom match to confirm this).
  • This perk requires both sides to play around this perk. The Survivor will always try to put themselves in the best possible position to use this perk (difficult to hook areas), and the Killer will always slug the Survivor if they cant reach a hook since it's one of the only forms of counterplay OR instantly pick up the Survivor to deny the perk's value.

Thank you to everyone who participated, this was fun to see everyone's own interpretations of this. Episode 2: Electric Boogaloo will be out in a few days/weeks, so keep an eye out if you want to participate! <3

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